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  1. #1
    Ok, so. Need your guys' help before I potentially blow a whole bunch of manyu for little to no effect. I was curious about counter and debuff team. But working with my current collection of girls, I don't quite yet have a super synergized build for either. Below are the only girls I have...hoping if you can tell me if it's worth lvl'ing these girls, or wait until I get some better girls...I mostly need these teams now for higher lvl maps, anything over 650-700k TP, like ultimate dungeons, etc.

    Counter:
    Rosy Lily @lv 80
    Fire Lily @ 80
    Water Hyacinth 5 star..not lvl'd yet
    Yamayuri..not lvl'd yet

    Debuff
    Lycoris Shrine Maiden @ 80
    Tall Stewertia @ 80
    Green Bell...not lvl'd yet
    Dalmaintian Bellflower (sorry wrong spelling probably)..not lvl'd yet

    So...it's somewhat all over the place atm. I have enough lvl'd girls to tackle most game maps now, including super broken aqua maps. But when maps force me to split my teams, I'm put into a position to re-think my team make-up, as I am having trouble clearing 650-700k range atm. So...go for the lvl'ing or wait for some better girls?
    P.S. Sorry no links to above girls, really late here, eyes getting heavy..

    DMM ID: 838832909

  2. #2

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    Quote Originally Posted by Ghostmon View Post
    Ok, so. Need your guys' help before I potentially blow a whole bunch of manyu for little to no effect. I was curious about counter and debuff team. But working with my current collection of girls, I don't quite yet have a super synergized build for either. Below are the only girls I have...hoping if you can tell me if it's worth lvl'ing these girls, or wait until I get some better girls...I mostly need these teams now for higher lvl maps, anything over 650-700k TP, like ultimate dungeons, etc.

    Counter:
    Rosy Lily @lv 80
    Fire Lily @ 80
    Water Hyacinth 5 star..not lvl'd yet
    Yamayuri..not lvl'd yet

    Debuff
    Lycoris Shrine Maiden @ 80
    Tall Stewertia @ 80
    Green Bell...not lvl'd yet
    Dalmaintian Bellflower (sorry wrong spelling probably)..not lvl'd yet

    So...it's somewhat all over the place atm. I have enough lvl'd girls to tackle most game maps now, including super broken aqua maps. But when maps force me to split my teams, I'm put into a position to re-think my team make-up, as I am having trouble clearing 650-700k range atm. So...go for the lvl'ing or wait for some better girls?
    P.S. Sorry no links to above girls, really late here, eyes getting heavy..
    I would go with Debuff in this case (You have a suitable 6* for this team and she is one of your favourites anyway ). In my opinion Counter is only really good if you have 5 Girls with Super Counter, a combination of Counter + Defense Buff/Evade etc.

    However i would only level Green Bell for a Debuff Team.

    Sadly Bellflower's Debuff isn't strong enough.

    Dalmaintian Bellflower only debuffs for 10 % and in the best case scenario your team wants to cap at 70 % Atk Debuff.

    Your Tall Stewartia is n1 for a Debuff Team cause she has Life Leach (You could give her 4 Gold Blooms to maximize her Skill Ativation)

    Try to get http://flowerknight.wikia.com/wiki/Dragon_Fruit (new Damage Type)
    and another 5* debuffing at least for 15 % (Dahlia for example) and you are good to go.

    If you want to go with Counter Squad i am certain Game2535 will help you with that
    Last edited by Wutan; 01-07-2018 at 05:45 AM.

    DMM FKG ID: 986648592
    Name: Wutan

  3. #3
    Ok thanks Wutan, I would agree, my current counter girls are not strong enough, and given the fact that I already have 4 somewhat okay pretty solid teams (albeit no definite theme for any of them), I've been doing okay. And testing my current counters with broken maps, they didn't really dent the enemy with their counters...so yeah, pass for now I guess. I stopped lvl'ing after fire lily, I had a surplus of blue manyus so it wasn't a complete waste, she can go to WS too.

    I can maybe think about debuff team. So with 50-70% debuff, does it really make great deal of difference, a good viable team option to structure around?

    DMM ID: 838832909

  4. #4

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    Quote Originally Posted by Ghostmon View Post
    Ok thanks Wutan, I would agree, my current counter girls are not strong enough, and given the fact that I already have 4 somewhat okay pretty solid teams (albeit no definite theme for any of them), I've been doing okay. And testing my current counters with broken maps, they didn't really dent the enemy with their counters...so yeah, pass for now I guess. I stopped lvl'ing after fire lily, I had a surplus of blue manyus so it wasn't a complete waste, she can go to WS too.

