Lantana is useful in single route map like some Aqua-boss map or Whale mission.
The activation her sword give not that powerful if your team have low skill level.
Also her sword panel do remove solar drive panel.
If you lacking of dodging unit, need girl that can boost boss hit Lantana is one of your choice.
I have Apple Tanabata kind of criss-crossing b/w my max debuff team and counter team, as she can do both. Working well with debuff team, except for super broken maps, enemies hit for low 100's, i's really nice pests doing jack-all, while my girls demolish them. And I just got Rainbow Safforn and don't have another rainbow counter other than Apple so she's good for that too. Apple does die a bit too easily sometimes which is a shame, as she has great 2x attack which helps when you need that extra attack, and even sweeter when her skill activates 2x in a row. Feels good.
Missed my chance to get Apricot yesterday, kind of sad. But now I'm going to focus on building a team around Safforn, I can't believe I didn't get her sooner, she is so OP and great design to add as well.
I got killed on them Nighogg(sp.?) EX levels, and absolutely murdered on the last two levels. I was like "I killed U"...but it was reborn again, I was like WTF???
Any suggestions for builds with Safforn focus?
(Guess I really shoulda got that Apricot huh...I'll kick myself)
Building a Team around Saffron is easy:
1. Saffron: Give her the provoke Ability and feed her as much dressblooms as possible.
2. Apricot or Habranthus: Both Girls negate Damage from enemies once. Usefull Ability for an Attrition based team.
3. Anemone or any other Girl who has Counter+Supercounter and also buffs Defense. Canola is also super solid after promotion.
4+5:The fourth and fifth girl are flex spots. There are so many Counter Girls available by this point it's hard to mess up cause if you follow the basics you will be fine.
Easter-Cactus is good for revive, Nightmaher has Counter+Evasion and Sneezeweed is solid. If you desperately want a Blue Counter Girl you are basically forced to use Viola (Yukata) or Ghost Weed cause to my knowledge they are the only Hit Counter Girls.
Also for OP 5* Unit who has the potential to become better than Saffron after Promotion: Pink (Miko).
But you already know this
Last edited by Wutan; 05-07-2018 at 12:28 PM.
DMM FKG ID: 986648592
Name: Wutan
Camelia also has the potential to become Saffron-like after Promotion, if she got counter. She already has good Evade, Guts and DEF boost.
I missed Apricot, ugh. But I like Habranthus design better anyways, so I guess I'll just keep hoarding FGs 'till someone good comes up. And also Pink Miko ver., if/when she is priority, you guys all saying she's so good, she's definitely on my target list now.
I just thought what if I put Safforn in my debuff team, w/ like 50-60% debuff, would she play well in that setting? I did test w/ curling pest boss, someone in FKG Discord said something like that, so was curious. Granted it is only 2 tests, not a great sample size but meh. All are 1 point used.
If anyone knows of better method to test damage please let me know
Safforn w/ ~60% Debuff: Avg. 1.5M
Normal Debuff: 780k
Counter: 780k
And that gold '15 ticket, I think I'll get Cymbium (sp.) w/ her 2x 1st turn skill act. With that said, should she be in my Crit team w/ Dusty Miller Christmas, debuff team, counter team, or evade team? Thoughts?
My Team:
(and if any general team improvement suggestions, feel free to say)
Well it depends on what you want from that team.
One counter girl, even if its Saffron, wont make a difference in a Debuff team, because the main scource of damage comes from the counter itself.
Whereas one debuff girl in a full counter team can actually make quite a big difference.
At least thats what game and Wutan have been saying few pages back, hence why I want to include apple into my setup, since she counters and has a debuff as well.
I know mistletoe does it as well, but .... I just really hater her ultimate. Fckn huge cake dropping from the sky. Thats ... just weird. and boring.