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  1. #1

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    Quote Originally Posted by Unregistered View Post
    Assuming you have the long range destroyers and artillery for that. What if all your high level tanks are medium or short range?
    Speaking of which, the M8 Scott seems to relish in it's own demise. Girl is downright suicidal. I probably should do something to raise morale.
    Basically depends on how hard the tank can be and how much damage itself ... Now my tank is not enough.

    In the battle to be familiar with how to respond to the order of selection tanks ...

    Not good at words, because the native language is not English, so I use pictures to express.
    "New" upcoming game: Armor Blitz-ax71.png
    Cane 8 may be able to solve but the tank must have lost a lot.
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  2. #2

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    Your first row of tanks is extremely expensive on Gears uh.
    Its fairly risky deployment, if you get rushed by multiple tanks. I suppose its good once the deathball gets rolling though.

  3. #3

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    In general, Lily and Johanna choose to block the wave of enemy attacks, the number of enemy observation using Lina or Zoya choose to eliminate all or a single break.


    Some levels are Tessa and Johanna or Lily control DUR. Then Zoya with the second row tank fire support destroyed 3-4 tanks.


    Perhaps the cost is very expensive, but efficient removal of the enemy I think it can also reduce maintenance costs.
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  4. #4
    Unregistered Guest
    The temptation to put your high gear cost tanks first is pretty high, because when else do you have 10 gears all at once unless the battle is already won? But you should resist this temptation...my first row tanks (all mediums for sufficient firepower/survivability balance) are all 4 gear cost except for one 3 gear cost. THAT is what gets the deathball rolling. The first enemy tank is greeted by three of my tanks, so they don't have to take much damage at all.

    I suppose the lone exception would be to have Maus or another tank with invulnerability to bulwark your lines while you establish the deathball...but I don't own any of those so I don't know much about them except what I see from the other side of the gunsight. Actually, I just shelved the T30 Nira I had been working on in favor of the Catriona I just researched (so glad I didn't research the last one in the lab)...she's going to be a much better contributor once I get her leveled up some.

  5. #5
    Unregistered Guest
    *shrug*

    You're starting off with 2 heavies or 2.5 mediums. (well, at least I am, the only heavies I have cost 5, which isn't more than the 4 my mediums cost)

    So my usually lead out is usually either a heavy and a medium, (enemy coming in more than 1 lane) or a heavy and an art. (enemy coming in 1 lane) With the next one out usually a TD.

    (Incidentally, game really needs a way to set a threshold at which you auto-recycle emblems, since unlike tanks recycling is all there is to do with them.)

  6. #6

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    Catriona is amazing. Pretty much Victoria level, with shorter range and better survivability. Kit her out with full offensive emblems, and watch her perform better than some Tank Destroyers.

  7. #7
    Unregistered Guest
    Quote Originally Posted by Unregistered View Post
    You're starting off with 2 heavies or 2.5 mediums. (well, at least I am, the only heavies I have cost 5, which isn't more than the 4 my mediums cost)
    Actually, two 4-gears and a 3-gear can be deployed with minimal delay...once you've placed your second tank, that last gear you need is almost there so you can deploy the third. I use Sarah and Meiling first, with Lila being perfect for the third. They can be boosted shortly after with a Defender shot if you need more time to establish the deathball with other mediums.

  8. #8

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    Quote Originally Posted by Unregistered View Post
    The temptation to put your high gear cost tanks first is pretty high, because when else do you have 10 gears all at once unless the battle is already won? But you should resist this temptation...my first row tanks (all mediums for sufficient firepower/survivability balance) are all 4 gear cost except for one 3 gear cost. THAT is what gets the deathball rolling. The first enemy tank is greeted by three of my tanks, so they don't have to take much damage at all.

    I suppose the lone exception would be to have Maus or another tank with invulnerability to bulwark your lines while you establish the deathball...but I don't own any of those so I don't know much about them except what I see from the other side of the gunsight. Actually, I just shelved the T30 Nira I had been working on in favor of the Catriona I just researched (so glad I didn't research the last one in the lab)...she's going to be a much better contributor once I get her leveled up some.
    My arrangement does make gear consumption too much, thank you for your advice; it works for me.

    Maybe putting other tanks that consume 4 gears in the first row reduces the risk, but those weaker DURs increase their damage too much;the remaining DUR after the first wave may be destroyed by subsequent enemy attacks 1-2 Tanks,especially after the enemy tank battles over 42LV (Halloween activities).

    Suppose my medium tank can be 30LV Maybe I do not need such a high gear consumption tactics.

    Look at the level to choose how many gear the tank and wait for gear time difference; This will be my problem.
    (Strong badge deployment, which also increased my distress)
    Last edited by fghk0; 12-17-2017 at 07:34 PM.
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