View Poll Results: 1

Voters
5. This poll is closed
  • 1

    4 80.00%
  • 1

    4 80.00%
Multiple Choice Poll.
+ Reply to Thread
Results 1 to 10 of 1673

Hybrid View

  1. #1

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    Just a question about the 100% Russian Tanks boost - aint that just like the priority Gacha in FKG, where you still need to pass the odds of RnG by getting a 5/6*, and only after that, the priority thing applies ?

    To be honest I was conteplating of saving up for the 10+1 Draw, but seeing the horrible odds, I am not so sure its that necessary in this game. The 3* Are fairly solid, and dupes do nothing for you so its not like you can upgrade the girls by getting more of the....well.... girls.

    *As for the Roulette Wheel... I fckn hate that thing. 6 rolls so far 2x 500g, 3x one... ONE ! (Like this shouldnt even be there for fu*k sake !) piece of Candy.
    The I rolled a "roll again ticket" which resulted in another roll again ticket (that was kinda funny I agree), which when rolled resulted.... yeh you guessed it.... in yet another ONE FCKN CANDY roll !!! You trollish piece of badly coded pixels, you !
    *sob sob*

    *So what would you guys suggest doing with the Cores ? This is one of the rare games, where it might actually be worthwile investing into the resources like Oil or something, though doing the gacha might at least yeald few blueprints upon scrapping those non 5* tanks (I know, I know, it only applies to 4*). Plus you get the loyalty in the shop, but it depends how much of that you get per roll to see the trade off and if its any worth. Thought ?
    Last edited by Myrdin; 07-20-2017 at 09:43 AM.

  2. #2
    Quote Originally Posted by Myrdin View Post
    Just a question about the 100% Russian Tanks boost - aint that just like the priority Gacha in FKG, where you still need to pass the odds of RnG by getting a 5/6*, and only after that, the priority thing applies ?

    To be honest I was conteplating of saving up for the 10+1 Draw, but seeing the horrible odds, I am not so sure its that necessary in this game. The 3* Are fairly solid, and dupes do nothing for you so its not like you can upgrade the girls by getting more of the....well.... girls.

    *As for the Roulette Wheel... I fckn hate that thing. 6 rolls so far 2x 500g, 3x one... ONE ! (Like this shouldnt even be there for fu*k sake !) piece of Candy.
    The I rolled a "roll again ticket" which resulted in another roll again ticket (that was kinda funny I agree), which when rolled resulted.... yeh you guessed it.... in yet another ONE FCKN CANDY roll !!! You trollish piece of badly coded pixels, you !
    *sob sob*

    *So what would you guys suggest doing with the Cores ? This is one of the rare games, where it might actually be worthwile investing into the resources like Oil or something, though doing the gacha might at least yeald few blueprints upon scrapping those non 5* tanks (I know, I know, it only applies to 4*). Plus you get the loyalty in the shop, but it depends how much of that you get per roll to see the trade off and if its any worth. Thought ?
    the odds of it are like any other gacha game. Increased rate in Russian 5* drop is just the increase chance that the 1% drop o a 5* is Russian. I invested cores into the 10+1 pull cause loyalty and i got quite a lot of 4*s now with factory spitting them out at me as well. I kept some dupe 4*s while some i sold for scouting purposes cause i think higher rarity has higher level cap meaning more durability

  3. #3

    Join Date
    Aug 2015
    Location
    がいじん市
    Posts
    748
    Credits
    519
    Quote Originally Posted by WonderWaffle View Post
    the odds of it are like any other gacha game. Increased rate in Russian 5* drop is just the increase chance that the 1% drop o a 5* is Russian. I invested cores into the 10+1 pull cause loyalty and i got quite a lot of 4*s now with factory spitting them out at me as well. I kept some dupe 4*s while some i sold for scouting purposes cause i think higher rarity has higher level cap meaning more durability
    The devs have already said it's 2%. I don't know why everyone on Discord thought it was 1%, I'm pretty sure I saw this get clarified 2 or 3 times and then immediately afterwards someone says "it's 1%" again 🤦.
    にせがいじん

  4. #4
    Unregistered Guest
    These unannounced, unscheduled maintenances are getting to be really annoying. I don't know what's going to happen to the three tanks I had out scouting when the game suddenly stopped responding.

    I really like the game...the artwork is great, I'm used to the shitty gacha odds from FKG, and I'm OK with having to wait for full h-scene goodness on more than a handful of tanks that we're likely to get during the game's infancy, but if they need to fix something they should put up a popup to let us at least begin to recall our scouts.

  5. #5

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    They mention it on their twitter, so you have to check that.

  6. #6

    Join Date
    Nov 2016
    Location
    Canada
    Posts
    196
    Credits
    159
    Items User Name Style Change
    Is there any general strategy tips for battles? I feel like I'm doing something wrong since even though I'm doing missions that are like 1-2 below my current level, 1 of my units ends up being killed.

  7. #7

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    Okay I think my Wishing Wheel is broken.
    I got the 1x Candy again.
    Thats what... 1 out of 10 chance ? And yet out of those what, 7 spins so far, 5 Resulted into 1x Candy.
    Like this cant be right in no tangible way... fuck this mechanic.
    Edit: Aaaand the Gacha gave me 10 3* and 1 4*
    Yeah this game has not been kind to me at all so far. Like luckily the game is relatively enjoyable and the power creep is not that bad that you cant clear it with what you have, but the love I got from it so far is definitely .... underwhelming.
    Last edited by Myrdin; 07-20-2017 at 02:05 PM.

  8. #8

    Join Date
    Aug 2015
    Location
    がいじん市
    Posts
    748
    Credits
    519
    Quote Originally Posted by katsalia View Post
    Is there any general strategy tips for battles? I feel like I'm doing something wrong since even though I'm doing missions that are like 1-2 below my current level, 1 of my units ends up being killed.
    This Reddit guide pretty much sums it up. You either go straight for the commander or build up a deathball and keep it alive while it goes across the map.

    Which units are dying? If it's not a heavy or medium then it sounds like you need to position them better.
    にせがいじん

  9. #9
    There's nothing wrong with the wheel, it's just rigged to give out junk 90+% of the time.

    Quote Originally Posted by katsalia View Post
    Is there any general strategy tips for battles? I feel like I'm doing something wrong since even though I'm doing missions that are like 1-2 below my current level, 1 of my units ends up being killed.
    Load your Churchill up with armor/health emblems. Range/speed bonus helps it too.

    Wait till the enemy gets almost into range of your LT then send out churchill & super pershing to intercept. Your LT will help them hold off the initial enemy push. Send tank destroyers and damage mediums behind as support. Use cannon special to clear mines & damage groups of enemies. Once unlocked, use the healing special to keep the churchill alive.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •