Based on the pattern so far, I believe the following is entirely reasonable to expect for the rest of the game's existance,

- It will be very art limited, never going to catch up nor even attempt to do so.
- It will mostly develop in the periphery, not the core game play.
- Its change will overwhelmingly be code based.
- It will at no time speed up its deliveries. It is resource limited. It will go at the pace seen.

Simply put, it is resource constrained and they are mostly programmers. Also they are linked to mobile platform and that means PC version is dead in the water in terms of what it can and cannot evolve to, ever.

They'll not up the core gameplay for the simple reason that they cant under the conditions imposed by their choices.
They'll not up the art since they can't under the resources available.
They'll do what they can add in terms of coded extras and event setup.

Its a friendly, likeable, little game by a little team stuck between two worlds, trying to make it sort of work.

And as for fulfilling its Nutaka entry criteria? Never going to happen. It is not even an option. The amount, type and quality of art you see? That IS the pipeline. There is no extra gear to shift into. They delivery coded extras because thats the only area they can deliver in.

Not intended as a rant. The games history is for all to see and the team size and capabilities are unchanged and not a secret. But it also means, this, what you see, is in fact "it" and it wont change.