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  1. #1

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    Quote Originally Posted by Myrdin View Post
    Which "last page" do you mean ? Id gladly take a look. I dont have a problem with Debuff girls, actually I want one in each of my Counter teams, to slightly buff the whole survival thing of the hedgehog turtle (insert obligatory Samurai face) tactic
    Near the end of page 18, I post my team used to fight broken Sabouten and the first team is debuff. I'm pretty confident in their attack power as well as defense.

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  2. #2

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    I may say Sleepy-chan is more easy to use.
    She's fast, she has 1.2 activation.
    And still dev will buff her atk buff a bit in future.

    On the other hand, Sheep-chan Pygmy... something is a lot slower than sleepy-chan.
    Also she doesn't have 1.2 activation, that's mean you need some activation boost for her.
    And if you need her group to reach the destination first, speedy unit also need.

  3. #3

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    With 520 speed I don't think Pygmy Lily is a slow girl. A slow girl is slow around 300 or even less speed. For me, over 500 it's still an average speed. And a such girl don't really need speed support. Unless you're aiming for >700 speed.
    But it's only the thoughts of a guy using only teams with 500~600 speed.

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  4. #4

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    My first 4 group have 615 speed on average.
    So... just like you said.

  5. #5

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    Exactly I'm at 591/524/528/521 speed for my current main team.

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  6. #6

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    So lets start a new Tactica topic:

    BOSS KILLERS !
    Inspired by a video a saw where a single Team literally rap*d Nidhorog Kun in all 3 forms I decided to, just how I always do, Run through ALL the 6* (non promoted. There are some sick promo Boss killer ladies but we`ll get to them later.) Who have any sort of "Boss Fights" or "against Boss" ability damage buff.

    For those who dont know my style of quick writing, here is a little guid:
    First letter is the type of the girls > M. Magic, B. Blunt, P. Pierce, S. Slash
    The skills are written in shortcuts generally you can guess what they do, but just for quick reference.
    Dmg - Damage Buff for part. / Self - if for the girl only
    Debuff - some sort of debuff
    Boss Fight - damage for the party in boss fight
    Boss - damage against the Boss only
    Skill act. Skill dmg - Skill activation (doesnt matter what values), Skill damage buff
    1st - buffs that apply only in the first turn of combat
    Aftershock - Only for Liverworth - its a bonus 20% damage from TP after all attacks have been made.
    Panels - Buffing/Healing when stepping on a special Panel, be it Pest node panel or Rainbow panel
    Dmg by enemy - Damage increased by the number of enemies - either alive or current


    The last infor is type of attack and the damage multiplier for the special attack.
    AoE 2.2/2.4 - hits all enemies on screen for 2.2/2.4 damage
    3x1.8 - hits random enemy 3 times for 1.8 damage
    Single - Hits one enemy for XYZ damage
    2x3.6 - Only Cherry > Hits 2 enemies for 3.6


    the % values are dmg in Boss Fights and vs Bosses. Its in order to the listed abylities, but the text got the spacing removed. Despite that I want to keep it separated for easier Math counting.

    So here is the list of the girls, with relevant shortcuts:

