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  1. #5411

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    That new 6* sounds like Kerria's perfect friend. And like a must have or every offenive teams of any types. But I will not try the gacha for the 6* anyway, due to my lasts results on the previous event hahaha.

    Back to lower rarity girls, I'm a bit disappointed with Blood Iris after rarity growth. She has hard counter abilities and hard offensive abilities... It's just +60% ATK for herself and one ally + 30% for 3 other allies, up to +120 on boss fight for herself and one ally and +60% for 3 other allies. That's crazy. But... why a such good counter aside that? It's the total opposite of this. Well, her skill damaging 2 targets is not that good anyway.
    I mean... the guts thing is not bad for a girl like that but the Counter as useful as Justicia's Counter. She can't really use it at full potential. Or if she does, she can't use her full offensive potential.
    Last edited by maotd; 05-01-2018 at 11:41 AM.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell


  2. #5412
    I cannot find Nae - not in mailbox, not in garden. What shall i do?
    Upd: relogin/clear cache didn't helped
    Last edited by Mraktar; 05-01-2018 at 12:06 PM.
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  3. #5413

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    Did you max her out during the Event? I don't know if you also get her if you didn't max her.

    Nae isn't in the garden accessoire tab.

    You can find her in the character tab together with Nazuna (filter should help you to find her quicker):

    [Chat Chit] DMM FKG-nae.png

    DMM FKG ID: 986648592
    Name: Wutan

  4. #5414
    Quote Originally Posted by Wutan View Post
    Did you max her out during the Event? I don't know if you also get her if you didn't max her.

    Nae isn't in the garden accessoire tab.

    You can find her in the character tab together with Nazuna (filter should help you to find her quicker):

    [Chat Chit] DMM FKG-nae.png
    Thanks a lot, she is there.
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  5. #5415
    Quote Originally Posted by Myrdin View Post
    The new 3* Promoted girl - the butterfly maid - is pretty good. Supercounter, Guts combo is amazing, and she gets the free TP hit after everyone finishes their turn.
    Thats a pretty rare ability, so far only 2-3 regular 6* have, but what I REALLY dislike is that ALL of them are Slice.
    So if you want to build a team around this skill, so far you can only do that with Slice girls. Sigh.
    Same things as with evasion and Hit type girls (extremely few hit types have evasion)
    Yes, i found too that majority evasion girls are red or yellow, i only have Snapdragon on nutaku (counter evasion) and Sorel NY (evasion) on DMM as hit type. And more - there are much less hit type 6* girls then other types, i don't know why, and event hit girls are rare.. sounds like discrimination. So now i'm in wierd situation - i've got 33 5* girls, and only 3 of them are hit type, including permanent event Edelweiss. Is it a common situation, or just my personal gacha problems?
    Kamihime ID: 4800544, wind (Hrae included)//frozen
    Nutaku FKG ID: 375715584
    DMM FKG ID :922767212
    DMM Kamihime:4201976 - Hrae, Kirin, Cerberus

  6. #5416

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    Quote Originally Posted by Mraktar View Post
    Yes, i found too that majority evasion girls are red or yellow, i only have Snapdragon on nutaku (counter evasion) and Sorel NY (evasion) on DMM as hit type. And more - there are much less hit type 6* girls then other types, i don't know why, and event hit girls are rare.. sounds like discrimination. So now i'm in wierd situation - i've got 33 5* girls, and only 3 of them are hit type, including permanent event Edelweiss. Is it a common situation, or just my personal gacha problems?
    I wouldnt go as far as to call it discrimination. These are 2D anime characters. You cant "discriminate" against them. They are not alive and have no feelings, regardless of how waifu they might be.
    Personally I think its either a design oriented decission, or more likely a design oversight.
    The first one might be something like "lets make most of the crit girls slice and pierce, since most of these usually on their artworks have eitherbladed weaponry or some sort of ranged precision weaponry, thus making them single hit lethal.
    Lets make most counter girls Hit type, because if you take a look hit type girls fall into pretty much two categories - the hand to hand martial artists and the massive weapn wielding girls with hammers, maces, etc. Now I say most not all so keep that in mind.
    Few Magic girls who have character design that gives the feeling of elusive or nimble like Foxy chan have also Counter.
    But when it comes to evasion, its really hard to find enough 6* Blunt types who have evasion. And those that do usually lack in the other skills.
    I might be wrong here but only Summer Squash (Pumpkin) has Evasion as a Blunt type no ?
    Etc, etc etc, You know something like this - if its design intention.

    If its design oversight though - I can understand that, considering there is a LOT of girls out there, and now that they have to revamp older lower tier girls with new skills it might be just a bit to confusing to keep in track of all the skills and who has who. Maybe the dev team isnt that big, and all of this falls on one person, thus if the person wants to make lets say girls with this skill, it might be coincidence that he likes certain artist or style / theme and as such all of these girls have this skill - and just happen to be Slice type. Or something like that really.

    Now I think its intentional design, since it took 4ever but eventually they made 2 magic type 6* who have Critical buffing skills - Kuko and Strept...Strap....Strip...whatever the fuck chan (Wutan, bro, you have the girl, back me up here ) so clearly once they notice a certain trend they try to make at least few excemptions, but those are just that - very rare, few and far in between girls you can count on a single hand.

    Honestly I am hoping here, they break these rules more often. For players like me who like variety in their unit types and use mixed teams its really hard to finish some of those teams when just arent enough girls to go around with those particullar skills and those particullar types combinations.

  7. #5417

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    On a totally different note, it's a surprise to see Nazuna give her role as the daily login presenter over to our new Lotus Lake royalty representative.
    Name: Volarmis
    DMM ID: 317568967

  8. #5418

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    Quote Originally Posted by Mraktar View Post
    Yes, i found too that majority evasion girls are red or yellow, i only have Snapdragon on nutaku (counter evasion) and Sorel NY (evasion) on DMM as hit type. And more - there are much less hit type 6* girls then other types, i don't know why, and event hit girls are rare.. sounds like discrimination. So now i'm in wierd situation - i've got 33 5* girls, and only 3 of them are hit type, including permanent event Edelweiss. Is it a common situation, or just my personal gacha problems?
    I don't see any discrimination on hit type girl. I got 19 all event hit girls.
    For rainbow hit type they have same number as pierce type.
    But with last 2 gacha update it's increase 2 rainbow pierce girls into the pool.

    You just play the game in the wrong time, that's all the problem.

    Quote Originally Posted by Volarmis View Post
    On a totally different note, it's a surprise to see Nazuna give her role as the daily login presenter over to our new Lotus Lake royalty representative.
    Oh yep, that's right. Interesting change.

  9. #5419

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    I rolled a 10+1 and the result is n1 (much better than my Danchou Ticket and my last three rolls combined):


    DMM FKG ID: 986648592
    Name: Wutan

  10. #5420

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    Wutan still strong & lucky as always.

    I'm simple man.
    I like Sorimura Youji art style so I roll.

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