    I can maybe think about debuff team. So with 50-70% debuff, does it really make great deal of difference, a good viable team option to structure around?
    20 % makes a huge difference for Debuff Teams.

    My first Debuff Squad had Dahlia, Dragon Fruit, Bride Oncidum, Bipinna Cosmos and Water Lily in it (At that time i only had 3 Debuff Girls available) and they didn't last long in a prolonged fight. That team only reached 45 % Atk Debuff. It wasn't that successfull in Aqua Shadow Maps etc.

    Since i have got Shrine Lycoris, Golden Lace and Cherry recently my Debuff Team is a Great Wall. They can tank damage pretty well in harder Maps. So Yeah Debuff Teams are High Tier (not as broken as Evade Teams but still really good) but in my opinion 70 % is necessary for it's success.

    That's my Debuff Team atm:

    http://flowerknight.wikia.com/wiki/Golden_Lace
    http://flowerknight.wikia.com/wiki/R...Shrine_Maiden)
    http://flowerknight.wikia.com/wiki/D...(Bride_of_Fos)
    http://flowerknight.wikia.com/wiki/Cherry
    http://flowerknight.wikia.com/wiki/Dragon_Fruit

    I still want http://flowerknight.wikia.com/wiki/Snow_Drop for a full Rainbow Squad.

    The bad thing about Debuff Teams: There are only a few good Gacha 5* available for this Archetype. So you will have to wait for a specific Gacha to increase your chance to get one.
    The good thing about Debuff Teams: You can build a decent Team with those 5*. For other Archetypes like Crit/Solar Blast you pretty much need 6* for it to be viable.

    DMM FKG ID: 986648592
    Name: Wutan

  5. #5
    Good to know Debuffs can be a thing, this is probably going to be my next goal seeing as I have some foundation for this to go on. I really like Dhalia and H. Peony Halloween so I'll probably go for those if they ever appear as priority.

    I lvl'd up a few more of my girls and did some minor tweaks to my current team, although I'm outta stamina atm, I'd say clearing the ultimate dungeon maps should be no problem now. So now, working with my current set of girls, I'll be just focusing on lvl'ing girls with highest TP for whaleship. Oh and Ampies, I think I'll finally use my set of (almost) 200 ampies of each type (maxing Ionocidium and Lycoris most likely). Gonna cost 2.4M gold for each maxing out, thanks to my poor planning. I will literally be at 0 goal after I do this...hahaa...

    DMM ID: 838832909

  6. #6
    Sorry about posting it in the normal thread. Just curious about thoughts on this below. Again, I'm not specifically aiming too much for a certain type of team to build. I considered a multitude of factors including abilities, overall stats, and (yes) waifu appeal. This is what I got below:

    1) Hare's Tale Grass - I only have 1 rainbow blunt and could use another to try and balance things more. Plus, she's all about speed which could help a slower unit.
    2) Saffron - A damn defensive tank! She evades, counters, increase damage reduction, increases defense of team members, and allows possibility of surviving hits with 1HP up to 3 times in a battle. I don't think this girl will go down easy any time soon!
    3) Royal Water Lily (June Bride) - A variety of abilities from common abilities such as increase attack and skill activation rate to pretty good abilities with evasion and increasing follow-up damage for team after being attacked on next turn (I just call it "Revenge skill"). So she's like a Swiss army knife.
    4) Easter Cactus - Standard abilities like RWL (JB) above, but has increase attack in boss fights. But the big one which is very unique is her phoenix abilities of restoring HP to 3 members to 50% when hitting HP 0, giving your team more turns to inflict as much damage as possible.

    Rainbows I currently have: Red Ginger, Anemone, Black Baccara, Red Spider Lily, Shrine Maiden Red Spider Lily, New Years Ivy, Hollyhock, Scotch Broom, Dusty Miller, Wolf Berry, Halloween Daisy, Freesia, Japanese Anemone

    So yeah, tons of Magic, hardly any Blunt, and 3 of Slice and Pierce are what I have along with their various abilities. Thanks for any suggestions or advice!
    Last edited by ShadwNinjaX; 01-29-2018 at 08:16 PM.
    DMM FKG ID: 536701334 IGN: ShadwNinjaX Allies: 53/63

  7. #7

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    Can you take a pic of the team you want to put the new girl in ? So we can consider the sinergy in between all of them ?
    Id wager its supposed to be for your Evade team since 3 of the girls have evade yes ?

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