View Poll Results: 1

Voters
5. This poll is closed
  • 1

    4 80.00%
  • 1

    4 80.00%
Multiple Choice Poll.
+ Reply to Thread
Results 1 to 10 of 1673

Hybrid View

  1. #1
    Unregistered Guest
    Quote Originally Posted by Aidoru View Post
    If you mean that as in the actual event stages, then that just makes it even more stupid to scale an event to a players level and have both receive the same rewards. It's like telling players to not bother putting in effort in the game unless you want to make it more difficult with no benefits.

    If you're just talking about pumpkins, if it's similar to EXP scaling, then higher level stages will give more but farming pumpkins is not practical when they're literally only worth 1 each when you need over 200k.
    Nah, talking about the actual event. It's as you said, you put in effort, so it's harder for you.

  2. #2
    Unregistered Guest
    Various models about in the market.
    Some allow max of units others not.

    Not much of a problem in AB.
    There is no additional purpose to maxing the unit.

    Skills are fixed.
    Elite is a flat % bonus
    There is no Elite Adult content or outfits
    There is no content that requires Elite tanks

    And of course it is 5* tanks where most other games hand out what is their 4* units.
    So as far as rewarding goes, AB is more than a little ahead there.

    ABs problem remain Art (too vanilla and too little produced) and Content (much expanded basics, but still same basic farm play) and the main challenge is if they can keep events coming.

    This is an ok starter.

    But they need to use the 3 weeks "break" it gives them (while the event runs) to get going on non-farm events and better adult content. Basically change up some gears. There is only so many times those tanks can walk the path over the screen before it gets stale, at that point either the Waifu drives the player or more interesting content or player burns out.

  3. #3
    Unregistered Guest
    Also running 2 tanks for 3 weeks, of which both are of the cutie type, and one is non-adult is probably not the best of ideas.

    Besides being way below the pace the game needs it also leaves all the eggs in one basket so to speak.
    Meaning it ticks of one niche but leaves anything from sexy, busty, milf and so on barren.

    While a vulgar concept, it is an adult game and the pay model is built around it, so the basic sound move is : to run a cutie and a busty and then supplement with a mega-cutie or mega-busty or prestige model as the ultimate, to cover all bases and really drive players.

  4. #4

    Join Date
    Mar 2016
    Posts
    809
    Credits
    791
    SO I just tested with an ult account and stupidly the event map DOES scale with commander level... basically it's impossible for anyone to clear 100%.... worst idea ever. Why would you make it so the 4th tile is from 5 to 60% stronger then your commander? Noone can complete that unless there is a commander level cap that I don't know about.
    Flower Knight Girl: 255445855

  5. #5
    Unregistered Guest
    Likely because it is a coded framework and not a handcrafted solution.
    Bases itself on commander level as the key and then generates from there.

    Problem is of course, taken to an extreme, that parts of content seem made for no reason as few can access it.

    This would be less an issue if the event had a story and the story ended at, say, lvl40 with a boss fight and everything after that was post-event additional content "elite" maps with a mini PoC ladder and reward structure for fanatics.

  6. #6

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by Unregistered View Post
    Likely because it is a coded framework and not a handcrafted solution.
    Bases itself on commander level as the key and then generates from there.

    Problem is of course, taken to an extreme, that parts of content seem made for no reason as few can access it.

    This would be less an issue if the event had a story and the story ended at, say, lvl40 with a boss fight and everything after that was post-event additional content "elite" maps with a mini PoC ladder and reward structure for fanatics.
    It's a shame they went with such design. I mean we know for a fact they could have set fixed levels as they have for the story based missions.

    Does anyone have any experience with their past events? Assuming they even had any?

  7. #7
    Well, everything is pretty much said. The scale with players' level is retarded, never thought they'd do the same mistake after all the invasion system bs.

  8. #8

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    regardless of game scaling enemy lvls up to yours is retarded.
    Skyrim / Oblivion any1 ?
    This literally tells you not to lvl up, coz hey you can beat the game lvl 1.
    Every game devp. who chooses this retarded system pretty much renders the whole point of getting stronger gearing up and returning to where you got your ass kicked before to administer divine retribution useless.
    Which pretty much negates the whole reason off having a lvling system in the first place.

    So far I bought two bundles, and throw all my pumpkins into the Red cauldron. I got enough cores for one more. Though I really wanted to get a second Team slot. With extra cores as a rewards I might be able to get one more and maybe just maybe max out M3, which would be nice.

    But I really hope the later events wont be done in this fashion. Especially when you consider how slow the 5* tanks lvl up, and how bad the ratio of Oil-Exp is.

    Personally - considering the rates even a single copy of a 5* tanks is good. Unless you get "lucky" and pull a dupe or get one as your monthly log in (like I got on my very first...) you wont see a dupe 5* that often, so when it comes to 5* its not even worth thinking about the Elite status.
    4* on the other hand can get it relatively reliably - alas with RnG still - from Invasion mission, and random map rewards or gacha.
    And of course Factory. I got bunch of my 4* on a way to the elite, some further some not so much, but its not impossible.
    For 5* I got only dupe on my LT Lin, which is not great by any means, and while I dont want dupes, for my monthly log in, I hope I can get one of her, just so I can Elite her since I already got one and only a single dupe is worthless, though you get more exp, its no that much.


    So yeah, I hope the scaling goes away, its retarded and makes no sense in an RPG LVLup system based game. Especially when it leads to frustration of the player.
    Also add more nodes, I think the map could use one more on each pathway before you hit that crazyness that is the last node.
    Last edited by Myrdin; 10-14-2017 at 02:06 AM.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •