Quote Originally Posted by JLP603 View Post
Hmm I'm finding it really hard to redo my teams as my old counter team with crit now has 3 units with provoke including the flower memory. compared to the previous 1... is there like a way to make one unit have priority when it comes to provoking?
Havent tried counter team yet with that shield ability.

Also that counter ver2 (evasion and intercept), with all those many upgrades with girls I have that havent seen much use lately like Lycoris, Black locust bride, Saffron, and Kerria. Even frickin Azalea has a the barrier/evasion/interception and a 1.36 trigger!. It might outperform ver1.
And Freesias abiity(30% chance of party members re-acting on the next turn when they avoid attacks) could be interesting.

At the moment still working on building out the Cattleya team.
Keep her alive and get the skill act up as far as possible is what I am working on.
The pure destructive power even right now is incredible. Gonna take all resources, skill act and super amps, for awhile on this team.

[Chat Chit] DMM FKG-cattleya-team.png

If people have other super combos, please post them.