I have 8 mediums in my current team... but several are pretty lackluster skill wise. One has move speed skill which I don't need it going ahead of my heavy tank and another has a armor buff... why? Still have 3 star light tank to get rid of too.
I have 3 4star destroyers but 2 of them I use for scouting since I don't like their designs. And the one I am using costs 5 gears to spawn, so slightly annoying.
seem to be the same girls- I suppose that means regular scheduled maint from 8-12 PM EST tomorrow. (i remember the first one popped up the day after the research girls changed).
As for the 5 star emblem, I received an emblem of Hope. I understand those are random stats, but at +1 it gives my Pershing 806 health, 6.25% move speed, another 176 health, some rotation, 4% evasion and 9% attack speed
Knock on wood, 2 of my three factories have 4 stars in production, hopefully not more duplicate stug IV's
That's a really nice health emblem. I think I could break 7k durability with my Lv20 heavy tank if she had it on. Lol.
Sigh, everyone is spawning 4* left and right, meanwhile my shitty factory keeps popping up worthless crap that most of the times cant even be used for recycling to get some blueprints.
Well it depends on how many tanks have you constructed so far? I would say you have 5-7% for a 4 star, and less than 1% (maybe in the range of 0,1%-0,5%) chance for a 5 star. So I hope they regularly host that 100% drop rate boost on some of the 5 star tanks. But we could gather some info, if everyone post their construction stat.
Here's my current team.
The Churchill I leads the charge, while the rest follows behind.
The Churchill Crocodile is crippled by a tiny base range that leads it to ignoring everything not in its direct path. It does cook a mean BBQ though.
The T-70 skill is a +25% armor aura, so it comes along to debuff with its gun while also helping keep everyone alive.
The M5 Stuart, Archer, & KV-1 are next tanks to be replaced. I want a light with an attack aura, a better TD, and a 4 or 5* heavy tank with similar base range & speed stats to the Churchill.
The M40 & Sexton usually just come along for the ride, but occasionally they get used. Especially on Destroyer boss missions that last longer.
I'm running about 6-8% 4 stars, as near as I can tell (75 out of 100 current construction achievement, I don't think I've recycled any 4 stars, or received a 4 star from map, 8 current 4 stars, 1 starter, 1 from store) so currently 6/75, but I have 2 in construction.
unless you know some screen i'm missing with actual stats, that is the best I can do for you data sheet.
I think I've been quite lucky with the factory so I decided to spend my cores on the fourth slot instead of doing a 10+1 roll. So far I've gotten ten 4 stars of which 8 is from constructing, no dupes too, out of 106 times used. I also got two more fnishing tomorrow. Thats 9% for me.