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  1. #5071

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    So game, you play before me.

    Manryo bridal, Saffron X-mas, Aburana get star boost.

    Manryo bridal ver. same like Manryo normal ver. a solar drive unit.
    Saffron X-mas don't have counter, but still dodging with re-act. Just like Iono I think.
    Aburana can guts and counter... with... she get buff by her own HP or something?


  2. #5072

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    Ok Rarity Growth Skill Breakdown for Canola, Coral Bush (Bride) and Saffron (Christmas).

    Canola: Deals 4,3x Damage to an enemy and absorbs HP, 15% Atk Buff for the whole team, More HP=More Damage Ability (same as Kerria and Waterlily), 22% Defense for all partymembers, 3,75% x damage via Counter or Supercounter.

    Coral Bush (Bride): 22% Atk Buff, Solar Drive is 70% stronger, starts with 50% Light Gauge, 15% more damage to bosses, Shine Crystal drope rate up by 25%

    Saffron (Christmas): 1,2x Skill Act for the whole team, 40% reenact chance, 18% Atk for the whole group, dodges attacks at a rate of 80% for the first two turns, 50% afterwards.

    Gotta say i am really tempted to go with Canola. She looks like an awesome asset for Counterteams and she was my first Girl way back when i started at Nutaku.

    However it looks more and more like a slight Power Creep to me.

    There are already a few Rarity Pomotion girls which are way better than some "natural" 6*.
    Last edited by Wutan; 03-26-2018 at 04:32 AM.

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  3. #5073

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    Quote Originally Posted by Wutan View Post
    Ok Rarity Growth Skill Breakdown for Canola, Coral Bush (Bride) and Saffron (Christmas).

    Canola: Deals 4,3x Damage to an enemy and absorbs HP, 15% Atk Buff for the whole team, More HP=More Damage Ability (same as Kerria and Waterlily), 22% Defense for all partymembers, 3,75% x damage via Counter or Supercounter.

    Coral Bush (Bride): 22% Atk Buff, Solar Drive is 70% stronger, starts with 50% Light Gauge, 15% more damage to bosses, Shine Crystal drope rate up by 25%

    Saffron (Christmas): 1,2x Skill Act for the whole team, 40% reenact chance, 18% Atk for the whole group, dodges attacks at a rate of 80% for the first two turns, 50% afterwards.

    Gotta say i am really tempted to go with Canola. She looks like an awesome asset for Counterteams and she was my first Girl way back when i started at Nutaku.

    However it looks more and more like a slight Power Creep to me.

    There are already a few Rarity Pomotion girls which are way better than some "natural" 6*.
    Seems like dev gonna revamp natural 6* by upgrade their abilities especially those with crit category isn't it? And unless they gonna introduced another super boss or implant permanent events that need super op rainbow team to fight like Nidhogg again in the near future, power creeping is not as glaring as other games anyway.

    So Canola is almost another Kerria copy with counter instead of dodge. Manryou is almost the same as her 6* with built-in shine crystal drop boost. And my waifu is like Iono but focus on boss killer rather than sweeper huh?

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  4. #5074

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    Yeah you are absolutely right. In this game i am not to concerned with power creep unless shit hits the fan and they implement Super Broken stuff.

    The lack of new Skill Animations for 2*,3* and 4* is holding me back to promote them atm.

    Most Low Tier Girls Skill Animations (not all) just look very plain and weak imo.

    Did the Devs say anything about upgrading them in the future???
    Last edited by Wutan; 03-26-2018 at 05:13 AM.

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  5. #5075

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    In notice section as usual, on 19th March. They gonna divide in 2 groups, today and next week. One with topic '一部キャラクターの上方調整の予告' It's quite long so google translate away.

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  6. #5076

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    Quote Originally Posted by game2534 View Post
    In notice section as usual, on 19th March. They gonna divide in 2 groups, today and next week. One with topic '一部キャラクターの上方調整の予告' It's quite long so google translate away.
    ok n1 thank you

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  7. #5077

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    So little miss 4* Tsundere chan becomes a train wrecked after Promoting ? (can we keep the name for this something short and simple ? Just like Evolution and Blooming, you know one word ?) That's one heck of a promotion.

    Wutan - My guess for Sasanqua Promo abilities > something speed related, either Extra speed for the whole team, or DMG per Speed like Bunny girl has. If she got both... Oh baby, that would be pretty cool

    Also - I hope the Crit teams get a buff or something, coz you know... my main team is a Crit team and all...
    And they struggle a lot against things that are not 1/2 turn Nuke-able. (like that special map where enemy duo boss goes twice before you - Godaibana thing or something.)

  8. #5078

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    Yeah the Skill Set you mentioned really fits Sasanqua quite nicely. In that case Sasanqua goes really well with Red Ginger (It also helps that both girls are from Banana Ocean and share similar outfits).

    Only problem for me:

    Since my other teams (especially the team Kerria is in) are rather slow (515-560 Speed) i would have a huge Speed gap. I know i could decrease/increase the Speed of my Teams but that wouldn't be that efficent considering the girls benefit from other Abilities more.

    Yeah Crit Teams are really cool but for harder maps were you have to survive a few hits they really struggle. I experienced it myself.

    At first i wanted to make a somewhat bulky and defensive Crit Squad featuring Detective Chan, Wolfberry and a Crit Girl with Evade but i am at the point where i consider purchasing http://flowerknight.wikia.com/wiki/Wheat

    I don't know but i think offense>defense for Crit Teams cause offense is what they are good at. They are strong DD's but lack staying power.

    Sucks that i basically purchased Detective Chan for nothing but eeehhh whatever...I have to live with it.

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  9. #5079

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    Quote Originally Posted by Myrdin View Post
    Also - I hope the Crit teams get a buff or something, coz you know... my main team is a Crit team and all...
    And they struggle a lot against things that are not 1/2 turn Nuke-able. (like that special map where enemy duo boss goes twice before you - Godaibana thing or something.)
    Don't worry, from what I skimp they gonna get boost. Either crit chance or crit damage boost mostly though. And I do understand how they can struggle in some harder map. Dendrobium sweeper team has some hard time with 800k+ stage as well since she can't take boss down in first turn. Luckily though pests in the map hit quite weak and far more forgiving than.. like Kodaibana or broken AS stage. (Can't confirm how they will fair since these stages don't allow helper though)

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  10. #5080

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    In team building I'll still go for my original choice Yamabuki + 4 support unit.
    I have 2 girls that will support Yamabuki well with debuff skill.
    Still have 2 place empty, don't see anyone fit yet.

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