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  1. #1

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    Kerria, Aconite, White Tulip, Sedum, Snowdrop is a strong team. White Tulip and Sedum basically buff Kerria's Evasion to 74% after the first two turns due to 24% Miss Chance for Enemies.
    I thought about it and... I'm pretty sure it's not how it works. But stop me if I'm wrong with my maths.
    If you use Evade + Miss in the same time, there is 4 outcomes:
    1/ You dodge and the enemy miss.
    2/ You dodge and the enemy don't miss
    3/ You don't dodge and the enemy miss
    4/ You don't dodge and the enemy don't miss.

    Evasion has 50% chance to occurs (probability = 0.5)
    Miss has 24% chance to occurs (probability = 0.24)
    Now we will name:
    - pE the probability of Evasion. pE = 0.5.
    - pNE the probability of NO Evasion. pNE = 1 - 0.5 = 0.5
    - pM the probability of Miss. pM = 0.24
    - pNM the probability of NO Miss. pNM = 1 - 0.24 = 0.76

    Now if you look at the outcomes probabilities:
    1/ probability of outcome 1 is: pE x pM = 0.5 x 0.24 = 0.12. We have 12% chance to dodge a missed attack.
    2/ probability of outcome 2 is: pE x pNM = 0.5 * 0.76 = 0.38. We have 38% chance to dodge a succeded attack.
    3/ probability of outcome 3 is: pNE x pM = 0.5 * 0.24 = 0.12. We have 12% chance to not dodge a missed attack.
    4/ probability of outcome 4 is: pNE x pNM = 0.5 * 0.76 = 0.12. We have 38% chance to not dodge a succeded attack.

    The girl don't take damages on outcomes 1, 2 and 3. That means, you will avoid the attack 12%+38%+12% = 62% of the time. And take the damages 38% of the time.
    If you use 4 girls with miss 12% of the time and one evade girl, she will reach the 74%. But you can't go above.

    I thought about it because if Evasion and Miss were additive, you will reach 98% chance of avoiding damages with 1 evade girl and 4 miss 12% of the time girls. No way something broken like that exists.

    But even if Evade+Miss is not as good as it seems at the first look, it's still very nice. With only 2 girls like that you almost reach the First turns Evade rate of most 5*, for the whole fight.

    ID: 481766521 (DMM)
    Name: maotd
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  2. #2

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    Thank you for calculating the probabilities, maotd.

    Yeah it's not bad but still only half the bonus of an additive calculation.
    It shouldn't have surprised me cause Skill Act. also isn't additive (First Turn Skill Act. being the exception)

    Well i think Kurenai has plans to promote Sedum. I am curious to hear his report if shield etc. really makes a huge difference or not.

    DMM FKG ID: 986648592
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  3. #3

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    I guess Sedum is good to handle pests acting first and White Tulip is better for the more regular fights.

    ID: 481766521 (DMM)
    Name: maotd
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  4. #4

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    Yeah the devs are crafty. On some EX-Aqua-Shadow Maps the enemies attack first on others they don't. Baiting us to purchase as many girls as possible for all different kind of situations.
    I have Kuko myself and i can say her Shield Ability is a godsend against Saboten Twins. I basically only need my Crit Team to complete that map (2/5 of that team aren't even ampuled).

    DMM FKG ID: 986648592
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  5. #5

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    Quote Originally Posted by Kurenai View Post

    I have yet to roll the gacha.
    Allright. I have to roll it too. My target is the Chakram Lady though.
    Good Luck (considering your recent rolls you should have no difficulties catching her )

    DMM FKG ID: 986648592
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  6. #6
    Would Streptocarpus be okay for crit team for her "if hit, 2x skill act. next turn" ability? Have her w/ provoc. It's difficult to pack in skill acts. for crit team, and the only 1.36x act. is Christmas Rose (I don't like her design and all...), so Miss Detective is maybe okay...? Or better suggestions for crit team w/ skill act?

    I really want Dendrobium lately; and maybe pair her w/ Cactus who has 60% react and some crit rate too. So that leaves me with 2-3 members, who preferably all support with some sort of skill act.

    DMM ID: 838832909

  7. #7

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    Yeah sure let me think.
    I distinctivly remember seeing Crti girls with skill act somewhere..... now where was it....hmmm

    Ah but of course, the thread created for this very purpose ! Silly me how could I have possibly forgotten about it.
    Crit girls are the very first chart. Go on. Dont be shy *wink wink, nudge nudge*

    Knights Quarters - extensive character archetype chart

  8. #8
    Lol Myrdin, yes don't worry, I've been referencing your list for quite some time now xD

    Was just hoping to get some second opinions about crit teams seeing as I don't have much experience with them o_O

    DMM ID: 838832909

  9. #9

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    I just wanted to play a little with ya is all

    Sure, I have plenty of advice to share, (Ia m a crazy guy who runs 2 of them and is considering running all 4 teams as Crit teams )
    but first it would be good to see whom you have in your collection, which characters are you considering and which never (you mentioned Xmas Rose as "never").

    Also do you want to run a pure crit team or do you consider a mixed archetype ? Depending on that we can whim few combinations togather.

    As for Streptocarpus - I wouldnt recommend her. As a Crit girl she is very fragile, and her skill requires her to get hit, which is kinda counter productive to her role. As such I would stay away from her, unless you can get a Negate skill in there somewhere, in which case she would be very good.

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