Quote Originally Posted by Unregistered View Post
Okay, is it just me or does having so many secondary stats on a five star emblem dilute it's usefulness? Like, I have a [+9] 3 star emblem and 5 star emblem [Awareness]. Their first two effects are the same, third effect is +damage. The three star emblem has +60 damage as tertiary effect while the five star has +27 damage and like... +6% move speed, +16% rotation and +7% accuracy. Sure, you're getting free stats on the emblem to start, but you only seem to get one sub-stat boosted per [+1] so 5 star emblems seem almost guaranteed to be left with a mush-mash of low level bonuses at [+15].

So what' up with this? Wiki's kinda mum about secondary stats.
The advantages of 5* emblems are broader stat coverage (for tanks that need multiple stats) and higher bonuses to the primary stat. The primary disadvantage is what you see: you only get 1 secondary stat increase per level, and lower tier emblems have fewer possible options, resulting in generally higher bonuses for those options.

Summary: Use 5* emblems only if you need the primary stat a lot and/or the secondary stat spread is great (your example is arguably one of the worst combinations since move speed is meh on most tanks, rotation IMO sucks on almost everyone and accuracy is generally not enough to make a difference since without accuracy boosting skills dodge tanks will still dodge and everyone else will get hit)