    M. Sakura Dmg, Skill act, Boss fight, vs BS Single 5.2
    35% 12%
    B. Peach Blossom Crit,Critdmg, Guts, Dmg, Boss fight, Bos 1x4.2-4.8 (affection)
    15% 8%
    B. Chery Dmg, Debuff, Boss fight 3, Boss 3 2x3.6
    40% 18%
    S. Pink (Dianthus) Dmg, skill act, Heal Node, Boss fight, Boss AoE 2.4
    20% 15%
    M. Helenium Dmg, Dmg, skill act, Counter, Guts, Boss AoE 2.2
    12%
    B. Pumpkin Dmg, Weak M., Boss, skil act, Evade AoE 2.2
    20%
    S. Serisa Skill act, Dmg, Boss fight, Evade AoE 2.2
    30%
    B. Viola yukata Dmg, skill act, Boss fight, SB, Counter AoE 2.2
    25%
    B. Ivy New year Skill Dmg, Debuff, Dmg, Boss AoE 2.2
    15%
    M. Lotus Debuff, Boss, Dmg, Weak P. AoE 2.2
    10%
    S. Lantana festival Rainbow Panels, Dmg, Evade, Boss fight 3x1.8
    20%
    P. Chestnut Debuff, dmg, Weak B, Boss fight AoE 2.2
    30%
    S. Liverworth Dmg self, Aftershock, Dmg, Boss Fight 3x1.8
    30%
    M. Catleya Radiant Boss, skill act 1st, dmg, dmg by enemy numb. AoE 2.4
    12%
    S. Easter Cactus Ressurect, Dmg, Skill act, Boss fight AoE 2.2
    25%
    S. Pink Ladies Skill act 1st, Dmg, Boss Fight, Boss Single 4.7, 2x2.7, 3x2
    25% 12%
    M. Chlorantis ReAct 100%, dmg, Skill act 1st 2x self, Boss 3x1.8
    12%
    B. Edelweis Boss, Dm, Skill dmg, Skill act 3x.1.8
    15%
    M. Jap. Anemone Dmg 1st, Skill act 1st, dmg, Boss fight AoE 2.2
    15%
    M. Lavender Skill act, dmg, Debuff, Boss 3x.1.8
    15%
    M. Trailing Abu Sport Dmg per enemies, Skill act, Skill dmg, Boss fight Single 5.2
    20%
    P. Corn Cockle Crit 100% + Dmg self, Dmg, Skill act, Boss 3x1.8
    12%
    M. Camelia Vabisuke Dmg, Skill act 1st, Boss fight, Boss AoE 2.2
    20% 15%

    Part 1 end.
    Part 2 will be about promo girls and possible setups I have thought off and want to hear your opinion on
    Last edited by Myrdin; 05-25-2018 at 03:42 AM.

  7. #7

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    Part 2
    Promoted Girls. Since there are not that many as of yet the list is shorter. But still there is plenty to choose from. Some of which are absolute prime candidates for this as they have either huge skillset, or massive anti Boss buffs.

    Now what you might notice is that the Ultimate skill is pretty bad. I am not sure if Promoted girls keep their own Ult. damage without increase and thats why their passive abilities are often so amazing, or if this simply is not written in the Wiki, but after promotion their Active skill (Ultimate) is also buffed.


    P. Anemiko Skill act, Dmg, Evade, Boss Aoe 1.7
    15%
    S. Azuki Bean Dmg, Skill act, Dmg, Boss AoE 1.7
    15%
    P. Blood Iris Dmg, Dmg 2+self, Boss fight, Boss 2+self, Guts, Counter 2x2
    30% 30%
    M. Coral Bush Bride Dmg, SolB, Light G, Boss, Shine Cryst 2x2
    15%
    M. Cyclamen Radiant Skill act, Dmg, Boss, Boss self, Boss Fight, Boss Fight self AoE 1.7
    12% 20% 18% 25%
    B. Dalmatian Bell Debuff, Dmg Evade, Boss fight Single 2.4+lifedrain
    18%
    S. Onci bonci Dmg, Skill act, Boss Fight, Team Speed buff, Boss Single 2.4+lifedrain
    25% 15%
    P. Golden Lily Dmg, Guts, Counter, Boss, Boss fight Single 2.3
    15% 20%
    P. Hare`s Ear Aftershock, Dmg, Re-act, Boss 3x1.4
    30%
    S. Moth Orchid Guts, Dmg, Boss, Counter, Aftershock Single 1.8
    15%
    M. Pickerel Weed Dmg, Skill act, Boss, Dmg self, Boss self Single 2.4, 2x1.8 ,AoE 1.4
    15% 35%
    B. Rough Potato Dmg, Skill act, Weak P., Boss AoE 1.7
    15%
    P. Saffron Xmass Skill act, Dmg, Re-act, Evade, Boss fight 3x1.4
    15%

    Blood Iris is downright broken with he skillset, like this girl throws all balance out of the window with just how insane she is. This is why I dont like Promoted girls so much because its a fucking power creep like hell. She is downright better than MANY actual native 6* out there. Amazing chocie for a Boss Killer or Counter team.
    Other Top choice here is Cyclamen radiant Bride. All her skills are pretty much made for one and only thing and thats Boss killing.
    At least thats what you would think. But for some reason they decided to give her a shitty AoE skill, so all that beefy anti boss damage will be like a slap in the face when compared to some other girls who hit wih 3x1.8 or Single 4-5 modifiers

    Next I will post the actual possible setups.

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