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  1. #1
    Quote Originally Posted by maotd View Post

    Anyway, welcome here and welcome on the game. Feel free to send friend requests. Having good allies help a lot on early game.
    Hi, thanks very much!

    Also I'm a bit curious, in my friendlist there's a friend with 4 Anemones ( i . imgur . com /QDKmEd2 . png , sorry I can't post link yet) and the one with counter looks really strong, is she still a good unit after so many powercreeps ?

    And another question about Alstroemeria (Gratitude Towards The Future), actually, before starting this game I did some researchs and a wiki FAQ suggests her as a OP pick, should I get her if she's available in gacha later on ?

    I'm at lv90 now, should I tackle High Difficulty Quests ? I don't know how hard they are but currently I've cleared all story maps with no trouble (thanks to OP 240+ friend helpers)

    I bought a lot of 5*s, probably all event 5*s and some random 5*s from premium gacha, should I use 5* and who should I use to help me tackle High Difficulty Quests ?

    I'm also just curious about what is the best things I can get from the Wares because it has a lot of menus, some of them need currencies I can't afford yet.

    Also is it worth trying to clear this quest, it's pretty tough for me atm, I think it's still possible if I spend everything on Kerria and let her solo but what's the cost because I probably will run out of gold and mats ? i. imgur. com/o3GnyDT.png

    Thanks in advance.
    Last edited by NBPEL; 12-29-2022 at 05:52 AM.

  2. #2

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    I'm glad to see new players here and I'm glad to help them

    Also I'm a bit curious, in my friendlist there's a friend with 4 Anemones (https://i.imgur.com/QDKmEd2.png , sorry I can't post link yet) and the one with counter looks really strong, is she still a good unit after so many powercreeps ?
    There is two counter Anemone in that team (If I'm correct. There is like too many Anemone in this game). The original one and Princess of Pure Flower. but I guess you speak about the original one.
    I think she is still good but not top tier. First, there is a lot of good Counter+Crit girls (Tampala, Tarragon, Kayana, Rose (Yukata), ect.). Second, Counter tend to be a bit ineffective on the hardest missions (bosses have too many HP and deals too many damages or it's Infinite Castle where you want to beat the boss without taking damages).
    Counter is still very solid for the old hardest stages when bosses didn't hit like trucks on steroids.

    And another question about Alstroemeria (Gratitude Towards The Future), actually, before starting this game I did some researchs and a wiki FAQ suggests her as a OP pick, should I get her if she's available in gacha later on ?
    She is really good because she is free. But she is a reward for reaching lvl150 or as a 350 days login bonus. Note that after a while, leveling needs a lot more XP and start to be really slow (before lvl150. Around lvl100-120 I guess). There is still a long way before you can out a hand on her.


    I'm at lv90 now, should I tackle High Difficulty Quests ? I don't know how hard they are but currently I've cleared all story maps with no trouble (thanks to OP 240+ friend helpers)
    Player level means nothing. It just add more stamina early (I'm lvl 222 and cap around 428 stamina). Your team power (the number above it's speed) is more important (even if it's still just and indication and don't actually means you can beat a stage or not on really high level missions).
    Try the hard quests if your total power (sum of your 4 teams power + ally team if you can bring an ally) is above the recommended total power.
    First, you can try "Ultimate" Missions (they're far from ultimate now). That's already a lot of mission and bosses and should be easy with OP allies.
    There is also a lot of sub quests and missions with different difficulty levels (like Aqua Shadows). Aqua Shadows are good to test your teams.
    Note that story maps are really easy and the total power is way above the real power needed (and count ally team power).
    Edit: You could also try the lower floors of the Infinite Mechanical Castle on normal difficulty. Just read the Castle Rules before trying: https://flowerknight.fandom.com/wiki...hanical_Castle. Or you could end in a very difficult situation. There is a nice 6* in the Castle Warehouse.

    I bought a lot of 5*s, probably all event 5*s and some random 5*s from premium gacha, should I use 5* and who should I use to help me tackle High Difficulty Quests ?
    5* are good for filling teams but sadly, they are almost all useless in the highest difficulty missions, even after promoted to 6*.
    There is still good 5* for the rest of the game.
    Pink (World's Flower Shrine Maiden) is the best Counter 5*. with the good allies and fully amplued, she can solo some early hard bosses.
    Tritoma is awesome, espacially after 6* promotion. She is easily Dendrobium level but on three turns instead of one. Sadly, she is an event girl and she won't be reavailable before a while.
    Pinkladies (Flower Saint Who Talks About Dreams). Good girl to beat everything turn 1 too (after 6* promotion).
    Rainbow Rose. When she came out, she was the absolute top tier after 6* promotion and kept the title until the last huge rework. Powercreep killed her but she is still a monster for almost everything not too hard.

    Well. Most of thoses girls are good but after 6* promotion .
    On pure pure 5*, I'll think to Pink (Flower Maiden), Camellia, Cymbidium, Tatarian Aster, and moslty counter girls (5* counter are not bad for not too hard missions) of girls with Crit/Skill act boost to buff your 6*.
    After a certain point, you will need only 6* though. And after another point, you will start to need very specific girls and abilities. Not all pure 6* are born equal.

    I'm also just curious about what is the best things I can get from the Wares because it has a lot of menus, some of them need currencies I can't afford yet.
    Look for 6* and 5* equipment flowers (the lotus that gives +1 equip slot), Petite centies (small pink dragons), High ampules (the rainbow ones), Memory seeds (rainbow seeds), D-medals, Petite oath hearts (the red-pink ones facing right without a tiny flower in) and then Skip tickets. Manyu Keys and Stamina Potions are great too.
    The other stuff can be farmed or came easily from world eploration.
    You will need almost everyting in high quantity in early game but thoses things are still rare in late game.

