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  1. #1

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    Hmmm? Isn't that my team (for general purpose)? At least the line up is exactly the same.
    The reason I place Dogwood in is because she gives 1 solar drive gauge by default. And it's fun to use it in normal battle (and get extra 25% atk for each blast) that doesn't required any special trick. She also pretty quick too. So she boost team speed nicely.

    This is the team I use when I cleared super broken aqua shadow.
    Flower Knight Tactica-lineup.png
    Apricot damage null 1 time is surprisingly useful since Ume and Sakura can one shot even Anemone and Saffron (if guts not activated) so even one attack counted.

    Edit: Now for a first world problem question What priority you gonna use your ampy for if you have lots of rainbows in your team?
    Last edited by game2534; 02-15-2018 at 08:55 AM.

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  2. #2

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    If it's looks like your team I guess because it IS YOUR team. The screeshot is taken from a battle so, I'm pretty 100% sure it's an helper team.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  3. #3

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    Hey, this is very good one.
    https://harem-battle.club/attachment...1&d=1518698216
    I wondering where I seen that team...


    Quote Originally Posted by game2534 View Post
    Now for a first world problem question What priority you gonna use your ampy for if you have lots of rainbows in your team?
    Why ask? Has to be for waifu!!!
    arr... you already done that for sure.
    My amps solution is 'who come first get amps first' if that girls fit my interest.
    Last year (I think) I got Ōonibus, Nerine, Dendrobium, Cattleya, Seluria, Apricot, Pōchulaka and Hatsuyuki.
    So you can guess, Ōonibus got amps first (I think) and so on.
    Cattleya only the one I not amps, you know the reason.

    P.S. In FKG I don't have waifu, you read it right.
    I'm still searching...

  4. #4

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    You need to ask if I already max my waifu or not!? Blaspheme!

    FKG ID
    DMM ID: 561075604 (106/107)
    IGN: Dusk

    [Just a guy with bad self control and blow his gems for more salt and sodium chloride]

  5. #5

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    I'm confident you already max amp yo waifu. For sure why not

  6. #6
    yes, this is the team game2534
    I use ampi to strengthen after bloom, but it's expensive

  7. #7

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    Quote Originally Posted by wbread View Post
    yes, this is the team game2534
    I use ampi to strengthen after bloom, but it's expensive
    Always use Ampy to lvl up, up to 50. Then use manyus, then evo, then Ampi up to 50, then manyu, then Bloom, then ampy again, and finish with manyus.
    Is much cheaper than max girl to L80 and then use ampys.

  8. #8

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    Allright !
    Here we go again !
    Since all I need to complete my Elusive counterpunch brigade is Freesia (who will be the pick next ticket I get... or Rainbow medals for that fact), I was tinkering with what I wanna do for Team 3 and Team 4.

    Seeing as lately the Super Bosses have Accuracy bonuses, the Evade team suddenly feels much less viable than I thought.
    As such I think a masochist kungfu squad of Counter girls might be also necessary
    For the last team I think Re-engagement girls would be fun, having chance to act again on every single one could be pretty interesting :3

    Anyway - Plans for Team 3 "The thorny roses" or the "Iron Curtain" XD
    These are all the Counter attack 6* girls in the game currently:
    Red Ginger Slash Counter + Team Speed + Skill Act per lvl
    Anemone Pierce Counter, Guard-Guts, Crit, dmg *
    Sneezweed Magic Counter, Skill act, dmg, dmg
    Mistletoe Pierce Counter, Debuff, Debuff skill, dmg, extra dmg
    Appricot Magic Counter, Negate attack, Skill act, dmg
    Saffron Pierce Counter, Guard-Guts, Evade, dmg *
    Habranthus Slash Counter, Negate attack, Skill act, dmg *
    Viola Yukata Blunt Counter, SB, Skill act, Dmg
    Ghost Weed Blunt Counter, SB, Skil act, Dmg
    Soapworth Magic Counter, self Heal, dmg, debuff, extra dmg per HP *
    Apple (Tanabata) Magic Counter, dmg, Renact, debuff

    The * symbolizes my picks. Soapworth I already have so I need 4 more girls. Soapchan is not the best but still pretty OK. 3.5x counter, and a chance to heal 1/3 of her HP each turn. To bad she doesnt have Defense/Guard up
    Anewaifu (not my waifu but people on FB call her this and it is kinda endearing name mof :3) and Saffron are perfect for this. Honestly Saffron is even better for this than for a Evade team since her Defense/Guard buff stacks so well with Anemones, Giving them 52% Defense Buff and 9,3% Guard rate buff. Both of them have solid 4x and 4.25 counterpunch.
    Habrantus is the hidden star here for the Slice type - she has a Negate attack ability like Appricot or Kuuko (Wolfberry), which is TOP skill to have. The extra Skill activation is ALWAYS welcome and while her Counter is slightly weaker, just 3.5 she is overall very solid choice for the team that needs to survive and let the enemy smash itself on them.

    That leaves me with last slot open. Honestly I dislike Viola Yukata and Ghost Weed. Viola is not a loli, thats a fckn kindergardner... And ghost weed while visually ok, is the same exact copy of Viola Yukata skills. Neither of those are good choice tbh, so here I am hoping we get more Blunt type girls in the future (there are WAY to many Slash and Magic types). So one slot will be open for the moment - since I have to rely on tickets, this is a project for the next 2 years or so, unless I get Gacha lucky :P thus plenty of time for some new Girls to make appearance, hopefully at some Blunt types with at least one having Counter, and with a bit more luck Counter+Def/Guard up combo.

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