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  1. #1
    Quote Originally Posted by Taon View Post
    Kerria vs. Saffron

    Some similarities, but not exactly the same. Kerria is a tanky ST damage dealer while Saffron is a counter-attacking tank who shines with Provocation.
    Quote Originally Posted by Myrdin View Post


    mega94all - Kerria is a supreme damage dealer once bloomed, she is a great finisher for your team, especially if you can get her some extra skill activation. She deals single target damage.
    Saffron is more of a tank from what I´ve seen people say on her. She can dodge, and also counter attack, while boosting the squad with some stats. She deals AoE damage.
    Both of these girls have a 80% dodge for the first 2 rounds, which then decreases to 50%.
    I personally will be going for Kerria first, when we get another ticket option. Need to rethink my list, since it seems counter applies even if the girl evades, thus I might go for different girls than the ones I consulted you lads about before (pretty much just swap 2 of them with the Evade/Counter girls)

    i seei think i'll try to get both if possible

    kerria for RB and saffron for mission

    Thanks

  2. #2

    Join Date
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    Infinite chest and material staking are really awesome but maybe I should use all this stuff some times... And no, I'm not waiting for a first rainbow. Not at all.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  3. #3
    Quote Originally Posted by maotd View Post



    Infinite chest and material staking are really awesome but maybe I should use all this stuff some times... And no, I'm not waiting for a first rainbow. Not at all.
    Over 200 ampys that's some patience
    I would probably end up using them on a girl that have bloom form.

    DMM ID:261827564

    Made by Myrdin

  4. #4

    Join Date
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    Thank you, 30% stamina cut!
    [Chat Chit] DMM FKG-untitled.png

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  5. #5

    Join Date
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    I just finished mission 19, thanks to the 30% stamina cut. And there is still so much to do...

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  6. #6

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    Heh, seems like I am the only one behind. I stopped at... mission 14 I think ?
    Beein grinding all possible sort of maps since then, but didnt properly progress through the main story arc yet

  7. #7

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    One neat thing about latter main quest aside from FG would be couple of bloom gifts every stage you clear. And the further you progress, the lesser RNG is the factor and your positioning/speed will be only things that matter. Difficulty seems to be stay the same from stage 15 onward, even at stage 42 the recommend TP is just 480k.
    So currently, the end game content would be

    1. Whale ship, especially stage with swan boat. (17 onward)
    2. Kodaibana, pests are strong and pack more than enough punch to whack your team if they are not geared up properly. They won't give you 10 FG oh so easily after all.
    3. Every extra stage of Aqua shadow.
    4. The hardest however, would be one from daily quest. let the picture show.
    [Chat Chit] DMM FKG-untitled.png
    800k would be a pinnacle of difficulty for F2P player or light P2P like me.
    Last edited by game2534; 10-08-2017 at 10:57 AM.

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

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