Last edited by phob; 09-02-2019 at 08:44 PM.
A good thing to know, you can craft memories manyu with equipement manyu in the crafting table. A good way to use all your useless equipement manyu.
Edit: It's me or bronze memories are far better than silver, gold and rainbow in effect? Or did I miss something (other than the HP bonus).
Last edited by maotd; 09-03-2019 at 10:05 AM.
They haven't implemented dup fusing (unleash) where the unleashed FM gets a higher max level, a max HP boost, a powered up ability, and a higher Memory Score.
Right now rainbows are only thing worth running outside of the farming event requirements
I haven't seen a list of all of them, but the only gold I have that might see use until unleashing implemented are the ones that give addtl skill act and crit rate.
I doubt the silvers will ever be worth anything, but hang on to the golds
Edit
Reaction caps at 90%, so the new rainbow along with the FM can get a native 60% there, or RR to 80% easily
Thinking about getting her before event ends
Last edited by phob; 09-03-2019 at 12:32 PM.
Even the 6* are not that good compared to damage reduction+provocation or HP and heal boost. Fusing may make thme better but rainbows are too rare to make fusing efficient. I really hope I'm wrong but right now, it just looks like a fun gimmick but not woth the effort and the FG of collecting the seeds.
On a different note, our stack of salt tickets keeps growing - we need to find an occasion to make another salt pact.
By the way, has anyone used the three tickets we got which can get us either rainbow crystals or rainbows?
If I'm reading correctly there's a 0.1% chance for a rainbow from that - did anyone try?
Name: Volarmis
DMM ID: 317568967
I used them and I got 6 crystals. Not worth it but is was free so, I can't complain.
Individually, the new abilities for the memories may not look as strong compared to old ones, but you should note that some cards can provide bonus to the whole party rather than just self.
For instance, the rainbow crit one provides 5% crit dmg to all party members, which you can equip multiples per party, but of course getting them would be the difficult part.
The gold rarity crit (i think it was heliotrope'd memory) provides 3% crit dmg and should be easier to get.
As for the the attribute based party member buffs, it may appear difficult to use since your typical party setup may just involve girls of multiple attributes. However, if you attempt to use them the same way as regular abilities to strengthen a single girl (Like RR) then it would yield excellent results.
Since the attribute ones with 5% skill dmg and boss dmg are only gold rarity, you may easily stack them up just to buff up RR for example and suddenly she just got a +20-25% dmg buff (20% if she's already using +weakness dmg one for herself)