Good job with making a spreadsheet. Will be looking forward to it once have another Popularity Poll.
As for the slim chances of making it > The idea is not to pick any random girl who wont even reach top 20, rather pick one of the contestants who are not the typical top 3 winners (Ane, Fox, and .... not sure who was the stable 3rd one but there usually is) instead someone who came from the lower tiers (example Cyclamen from last time, who got came out of nowhere and climbed to 2/3 position) and throw our support behind that Knight.
Though that would be mostly visible after the first and second voting rounds, to see how the selection shakes out and who is there worth of supporting. After all there is no point in a fight you have no actual chance of winning.
^ This.
I agree, but then again the game is based around Gacha-ing new characters, and thats where the monetary aspect comes from, so as you said, that wouldnt really work out I guess.
Or... well if the mechanic was build in a different way, it might. You would get one of each knight instead of multiple (the variant, not the knight itself), and you could only include each knight in a team only once. However what you would pull from the gacha would be the "costumes" and each costume would work as a different variant.
Think about it the same way as equipment in RPG games:
Your character can equip lets say only heavy armor. To avoid the confusion, lets say you are max lvl, and we are talking about different pieces of end game gear. Each piece of heavy armor has different looks and different set of stats and abilities, thus you could swap between them according to situation.
Lets say one gives fire resist and buffs to magic resist > great for Fire themed dungeons and Bosses
Other gives a lot of defense and armor absorbtion > ideal for non magic type enemies.
You could swap these before the fight meaning you also change what buffs and abilities you get.
Or even better example: Guild Wars 2 weapon system. Each weapon you equip comes with its own abilities.
This way you could have one knight, who could swap its forms to gain different abilities and fit into different builds.
Of course the game would have to be built around this, meaning each of the knights would have to several of these, and the balance aspect in between the costumes would have to make sense otherwise people would run the same thing over and over again.
*Alternatively, costumes could be just cosmetics, regardless of what set of skills you equip on your knight, you can swap the skins freely.
They would be gacha tied, so the monetary aspect would be maintained.
So in short, the game would have to be done in a way to work with the suggested system, instead of the current one.
Regardless of that though I do agree it would be nice to see less variants of the existing ones in a form of new knights (again I would be AOK with skins being just cosmetics). Sure the pool of characters would be smaller, but start including trees or something, I mean they are already adding fruits and such so no big deal there.







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