    Also, you have three 5* memories in the Reprint Event Crystal warehouse. Buy as many of them, fuse them and use them. They are not that good but they are very free. And gives a nice stat bonus.

    Also is it worth trying to clear this quest, it's pretty tough for me atm, I think it's still possible if I spend everything on Kerria and let her solo but what's the cost because I probably will run out of gold and mats ? https://i.imgur.com/o3GnyDT.png
    It's kinda worth I guess. It gives 15 skip ticket and some event currency. You can do it once a day but gives skip tickets only for the first clear.
    It's not worth bruteforcing it every day if it's still hard but 15 skip tickets is good for farming stuff.
    Dendrobium should be able to do it, espacially with the team I proposed.

    Also, you should keep your Flower Gems and look for 30FG gacha that come here and there. It gives a 6* ticket after 55 rolls (=150 FG) that let you pick one 6* in a limited pool. Cheapest way to get rainbows. And with luk on gacha, you can even end with 2 or 3 rainbows for only 150 Flower Gems (I got 4 on the Halloween one).
    Next one should be next week with New Year girls pool.

    Also, note that I never spent real money in the game (only too many time). It's totally possible to reach and beat the endgame without a penny. there is (almost) nothing actually paywalled.
    Last edited by maotd; 12-29-2022 at 11:07 AM.

    ID: 481766521 (DMM)
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    10+1 roll in a nutshell

  3. #3

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    There's not much I can think of to add to what maotd has noted, aside from suggesting that you pick up Kugaisou from the FG shop at some point. She's a solid source of skill proc (1.28x to 1.36x based on her skill level) along with crit bonuses (+30% crit rate, +35% crit damage). As for Rarity Growth 5* Knights, either version of Larkspur is good if you're looking for attribute coverage.

    Original Larkspur is blunt/hit attribute and gains slash, pierce and magic attribute coverage for three allies including herself after RG. Two of her abilities are duds though (+150 speed for the squad and +attack equal to 150% of the squad's speed rating) so it comes down to how much you want the extra attribute coverage for at least three members of that squad.

    Larkspur (Halloween) gains pierce and magic coverage but no slash coverage after RG. All of her other abilities are useful though (+25% attack, +20% crit rate and +25% crit damage for the squad, an additional +10% to 30% attack based on the number of different ally attack attributes present).


    Nutaku and DMM IGN: Tomitain
    --
    Nutaku Flower Knight Girl ID: 610834201 (inactive)
    DMM FKG ID: 106750967
    DMM FKG Allies: 109/123
    --
    DMM Girls Symphony ID: 34644951 (inactive)
    --
    Nutaku Mist Train Girls ID: 3355988
    DMM MTG ID: MSTL0Q45K5E9
    MTG Allies: 31/50 (Nutaku), 11/50 (DMM)

  4. #4

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    If you chose Dendrobium, then your Angelica swimsuit is very useful with her. She will be ideal to use because of her 40% crit rate for blunt girls The cap is 80%
    Get all the free rainbows,90 gem Knotweed has 35% crit rate, Kugaisou has 25% crit rate and adds yellow attribute. Ash gives the other three attributes.
    [Chat Chit] DMM FKG-90-gems-.png
    [Chat Chit] DMM FKG-ash.png

  5. #5

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    As good 5* after 6* promotion, I totally forgot Aeonium. One of the best (if not the best) 6* promotion. Really good debuff with unique -10% DEF debuff each time an enemy don't use a skill. She is not really useful on early game but she is a must have later when enemies start to get great amout of defense.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  6. #6
    Thank all, I decided to pick Ash (sweet attrib advantages+ Def Down sound OP as a support from my online gaming experience with damage multiplicatives and stuffs) + Dendrobium, I think this combo is kinda good ? Because Def Down + Crit + Attribute Advantages. At the very least I've managed to clear that 600k map and most Ultimate Missions with this team: Swimsuit Angelica (crit suppport), Ash (Attrib/Def Down support), Dendrobium (DPS), Ume (crit support) and Sakura (for boss damage ability so I keep her at 2nd evolution because her 3rd evolution makes her a full selfish DPS and from my experience with her her personal DPS is so-so), and I've managed to run out of my gold and upgrade materials, now I need to do as many floor as possible in the Infinite Castle, it's pretty fun to do.

    I'll consider about other options but for now I think I need to farm and hoard stuffs.

    I'm a bit regret that I didn't farm the roulette event and missed a lot of good stuffs.
    Last edited by NBPEL; 12-30-2022 at 08:06 AM.

  7. #7

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    I'm not sure keeping Sakura not bloomed is a good idea. +15% ATK +35% ATK on bosses is not that great and you will have more power with her fully evolved, even if she is too selfish. Or use Cactus for even more Crit buff. But I guess it's not a problem as long as it works.
    Gold and upgrade material come easily. It's hard really early but once you got a solid base team and reduce a bit the upgrade, il will increase really fast and you will swim in it in no time.
    The Infinite Castle is really fun. I think it's my favorite stuff. Even more on the hard side when you try to get 10k points in every floor.

    ---------------------

    I'm done too with the new nations maps. It was easier than expected. Once you cleared one mission, you cleared all the missions. Only the final boss change. I guess using the big guns (litteraly) helps a lot. That was fun anyway.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

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