Originally Posted by
WonderWaffle
I hope so because i've been so frustrated with the lack of balance and down right IMPOSSIBLE to win against combinations. Looks like the devs didn't think about this and just went ahead with let them pray for that 10% chance of luck to get non game breaking combinations.
First how does one deal with artillery that nearly one shots heavies and one shots everything else on TOP of a boss that nukes the whole map WITH a fv 4005 stage 2 that practically fucking deletes your tank girls. Of course a Maus in front that you can't hurt until active skill is down which by then your entire line has collapsed with no hope of recovery. Lets not even include enemy bunkers and fixed artillery positions.
Then same situation appears again but with an infinite stun boss. Then these bosses are so tanky that i dont matter if you get to it with 5+ girls as it'll just spawn su-51 or gw tiger or BOTH at the same time and delete everyone then proceed to push back with WZ high movement heavy tank and you get facerolled as you can't put up units fast enough to stop it as their artillery nukes your tank AND your lieutenant.