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  1. #1

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    Quote Originally Posted by Unregistered View Post
    Err... peace?


    On Topic -
    Does anyone else have serious issues with mouse responsiveness in this game? At times I can't pick a tank up, or I'll pick a tank up and not be able to put it down. Sometimes a special or artillery shot I was placing will release while I'm still dragging it to position, holding the mouse button down.
    Sure, Cheers !
    *lifts a mug of ale*

    Yeah, I seem to have the same problem. Chrome is lagging the game hard, and the mouse response time is really bad.
    In Firefox - well it recently updated to the "new" Firefox, and runs slightly smoother, but there are instances where I pick up a tank, drop it and instead of that tank a comlpetely different one comes out from the selection, or the commander throws one of his abilities.
    This feels as if the moment between me hitting the mouse button, the game reading it and the response itself was dellayed. Like it selects a different action on the screen at the point where the mouse is presumably already holding my selected choice and dropping it on the battlefield.
    Very annoying especially when it comes to harder maps, where the deployment order of your tanks, and the limited amount of you Commander abilities can make a big difference between repairing one, and repairing a whole bunch of tanks.

    *I really dislike the armor style of the new girl, looks to much like a spider to me, but her stats seem solid. +30% Crit chance is nice. If you can get her critical up to 30%+ via emblems on base, than that really is nice, especially if coupled with attack speed emblems.
    The Armor buff is.... weird, You would expect something like penetration, crit mult. damage, attacks speed or range to go as supplimentary for the crit chance. I am not fan of that particullar part of her active.

    Quote Originally Posted by IvanLedah21 View Post
    Uh... ignoring the random, totally unnecessary discussion on racism (come on guys, this is a message board for a H game, leave that political crap out of here)...

    Personally, I see both sides of the "should/should not have to pay for perfect event unit. FKG makes it possible to get perfect event unit without spending, MWA did for some (others were literally impossible). What I REALLY don't like is the sheer RNG factor and how it even extends to the shop. There are 40 stages, and 7 runs through. IMO there should be at least 2 guaranteed per trip through, supplemented by buying if RNG doesn't work out/can't clear all stages and definitely should NOT have any RNG in the shop itself.

    Incidentally, also disappointed in shop variety. Materials, cool. Joy is good. Honor is crap for the cost. No tank option. Limit of 5 Joys and 10 Materials means less incentive for spenders, not to mention no 5* Tank option REALLY drops the interest in spending extra.
    This, exactly this !
    Last edited by Myrdin; 11-19-2017 at 08:08 AM.

  2. #2
    Quote Originally Posted by Myrdin View Post
    Sure, Cheers !
    *lifts a mug of ale*


    *I really dislike the armor style of the new girl, looks to much like a spider to me, but her stats seem solid. +30% Crit chance is nice. If you can get her critical up to 30%+ via emblems on base, than that really is nice, especially if coupled with attack speed emblems.
    The Armor buff is.... weird, You would expect something like penetration, crit mult. damage, attacks speed or range to go as supplimentary for the crit chance. I am not fan of that particullar part of her active.
    To me she seems like a cross of a heavy tank and a Destroyer, I was thinking of adding a Speed Emblem, An Armour Emblem and a emblem like you suggested that would increase the critical multiplier some more. I would then have a Heavy Punching Bag that could deal out Punishment as well. Now my only problem is I now have a Maus that I won't be able to afford to deploy due to gear cost. I'll probably have to cycle her out the next level 5 that comes along.

  3. #3
    TreadNaught Guest
    Quote Originally Posted by General Snuggles View Post
    Now my only problem is I now have a Maus that I won't be able to afford to deploy due to gear cost. I'll probably have to cycle her out the next level 5 that comes along.
    The Maus looks like one of the only seven gear heavy tanks worth deploying since it's period of invulnerability is long enough to buy off it's deployment cost. My main problem with high deployment cost tanks is that by the time you're able to field a second tank you've been picked to bits by a half dozen Comets. A seven gear heavy just doesn't hold the line as well as a cheap heavy or defensive medium and a couple arty with Downfall.

  4. #4

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    Second run of the map over. Didnt get any of the oh so cursed corns. Yeah, it unless the next map reset balances out for this with massive drop rate, getting the 3rd copy will no longer be viable. And being a random number for the bundle plus how she looks and what she does, I just dont care enough to drop cores on this girl.

  5. #5
    Quote Originally Posted by Myrdin View Post
    Second run of the map over. Didnt get any of the oh so cursed corns. Yeah, it unless the next map reset balances out for this with massive drop rate, getting the 3rd copy will no longer be viable. And being a random number for the bundle plus how she looks and what she does, I just dont care enough to drop cores on this girl.
    Most people probably won't get that tank without core spending. I'd be surprised if anyone did, really. Sure, there are people who reported 4-7 cores on their first run, but I doubt that luck will hold for all 7 runs and it only takes one bad run to REALLY throw things off.

  6. #6
    GammaMamma Guest
    Quote Originally Posted by TiamatRoar View Post
    Most people probably won't get that tank without core spending. I'd be surprised if anyone did, really. Sure, there are people who reported 4-7 cores on their first run, but I doubt that luck will hold for all 7 runs and it only takes one bad run to REALLY throw things off.
    Meh. Personally, I'm not spending any cores for the event. I care more about discouraging developers from anti-player practices than I do about getting some pixels.
    Also, 400 cores to reset the Oregacha trail? Best joke I've heard all month.

  7. #7
    I landed T-95 yesterday and at 7 gears to deploy, I'm now using her as a scout Not quite sure what else to do with her.

    Thanks for everyone's feedback, I decided to keep using my Maus rather than replace her with the T-95, well until I get more 5s anyways
    Last edited by General Snuggles; 11-19-2017 at 09:16 PM.

  8. #8
    Unregistered Guest
    Quote Originally Posted by TreadNaught View Post
    The Maus looks like one of the only seven gear heavy tanks worth deploying since it's period of invulnerability is long enough to buy off it's deployment cost. My main problem with high deployment cost tanks is that by the time you're able to field a second tank you've been picked to bits by a half dozen Comets. A seven gear heavy just doesn't hold the line as well as a cheap heavy or defensive medium and a couple arty with Downfall.
    Don't forget you could instead deploy a 3 cost AMX-40 with her 10 seconds of instant immortality, compared to heavy tanks which have to be out for a while.

  9. #9
    Unregistered Guest
    In case anyone is wondering, the level of the event maps instantly updates instead of daily...I leveled up my commander on the first map and when I went back for the second map the level had increased.

  10. #10

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    This is my current progress, praying to complete all the activities.
    "New" upcoming game: Armor Blitz-ax57.png

    For me it is a hard task.
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