Quote Originally Posted by Hornypony View Post
To all the people who do not understand diminishing returns:

If you have warp bonus of 1 and reset bonus of 10 you have time bonus of 10. If you get another 10 reset bonus you would have

10+10 = 20, increase 100%
20+10 = 30, increase 50%
100+10 = 110, increase 10%
1000+10 = 1010, increase 1%
10000+10 = 10010, increase 0% (rounded to 1 digit)

In other words: they might implement a capping, but it would not be needed at all. Diminishing returns is already a capping in itself. What I did see although is a wrong reset bonus, that got corrected after unlockin more scenes and currently Lola seems to give her bonus only if unlocked completely.
You misunderstood. I was talking about diminishing return for base multiplier that you gain from girls (you know, like in diablo when you kill a mob that is several levels below you you get less exp than when you kill same mob at similar level to yours). There is none, as you said each girl gives 0.5, 0.5, 1, 1.5, 2, 4, 6, 8, 9, 11, 12 when you complete them and this value does not get lower. It was obvious that there is a diminishing return for final resulting multiplier. So you can still farm same girls and gain base multiplier with the same speed, but it's actual effect will become lower and lower with each run. In diablo it would be useless to farm low level mobs because they won't give you any exp anymore. And that's what was said earlier - that you can't farm same girls due to cap and diminishing return. I don't know about cap, didn't hit it yet, but because there is no diminishing return, you can still farm low level girls - 15 minutes for 2.18 basic multiplier seems like the best way to farm it if you focus on it, but it's rather boring. Other options - 1 day for 10 multiplier, or several days for 20 multiplier are much less efficient but require less invested actual play time.