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  1. #1
    what a fucking joke man


  2. #2
    Unregistered Guest
    So I have finally got my first duplicate 5 star. I had finally built up 750 cores and decided to go head and pull and to my surprise I pulled a 2nd Super Pershing. Is it more worth it to use this on my 2nd platoon or should I just use it to upgrade my original which is about 10 levels behind all of my other core units yet is still super useful. I'm not sure how useful making a tank elite is anyway and who knows if I'll ever pull another one.

  3. #3
    Unregistered Guest
    It seems the more turkey monsters you killed the higher the drop chance for corn. So, basically I just keep reloading until turkey monster first came up, and send my heavy tank alone to hold and forced spawn more enemies and turkey. It could be RNG tho but I got like 12 corns from this session only.

  4. #4
    TreadNaught Guest
    Quote Originally Posted by Unregistered View Post
    It seems the more turkey monsters you killed the higher the drop chance for corn. So, basically I just keep reloading until turkey monster first came up, and send my heavy tank alone to hold and forced spawn more enemies and turkey. It could be RNG tho but I got like 12 corns from this session only.
    I've tried a couple of different hypothetical 'what if this increases your drop chance' scenarios*, and noticed no appreciable change in drop rates. If there is some hidden RNG modifier it's not a statically relevant factor*. I'd honestly be a bit pissed if they threw something like that in without telling people. Variable force compositions and play-stiles would guarantee an uneven reward distribution more surely than a pure RNG system.

    * Wiping out all enemy tanks, maximizing live turkeys at win, playing to PoC battle/time bonus score, fighting with more destroyers, rushing, ending with 10 gears.
    ** Given the small sample size it's a hard thing to test.

  5. #5
    Unregistered Guest
    Quote Originally Posted by WhatIconceal View Post
    what a fucking joke man
    I am at 26 with just the last tile to go, so, yeah. Not getting there myself, either.

    ---

    To the person with the Sarah duplicate: that +10% experience gain boost is really nice for 5* tanks, because they need so much experience. I don't regret combining the duplicate Sarah I got into her, she's definitely my most experienced 5* and is the core of my offense at the moment.

  6. #6
    TreadNaught Guest
    Quote Originally Posted by WhatIconceal View Post
    what a fucking joke man [29 corn on the con]
    *Expletive singularity* I sincerely hope that you didn't spend cores to reach that point and THEN get RNG fucked.

  7. #7
    Unregistered Guest
    Okay, is it just me or does having so many secondary stats on a five star emblem dilute it's usefulness? Like, I have a [+9] 3 star emblem and 5 star emblem [Awareness]. Their first two effects are the same, third effect is +damage. The three star emblem has +60 damage as tertiary effect while the five star has +27 damage and like... +6% move speed, +16% rotation and +7% accuracy. Sure, you're getting free stats on the emblem to start, but you only seem to get one sub-stat boosted per [+1] so 5 star emblems seem almost guaranteed to be left with a mush-mash of low level bonuses at [+15].

    So what' up with this? Wiki's kinda mum about secondary stats.

  8. #8
    Quote Originally Posted by Unregistered View Post
    Okay, is it just me or does having so many secondary stats on a five star emblem dilute it's usefulness? Like, I have a [+9] 3 star emblem and 5 star emblem [Awareness]. Their first two effects are the same, third effect is +damage. The three star emblem has +60 damage as tertiary effect while the five star has +27 damage and like... +6% move speed, +16% rotation and +7% accuracy. Sure, you're getting free stats on the emblem to start, but you only seem to get one sub-stat boosted per [+1] so 5 star emblems seem almost guaranteed to be left with a mush-mash of low level bonuses at [+15].

    So what' up with this? Wiki's kinda mum about secondary stats.
    The advantages of 5* emblems are broader stat coverage (for tanks that need multiple stats) and higher bonuses to the primary stat. The primary disadvantage is what you see: you only get 1 secondary stat increase per level, and lower tier emblems have fewer possible options, resulting in generally higher bonuses for those options.

    Summary: Use 5* emblems only if you need the primary stat a lot and/or the secondary stat spread is great (your example is arguably one of the worst combinations since move speed is meh on most tanks, rotation IMO sucks on almost everyone and accuracy is generally not enough to make a difference since without accuracy boosting skills dodge tanks will still dodge and everyone else will get hit)

  9. #9

    Join Date
    May 2016
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    26 here.... Just 9 more maps to clear.

    Yeah, fuck you game. Best case scenario, one bundle, worst case scenario 2....
    Hope the game drops one or two more, but the last map reset has been incredibely bad for me, like 2 corns per the whole fckn map bad.
    Want this event to be done and over with, honestly too much unnecessary RnG causing frustration this time.

  10. #10
    Unregistered Guest
    Quote Originally Posted by Myrdin View Post
    26 here.... Just 9 more maps to clear.

    Yeah, fuck you game. Best case scenario, one bundle, worst case scenario 2....
    Hope the game drops one or two more, but the last map reset has been incredibely bad for me, like 2 corns per the whole fckn map bad.
    Want this event to be done and over with, honestly too much unnecessary RnG causing frustration this time.
    You know, that's probably the bitch of the whole thing...in my opinion, two bundles is not an altogether unreasonable investment to finish off an event if we knew up front what we were getting. But the RNG possibility of it only costing one bundle makes it less likely for anyone to take the risk on ANY bundles, because 'fuck you, game.'

    Plus, 'fuck you again, game.' I don't want to support a RNG-hell event system. This relative uselessness of this particular tank might make it the perfect one to send the devs a message about their event design.

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