Any word from the devs on which, if any, of the x-mas tanks don't have H-Scenes?
Any word from the devs on which, if any, of the x-mas tanks don't have H-Scenes?
So there we go. Xmass event.
What you´ll notice is that the first mission already starts at lvl 45 if you are L50 commander.
This is Halloween all over again, sigh.
I came here to post almost exactly this. I'm level 40 with an average tank levels ranging 20 to 35 and they left repairs enabled in the event despite every possible indicator pointing to that having been a bad f'king approach to event accessibility and new player retention previously. No one has the 32 hours a day to wait on repairs for your event, dudes.
The "Soviet Special's" irritates me as well. RNG fuckery aside, it's description is too damn vague. Is it a 40% chance of a 5 star tank and a 0.05% chance of a PT-76? Who knows!
40% chance of 5* with only the 3 listed tanks in that 5* group. So if you want a specific one, that's a 40/3 = 13.33% chance of her
Repairs enabled is annoying but the alternative is using oil due to the fact you could otherwise spam until you clear. PoC approach would work I suppose, but events are part special, part money-maker for them, and if you can't clear tile 8 every day, you'll have to buy at least once in all likelihood. PoC approach would also conflict with PoC itself, along with grinding for the Jingle Bells. It's annoying, but not as bad as it could be (like no RNG in shop like Thanksgiving, the enemies aren't totally OP like in Halloween)
Tile 8 has a special boss and while I cleared tile 7 without losses, lost 8 tanks in tile 8 (level 50 commander, all but 1 tank in the 33-43 range and all 5*s). Expect a serious step up from tile 7 people
That's not what it says though. It says a Soviet 4-5*, with a 40% chance of a 5*... a group which includes T-62, T-34/100, T-44, IS-3, IS-7 etc. as well as the event units. So it's more like a 4% of a specific tank assuming they have equal drop chances. Point is, it's not expressed clearly.
They could make it so you take no damage on an event stage clear. They could have it set up so your tanks take no damage on the first few attempts of each stage. They could do level scaling based on something rational like average unit level, or treat every unit used in the event as though it's base stats were at your Lieutenant's level. There are a lot of good alternatives between "unlimited attempts" and "go fuck yourself, new guy".
Thereby placing the highest whaling requirement on the least happy, least heavily invested portion of the player population. Even without that frustration people are going to need to whale if they want Kat or Eliza. I understand they need people to buy shit but again, there's better ways. Also just throwing this out there, but the game could add some cosmetic items. Ammo for colored smoke trails or fireworks artillery or something.
That's true. It's good for the players, and it also benefits them since you can bridge any of those stage gaps by spending cores.
Is that even possible? You can't have "40% chance of 5* with only the 3 listed tanks in that 5* group" when one of those "3 listed tanks in that 5* group" is a FOUR star tank...
I'm pretty sure it's 40% chance for ANY soviet 5 star tank (which includes Yuliya, IS-3, IS-7, and Centurion, among others). IIRC that's what a developer said on Discord too but I don't remember his exact words.
40% of getting "the three listed 5* tanks" can't be right considering that one of those listed tanks isn't a five star tank yet it says "40% chance of a five-star tank".
Missed the first day of the event because I was unwell and didn't log in that day so i'm a bit annoyed but w/e. Managed to clear 7/8 cane maps on the first run through with only 1 tank lost on map 7 (commander lvl 46 tank lvls at 35-42 or so with my 4*s at 42 and the rest at around 35-39) Cane 8 screwed me tho, lost all but 4 tanks and lost it. Didn't know about a re-roll attempt before now so i'll try that in 4 hours after repairs if I have trouble.
Even so I must say I like this better than the turkey event, having the 3rd event tank behind a paywall was not a good idea IMHO. I like how the only payed tanks are not event girls, optional extra's for whales is always a good thing. No RNG on the exchanges except for that soviet 40% deal and even then 40% is quite generous.
