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    4 80.00%
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    4 80.00%
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  1. #1
    Also seems like it will be down for maintenance for an awfully long time.

  2. #2
    Hmm, I should go recall my scouts. They won't survive another 4 hours.

  3. #3
    Unregistered Guest
    Does anyone else seem to run into seemingly invincible infantry among the enemies? It's really sad to see 6-10 tanks firing away at 3-4 infantry and failing to kill them for 2 whole minutes even with specials activated. Not to mention it dooms me to auto-fail due to time limit.

  4. #4
    Sometimes I run into guys who take a particularly long time to take out, but I haven't parsed the combat stuff enough to know if that's a bug or some mechanics thing.

  5. #5

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    So I just noticed that for emblems, secondary stats are randomized. I find that a nice feature. While RNG is always a pain, it's small things like that that add more a game.

    Also didn't notice I still had the game up 30 minuets into maintenance, though I didn't try to do any battles, was still able to jump between menus. Didn't want to risk anything not saving like early access.

  6. #6
    Unregistered Guest
    So Maint started at 8pm EDT? dang, I missed stopping my scouts by 20 minutes. OH well, the timing is a little funny (maintenance at end of first day of new research items).. I would have done it for the first 4 hours of the first day myself. But I'm not the one who might have to get up in the middle of the night to do it, and they might have gotten complaints about the research items changing, if they did it a day earlier. While i've never seen the invicible inventory, if you had tanks in reserve, you might have sent them along a different path- just like you lose when your leutenant dies, you win when the dark lord dies, no matter how many tanks/buildings are still standing

  7. #7

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    Looks like it was just a maintenance to improve infrastructure(?) and add a few little things like sound saving.

    Oh and fix the bug where some players only could only have 1 lieutenant skill.
    Last edited by Aidoru; 07-16-2017 at 09:53 PM.

  8. #8
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    Does anyone else seem to run into seemingly invincible infantry among the enemies? It's really sad to see 6-10 tanks firing away at 3-4 infantry and failing to kill them for 2 whole minutes even with specials activated. Not to mention it dooms me to auto-fail due to time limit.
    Seriously, this just happened again. I had a couple key tanks on repair so i did a level FOUR mission. SEVEN tanks all level 9 or higher (and the one 9 was a 5*) failed to kill two level 4 infantry before 3 minutes passed. WTF???

  9. #9

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    Quote Originally Posted by Unregistered View Post
    Seriously, this just happened again. I had a couple key tanks on repair so i did a level FOUR mission. SEVEN tanks all level 9 or higher (and the one 9 was a 5*) failed to kill two level 4 infantry before 3 minutes passed. WTF???
    Sounds similar to issues related to battles going out of sync. Do you have hardware acceleration on?
    にせがいじん

  10. #10
    Really wish they had battle continuation....losing so much oil on random crashes and even hard fought fights when about to defeat the abyss. Get denied cause random unity crash. That one battle specifically The Lost Ones - 3 was really hard fight and had to attempt it 4 times before able to push past and not losing my Super Pershing who she tanks for my tank destroyers and artillery. Really ticks me off when all that is lost due to stupid no battle continuation.

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