Interesting, so its a passive type of PVP. It doesnt really place you on how many people you have beaten, but how mane Event fights you´ve done/points collected.
Thats sounds fine, since I am not big one for PVP, plus some lucky basterds who are puking out 4/5* out of their factories will have a strong lead.
But still I should be able to do relatively OK with what I have so far.
So just to share my two 4* from the Factory vere a Destro - Hellcat and Arty - Cant remember the name but she has insane range from the get go.
That makes 1 Medium 1 Heavy, 2 Destro and 2 Arty as far as 4* tanks go. Whenever I get Emblem of 3+ quality I try to give it to one of them.
Most of my 3* are slowly closing onto lvl 20 and have been augmented with 2* Emblems so they are fairly reliable as far as the map fights go.
Another 4 star dupe from factory. Meh. And 160 cores away from 4th factory slot.
Hopefully we get an event soon, I haven't finished the story but honestly I'm getting rather unmotivated to bother.
Really hope there are more ways to get candies too, you need 150 per girl and get barely any a day.
Last edited by Aidoru; 07-28-2017 at 01:14 PM.
I've actually sent them a feedback about candies and how much of a grind it was for a simple cg that not voiced nor animated. I mentioned about how the wheel was not equalized and the minimum should be 5 candy not 1. Of course we get a new wheel and its all 5 candy. Well at least its 10 a day now and not 6, but its still grindy and also for scenes to be mostly 5*.
Its not really gonna thrive or survive much longer at Nutaku when they got games like Kamihime where even R cards are animated and voiced. Just can 't trust the translations for kamihime as most have noticed by now the rape scenes have inconsistent text and totally opposite meanings than the japanese dialouge
One surprise after another.
Got a ticket as a drop from clearing a stage (City in the Distance 1 Lv20). Didn't know you could get it as a drop. Didn't see much reason to save it though, just 5 more candy for the day.
And shortly after that checked my scouts and one brings me back this.
Aside from the crit, it's got all the stats needed for a heavy tank. Got it to +5 and bumped my Lv24 Tiger I heavy tank to 7.3k durability. Lol, that repair wait time is gonna suck.
My Super Pershing is optimized for critical damage. Crit rate, crit multiplier and attack speed emblems. Probably better to go with a penetration emblem instead of the multiplier but haven't found a single 3star+ one in a while. There's supposedly emblems with damage as the main stat but I think they were from an event only.
Don't really feel the need for buffing her defense, that's what heavy tanks are for. Though I can see why it would be ok on Super Pershing cause her skill boosts her defensive stats.
from one of those reddit things, lacking 4*s and 5*s might be a problem for you when you reach about level 30-35. Mostly because of how hard it is to level the tanks. The page mentioned that 2*s and such earned extra abilities at the same rate, and were mostly comparable, until the lower tier tanks capped out at level 50. (IE, a 1 star tank with 250k exp might be level 50, and have 2000 more durability than it started. The 5*with 250k exp might also have about 2000 more durability than it started with, but being level 30, would still be able to continue improving...)