Even with only clearing the first 7 event maps getting 3 copies of each event girl looks like being easy enough, glad the map range is still only +/- 5 commander levels. Now if only there was a way to lvl tanks faster than your commander at least until they come close that would be great. I think an XP bonus for tanks less than say commander lvl -5 would be a great addition or perhaps a commander ability you could have in missions instead of one of the actives that instead grants +100% xp or something. Would actually make farming XP something worth doing for a lot of people. Hell they could even make that unlock at commander lvl 50 where the lvl gap is the most pronounced.
Flower Knight Girl: 255445855
Not a bad idea. I think it could be a passive ability so as to not force the player to care - since lets face it, missions that most people farm for exp are those where you put tanks on AUTO ON, and just do other stuff.
While yes farming Ocica is a good way as well, that map requires babysitting due to the amount of crap, enemies and HT enemy commander, if you wanna avoid losses (which still happens to me occasionally if a really bad enemy spawn hits).
Personally I think it would be best to increase the tank EXp on a global scale. For dupes, you get +30% exp.
I think every tank should start at 20% since day 1, or get buffed to 20% after you hit Commander lvl 45-50, while feeding dupes to a tank would up it to 50% (so still 30% for feeding dupes to your tank, but with extra 20% as a base to start with, either from a certain Commander level or straight from the get go).
Last edited by Myrdin; 12-15-2017 at 02:50 AM.
Patch notes: http://armorblitz.com/2017/12/decemb...ristmas-event/
About H scenes
Now about event:– Katyusha, Katyusha 5-star, Artillery (Wholesome Story, no R-18 content)
– Polina, ASU-57 5-star, Tank Destroyer (NO RELATIONSHIP STORY, SORRY SMOL)
– Eliza, PT-76 5-star, Light Tank
– Ulyana, Object 279 5-star, Heavy
– Irina, KV-8 4-star, Heavy (flamethrower)
- tiles levels same as before: first - LVL-5, last - LVL+5;
- cleared all tiles, except last cane; went ok for the first time run;
- tile 8 is much harder that others: it has new event boss, lots turrets and OP tanks (Reavers, Wraiths, Myrmidons);
Not sure if i'm gonna spend cores, 2k seems too much like wft it was 1500 for T-100 iirc, and i already have Minnie; probably gonna take PT...
Guys, the devs have done a lot better on this event than either of the previous ones. The event map is only 16 battles total compared to 40 for the last one and a crapton of waiting for repairs for the first one (forgot how many, think it was also 40, but it was the waiting on repairs that bugged me the most).
If you can finish seven event tiles on each path, the remaining bells can be farmed on the Nethercold Sea tile for 7992 oil per day. I use that as an example because that's my go-to tile for farming quick wins without the possibility of losing any tanks. Even if you haven't finished the last oil tile, anyone who has reached Nethercold has a potential 15,000 oil production per 24-hour period, not including scouting rewards, so that's almost twice as much as you need. Obviously, people are still going to spend oil on PoC and invasion tiles, but unless you're really low level, with the greater bells per oil on invasion tiles and the lower bells per oil on PoC those kind of cancel each other out. (Can't give exact figures on that because invasion tiles are tied to your level and PoC is tied to your individual performance.) Since the event started, I did my invasion tiles, lvls 50/52 on PoC (that still seems weird...the big number says 25/26, but I suppose I'm still the odd one out), and farmed Nethercold and it's going to put me way over the 4629 I need for seven event tiles. Who knows, I may even be able to finish eight event tiles...I'll give it a try after I burn off more oil. So it'll be eminently reasonable to get both bags completed without spending cores. This is how an event should work...if you're good enough and put in the work, you shouldn't have to pay cash.
About the 2K cores for the extra tanks...even though I probably won't be able to get either, I'm not at all bothered by it. Neither one is one of 'the' event tanks, and in my opinion it's a totally optional bonus purchase. And holy shit, no more RNG fuckery!
One major complaint, though: STOP PUTTING 'WHOLESOME' STORIES IN H-GAMES! Fuckin' Hell, devs! If you can't bring yourself to H- a potential Loli, STOP DRAWING POTENTIAL LOLIs...or at the very least leave them without stories! I'm not a Loli fan, but this is just fucking stupid.
One minor (literally) complaint. What's up with the eerie minor key riff in the new holiday music? It's out of place with the whole cheerful sleighbell theme.