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    4 80.00%
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    4 80.00%
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  1. #1
    I suppose so I mean its super grindy to get candy for non animanted non voiced H scenes and it takes forever to level up a tank making it grindy there as well. Not much to do either in terms of content

  2. #2
    Unregistered Guest
    Grindy isn't necessarily bad...as long as you can accomplish things appropriate to your level and make appreciable progress while you're doing it. For example, if you've played FKG, how long was it before your team was exclusively full of lvl 70s? It didn't matter if you had some girls that weren't top level, because you were able to complete everything available at the time without them. By the time they released the newer content we were ready for it. You hardly noticed the grind because it wasn't holding you back.

    AB's XP grind is quite a bit more evident, though. Lack of levels is holding everyone back, and they shouldn't have released PoC until most of the first players were finished with the map tiles and wanting something to do with their oil. AB's grind isn't keeping people interested, it's deterring them from playing.

    Also, I don't know why they're being so stingy with the candies when that's the whole point of playing the Nutaku version vs. the Android version.

  3. #3

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    Quote Originally Posted by Unregistered View Post
    Grindy isn't necessarily bad...as long as you can accomplish things appropriate to your level and make appreciable progress while you're doing it. For example, if you've played FKG, how long was it before your team was exclusively full of lvl 70s? It didn't matter if you had some girls that weren't top level, because you were able to complete everything available at the time without them. By the time they released the newer content we were ready for it. You hardly noticed the grind because it wasn't holding you back.

    AB's XP grind is quite a bit more evident, though. Lack of levels is holding everyone back, and they shouldn't have released PoC until most of the first players were finished with the map tiles and wanting something to do with their oil. AB's grind isn't keeping people interested, it's deterring them from playing.

    Also, I don't know why they're being so stingy with the candies when that's the whole point of playing the Nutaku version vs. the Android version.
    Well said.
    This and This. Pretty much. The game is content light, the grind feels pointless and less rewarding than in other games, and the fact that they put the Character short stories and Scene behind a resource that is extremely limited just feels like a stupid thing altogather.
    We are supposed to get events eventually, but I wonder how many people will still be playing that game at that point, seeing as good amount of people dropped from the PoC might suggest a drop in overall player base as well.

  4. #4
    Quote Originally Posted by Myrdin View Post
    Well said.
    This and This. Pretty much. The game is content light, the grind feels pointless and less rewarding than in other games, and the fact that they put the Character short stories and Scene behind a resource that is extremely limited just feels like a stupid thing altogather.
    We are supposed to get events eventually, but I wonder how many people will still be playing that game at that point, seeing as good amount of people dropped from the PoC might suggest a drop in overall player base as well.
    To be honest im stuck in tiles now at lvl 44 because I see the same bullshit I see in PoC. How the fuck are you going to win when they keep spitting out Su-51s? its like okay you survive through the initial nuke but get curbstomped because they keep spitting out MORE Su-51s and lots of Maus and T-62 making it impossible to push. Of course there are dark artillery and scarabs and mines. They also push opposite lanes top and bottom making it dam near impossible to defend. When you do get through the boss is so fucking god tier tanky they shrug it off and spawn more Su-51s completely obliterating your units attacking the boss.

    You just dont have enough gear cost to keep up. I can see why people are dropping this as fast as they are, its not hard its just bullshit.

    Who knows maybe I should throw out every unit and make it nothing but heavy tanks and artillery. Seems to be working for them.
    Last edited by WonderWaffle; 08-28-2017 at 10:46 AM.

  5. #5
    Unregistered Guest
    I suppose I could calculate the odds of the wheel spin landing on the exact same spot (candy slot right before the 5* tank slot) every time for the last seven days, but I've been assured that the wheel is working properly.

  6. #6
    its just a visual thing i highly doubt the wheel works properly as it looks visually. I do get quite often blue prints, metal and currency as much as I do get candy.

  7. #7
    Random note for those interested: Going from Rank 36 to Rank 34 in PoC made me go from 1% to 0%, which suggests there are 3500 players who have done at least 1 map in PoC. How this compares to previous weeks? Well, ~Rank 40 on Friday was enough to be 0%, but that's Day 6 vs. Day 3 so not perfect comparison

    About candies: It takes 150 candies to get all 5 scenes of a girl. There are 27 girls with scenes in the game (the majority of which are the super-rare 5*s but who cares? ). 150 x 27 = 4050 candies for all scenes if you have most/all girls with scenes. If we estimate an average of 7 candies a day (they often score in the wheel but so do resources), plus 20 candies a week from PoC (21-30%), that's 55 candies per week = ~74 weeks to get all scenes (though whether you'll have every single girl with a scene by then is questionable).

    IMO the reason the candy issue is so obvious is because it is more limiting than getting the 5*s in the short-term at least due to scene quantity (compared to games like FKG and MWA where every girl 3* or above has a scene so they can afford to be liberal in handing out the affection items; if they gave it out at similar rates, you'd end up sitting on piles of candy by the 3-4 month mark latest)
    Last edited by IvanLedah21; 08-28-2017 at 07:09 PM.

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