Wow, that last event tile is a challenge. I've found that for my platoon, I have to charge straight up the middle to clear out that regen crystal and the scorps, and hope the AI sends the first enemies that way too so I don't have to spread out the deathball too early.

Also for those who 'left' AB, if you're still reading, the patch introduced a checkpoint system for PoC which allows you to skip every five levels (gaining rewards for the skipped levels) up to lvl 20 for a one-time purchase of cores. Lvl 20 costs 500 cores...don't know if the cost is reduced for the lower levels, but I seriously doubt anyone who has cores to burn on this feature would have trouble reaching lvl 20 anyway. It's a step in the right direction, but personally I don't think lvl 20 is worth it...it should be every five levels with no limit, with a currency charge each time for the skip. I get past lvl 35 regularly...I'm not going to somehow whiff it on lvl 25. And then they could see additional core expenditures as people push past each five-level increment. (Also, this should serve as official notice that we should refer to the PoC levels by the actual level number, not the level of the opponents we face.)