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  1. #1
    The game might outlast SenPro because it doesn't have to worry about Japanese Licensing issues. That doesn't have anything to do with game quality and content though, of course.

  2. #2

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    Even if the population diminishes, it'll still most likely be more than it was before the move to Nutaku. Considering how long the game was available before it even became part of Nutaku, I can't see it dying any soon.

  3. #3
    And again all of my tanks have lost dps...like 20-40 each. Thanks to the new mechanic of damage on emblem.

    Totally agree with the new content lock on limited tanks with not a lot to see with the ones we already have. On counterpart we can't get enough candy to up them so... ^^

  4. #4
    Unregistered Guest
    Limited time content pays the bills. If this tank is important to you, you do what you can to get her while she's available. (And worry about the candies for her later.) Some people who are on the fence about spending gold on this game will decide to do so in order to collect her. Some, of course, will not.

    If you're totally F2P like I am you should simply accept that you're not going to get most of them. F2P and completionist are largely incompatible concepts.

  5. #5
    Unregistered Guest

    Boost

    What is this "boost" thing the girls have and how do you upgrade it?

  6. #6
    Quote Originally Posted by Unregistered View Post
    What is this "boost" thing the girls have and how do you upgrade it?
    A tank's boost amount increases whenever you 'Upgrade" that tank with copies of itself at the factory. Like feeding a Hetzer to a Hetzer. A five star gains 10% boost from eating a copy of itself while a one-star tank gains a 1% boost. Permanently.

    It boosts the EXP gained by the tank from all sources, capped at 30%. You also need a certain boost amount as a pre-requisite requirement to upgrade the tank to elite status.

  7. #7
    think it should be mentioned here if ya ain't on AB discord. The nerf to damage substat on emblems will be reversed mostly. It wasn't intended, only the nerf to a Valentine event emblem that doesn't exist for nutaku ver.

  8. #8
    Unregistered Guest
    Quote Originally Posted by TiamatRoar View Post
    A tank's boost amount increases whenever you 'Upgrade" that tank with copies of itself at the factory. Like feeding a Hetzer to a Hetzer. A five star gains 10% boost from eating a copy of itself while a one-star tank gains a 1% boost. Permanently.

    It boosts the EXP gained by the tank from all sources, capped at 30%. You also need a certain boost amount as a pre-requisite requirement to upgrade the tank to elite status.
    Ahh, thank you.

    Damn, that means boosting 4 star and 5 star tanks is gonna be tough >.<

  9. #9

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    Quote Originally Posted by Aidoru View Post
    Even if the population diminishes, it'll still most likely be more than it was before the move to Nutaku. Considering how long the game was available before it even became part of Nutaku, I can't see it dying any soon.
    What I meant is - it will die on Nutaku, not overall. Nutaku are known to axe games that dont bring in the dosh in thousands (like FKG and Kamihime).

    There seems so be some weird bugs going on in the game currently. Some of my tanks just up, and run off the board once the reach the side with enemy leader (mostly Catriona), also they seem to randomly drop agro from the tank they are shooting at and start shotting at a completely different target (like those damn insect turrets), usually one that has full HP, thus not finishing the first enemy and dying as a result.

    Because of these bugs I lhad to re-run a map in PoC multiple times, burning through a good 1000 oil just for this, never mind the usual hard setting those maps have, where a single mistake or bad RnG can cost you the match... well guess what, now you dont have to do em, the game just does it for you.

    I am honestly pissed like hell at the stupid PoC mechanics, and coupled with these bugs I had to drop the game for the rest of the day, as it is simply frustrating.

    Wish they let me just pick and choose the tank I wanna research, instead of the stupid cycling through. Who knows when one of the two I am aiming for will appear there. Sigh.

    On a different note, there must have been some untold changes to Scouting. Previously my tanks were able to do 12 hours run minimum, 16-17 at their best. Now most of them die before they even through 11.... and this is not a isolated bad rng incident but a consistent theme of the last three days (4 with today) like what the heck happened ?
    Last edited by Myrdin; 09-01-2017 at 08:51 AM.

  10. #10
    There's a strawpoll for heavy tanks

    https://strawpoll.com/hkkp5b4g

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