Quote Originally Posted by Ghostmon View Post
Twilight - Gratz!! I can do Nidhogg raid boss defeat at 5x power (sometimes 3x). But not at 1x power yet. That's too OP for me.
My -70% debuff lineup with Himeshara used to deal 6M at most (1x power) vs. Level 240 raid bosses, but I wasn't going to be contented with that. Swapping my ojou-sama with Kerria, my debuff lineup has been dealing 12M damage consistently, or better yet, killing them.

Quote Originally Posted by Myrdin View Post
So I managed to beat two of the ultra hard Aqua shadow maps.
The last one with mass AoE just cut through all of my teams.

But what I meant to say is that after playing them I came to a conclusion that if you want to run a crit team on harder maps, it might be necessary to include a Negate girl in your team (Wolfberry). If her shield didnt absorbs the nuking damage from Sakura and Ume I would have not beaten that one. Same with Cactus.
Admittedly against AoE team its worthless since one Protea will take it down just by herself but still.
Also in these broken maps it seems to me that Counter teams do absolutely nothing as the uber buffed up Aqua shadows dont care about the counter attack.

As such having the shield to negate a single attack for a team that has like zero defense to speak off this is a huge deal. To bad there is not that many Negate girls and only Kuko has Crit. Habrntus has Negate but is a weaker counter girl (no super counter IRC) and I think there is one more from Promo girls, but I might be wrong.

Even if I had Rainbow rose up and ready to roll in my second crit team I think it wouldnt be enough. Actually this is the first time I am seriously considering Phoenix chan for the revival. But I dont want that girl so meh.

Just wanted to share my two cents about the progress and the possible tuning up of Crit teams.
Congrats!

I agree with the usefulness of Damage Negation, especially in Re:Sakura/Ume where the mist in the beginning gives them high accuracy. Negation indeed averts guaranteed turn 1 deaths. In Re:Protea though, the enemies' AOE firepower + relentless re-act just overwhelms Negation, so simply outnuking them might be the best option.

Hoshi's revival arguably isn't useful in a crit lineup. She revives 3 with only 50% health which isn't saying much for glass cannons or units that lack survival mechanisms. I see her having a greater merit on a debuff lineup or a counter/def hybrid which can get more juice out of their second chances.

Wait... what the heck are those quests ?

never seen anything like that, that gives you blooms and garden stuff. What mission are they tied to ?
Are these the super hard Aqua Shadows ? Interesting coz I dont think I had a mission completed pop out at me after I beat them.
Yes, the quests you see are from clearing EX-Destruction dungeons, not once but several times. You get a rainbow skill flower and an associated Aqua Shadow figurine on the last part (clear 25 times). There are other rewards before them, e.g. Ampules, Forge Spirits.

The full table of quest rewards is on the patch thread.