I was always wondering what was the difference between the 3rd and the 6th gacha screen. They look the same to me.
Since everyone was posting their teams, this is my current setup.
Just this last week I was playing around with different 5* knight combinations to try something else. I had both T3/4 run skill activation before, but now I changed it around a bit to lets other girls have some fun as well. Optimal ? Maybe not, but meh.
T1 - Main Crit team
T2 - Evade team in progress (Soapworth and the 5* will be replaced with evasion girls as time goes on)
T3 - 5* Crit team.
T4 - 5* Counter team
So many of my Blunt type girls have Crit, that you could build one more squad of them with not problems. Funny enough almost none of my Slash types have crit so far (maybe some will after blooming).
So far I am not extra impressed with T3, but since I wanna give them a spin I dont mind. After that I think I try for a re-action team, as in girls who have a chance to act again before the turn ends. I have few of those though not sure if at least 1 of each color, so atm I am not sure if I could build a full team of those. But it would be interesting to see since I used few of them individually and the chance to act again is not that bad at all. Times 5 it could be some nice extra damage.
It seem like reward is random. You don't need to kill the boss.
And if you don't have rainbow dodge girl, this boss is really pain in the ass.
Now event point already 3.6m point, very fast.
You MUST bloom Moneytree. She is broken after that. And for your crit team you should add Christmas Wax Vine or Christmas Iono/ Beach Toad Lily if you have them. Christmas Wax Vine is the best finisher for crit team and the other two have a nice +18% attack for all when max skill.
And for your gold counter team, you should use Mountain Lily or Echeveria as event girls. Their +20% defense to 2 allies is really helpful. And they are not bad girls at all. Espacially Echeveria. She does a surprisingly good job on the broken raid boss. Mountain Lily is good too with her +20% damage turn 1 for all.
She is in the process. I just finished lvling up Kittycat chan. There are too many girls to bloom, and since I havent been using her I didnt bloom her yet.
As for the rest - I have none of those you mentioned. I am using only the girls I have, and Echeveria is low lvl currently.
Thanks for the tip though, as I said I swapped these girls in just recently and its not like this is how things will stay.
I solved it for 2 or 3 days... and now it's back. I can't get those two missions again.
If only that damn broken raidboss had a true multi target attack and not only a two target skill... I could kill it with my counter team. I finished the fight with all my girls alive (thanks Guts mechanic) but they dont do enough damages without 5 counter/turn.