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    4 80.00%
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    4 80.00%
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  1. #1

    Join Date
    Mar 2016
    Posts
    809
    Credits
    791
    I have had 7 corns in the first 7 tiles, so average of 1 per tile. Not a bad haul. Did the math by the way, if you are capable of clearing all 40 missions then you only need 21k feathers to complete the event and buy the third copy from the shop. With the average of corns being say 5 per full run of 40 missions (and it seems to be more then that for most people) you will have 35 by the end of the event without spending a core.

    All in all i'd say this is not a terrible event. Especially seeing that the mission levels start at Commander level -10 and seem to end at commander level +4 or +5.
    Flower Knight Girl: 255445855

  2. #2
    Unregistered Guest
    Well, I hope your luck with the Corns gets distributed to the rest of us. It's not looking good so far.

  3. #3
    Quote Originally Posted by Unregistered View Post
    Well, I hope your luck with the Corns gets distributed to the rest of us. It's not looking good so far.
    So far 30 missions, 4 corn

  4. #4
    Unregistered Guest
    Where are you getting "for most people" from? Only one other person said they got a bunch, everyone else has only gotten 1-2. I'm on the last tile, still only one.

  5. #5

    Join Date
    Mar 2016
    Posts
    809
    Credits
    791
    Quote Originally Posted by Unregistered View Post
    Where are you getting "for most people" from? Only one other person said they got a bunch, everyone else has only gotten 1-2. I'm on the last tile, still only one.
    According to discord and other forums the drop rate is not terrible for most people. By that I mean close to 1 per tile.
    Flower Knight Girl: 255445855

  6. #6
    Unregistered Guest
    I get that RNG is RNG, but there's some serious bullshit going on if there isn't a hard floor coded and it's allowed for people to go through the entire map and only get one Cornucopia while others (most others, even) get 'close to one per tile.'

  7. #7
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    I get that RNG is RNG, but there's some serious bullshit going on if there isn't a hard floor coded and it's allowed for people to go through the entire map and only get one Cornucopia while others (most others, even) get 'close to one per tile.'
    I have now beaten ALL maps, only got one cornucopia.

  8. #8

    Join Date
    May 2016
    Posts
    2,788
    Credits
    2,505
    I´ve got 5 out of the whole first wave reset. The low drops plus the fact that its not daily but every two days reset, plus the random drop chance for core purchased bundles.... like... I am not sure what to think about this.

  9. #9
    Unregistered Guest
    What you should think about this is 'fuck spending cores on this event...if they don't fix the drop rate it'll just have to be bounty redemptions.'

    Spending cash equivalents on events is something that people who can't or won't clear the stages should have to do, not those who can put in the preparation and dedicate the time and effort to successfully clear them. Cores should supplement stage clearing, not the other way around.

  10. #10
    The Vapors Guest
    Quote Originally Posted by Unregistered View Post
    I have now beaten ALL maps, only got one cornucopia.
    Same here. I didn't get any the first reset and was only aware of the EXISTENCE of cornucopias because of the icon with a huge goose egg next to it. I've gotten a grand total of one this reset and I'm about halfway through. I also didn't get the tank drop from the previous sorta-event and I've noticed a number of quirks in the game that make me think they're using some sort of severely bug-fucked pseudo-rng and ordered drop tables. EG - if you fail to upgrade an emblem with a 90% upgrade chance and then immediately try to upgrade it again you get a failure rate much, much higher than 10%, and it seems like you tend to get the same tank level doing rapid sequential builds in the factory. Of course without being able to see their code we may never know what they fucked up, but the first fuck-up was even using RNG instead of using a shuffle bag system on event critical drops. Also, I'm going to go out on a limb here and guess the new player retention through the last three events has been less than spectacular.

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