That is pretty much the definition of "broke" that I'm using, "broke" as in bad design. :P
Has anyone been able to actually engage with the devs on Discord about this? Every time I go there it's just random garbage about emblems people found or upgraded, sprinkled with a few 'nope, no Cornucopia this round' comments.
I suppose we're going to have to redefine 'cornucopia' from 'horn of plenty' to 'horn of not enough.'
I doubt they're unaware of it, but they won't acknowledging it as a problem. At least not yet. The point of the event from their perspective is to get people to purchase baskets from the exchange. See, we keep referring to cornucopias as if they're part of the event, but they're not. The event is the bounties. That's the hook for the SALE. The SALE is the exchange shop and the cornucopias are like coupons for the exchange shop you get as random event drops. Coupons exist to make people buy things they otherwise wouldn't because hey, they've got a coupon.
That aside, I wish I could re-run PoC maps where you accidentally kill too quickly and wreck your score with a low battle bonus.
Ugh. Game cheats like a motherfucker. Enemy starts with a picket of bunkers more durable than your commander and then drops four goddamn Jagdtigers behind it. Their range is just nuts and they can kill anything in one or two shots while hiding behind the picket. Your arty's can't reach, because they're all distracted poking some enemy bunker off to the side. Game puts you in traction every loss and the enemy's cheesing it like Chester fuckin' Cheetah.
Just so you all know it's working as intended... I've had 7, 7, 7 corns for the first 3 resets so far. Seems to be close to a 20% drop rate or one per 5 missions you do.
Flower Knight Girl: 255445855
I have 7 all togather, from all 3 resets.
4 of which dropped on the first one, 2 in the second and 1 in the current last one.
Just plainly stupid this is.
That does not mean "working as intended," that means "You got lucky." It's definitely not a 20% drop rate. Probably closer to a 10% (at least assuming that their random number calculator isn't completely broken). Would be statistically very rare for someone to be able to go through all the maps in the event and get 0-1 drops at 20%-- much more plausible at 10%, and since it's happened to multiple people, that would suggest either a broken / streaky RNG or a lower rate.
The problem with this logic is that events are the only way to reliably get an Elite 5* tank. By making the ONLY use for corns to be the 3rd copy, you put RNG into getting the elite tank. If I want RNG in my Elite 5*, I'll go pull in store.
Even worse is the fact that the shop option for corns is randomized, for even more RNG, which is a huge turn-off in itself.
All in all, IMO they need to make it clear whether events are meant to give a "free" (or almost free) Elite 5* or expect to pay for a perfect 5*. Right now it seems more to pay, except in this case a couple lucky people will get one for free.
And before anyways says that guaranteed Elite 5* is not the big draw of events, I'd like to point out that we get a free 5* every month by default for login bonuses so it's not just getting a 5* that makes events special, it's getting an Elite 5*
Personally, I think the last two tiles should guarantee a corn on the last map of the tile so those who can full clear don't STILL end up with 0 corns for the run. Guaranteeing you'll be at least half way there if you full clear every time seems like it would encourage a lot more spenders (since otherwise it's mostly the whales or the really lucky that will dump cores in)