- Flower Knight Tactica
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Lol Myrdin, yes don't worry, I've been referencing your list for quite some time now xD
Was just hoping to get some second opinions about crit teams seeing as I don't have much experience with them o_O
DMM ID: 838832909
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I just wanted to play a little with ya is all
Sure, I have plenty of advice to share, (Ia m a crazy guy who runs 2 of them and is considering running all 4 teams as Crit teams )
but first it would be good to see whom you have in your collection, which characters are you considering and which never (you mentioned Xmas Rose as "never").
Also do you want to run a pure crit team or do you consider a mixed archetype ? Depending on that we can whim few combinations togather.
As for Streptocarpus - I wouldnt recommend her. As a Crit girl she is very fragile, and her skill requires her to get hit, which is kinda counter productive to her role. As such I would stay away from her, unless you can get a Negate skill in there somewhere, in which case she would be very good.
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Streptocarpus + 1 turn negate is nice idea, but that would take a whole 2 team slots, and I don't think I want to dedicate so much just for 2x skill act. I want to focus on crit + react + skill act., something along those lines, with react being 1st priority, then packing as much crit act., and skill act. as possible. A rough draft...:
Dendrobium: 100% 1st turn react (albeit no crit or skill act. for team, but I feel like it's time I get her for her voice...) ; +25% ATK team
Cactus: That continuous 60% react, one of the best (if not THE best) in game of its kind ; +15% Crit Rate, +50% Crit Dmg., +22% ATK team
Rainbow Rose: 50% React, insane self crit. buffs, +28% ATK, 1.2x skill act
Ume (Maybe?): Crit Rate +30%, Crit Dmg +55%, ATK +22%, Skill Act. 1.2x
???
(FINE...) IF I really have to add Christmas Rose (her effects are quite nice, not her design IMO): +20% Crit act/Dmg., +35-55% ATK, +1.28-1.36x Skill Act
Counting only team boosts, this can achieve max. 75% crit rate, +140% Crit dmg., +150%-ish ATK, +1.76x skill act., if I did math right. Maybe okay for a draft team?
Other potentials:
T. Stewertia (christmas)
H. Peony
Anemone
Wheat
Pgymy Water Lily
...and more I'm sure I missed
Curious as to what you guys think...?
(p.s. really wish there was some kind of FKG dmg. calc., or simulator, that would be awesome)
DMM ID: 838832909
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So noes...tactica is dying...! Or maybe everyone is on summer vacation? If the latter is true, hope y'all are enjoying the sun!
So what do you guys think about the idea of the "crit based react team with as much skill act. packed in as possible" setup?
DMM ID: 838832909
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So busy. People going on holidays and the work is pilling up because of that. Sorri ghost I wanted to respond sooner but just couldnt.
Since tactica comments take a while to think over, prepare and write down I´ll take a good proper look and write my thoughts on it tomorrow. *thumsup*
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You guys are too intense LOL; I'd be happy with some general tips; I feel kinda bad when y'all write your full dive 200-page PhD essays to answer my tactica questions, I'm okay with simple answers; though I'm not complaining, but you really don't have to...hahaha!
And yeah, I've been quite busy as well this summer, so I can understand.
DMM ID: 838832909
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I'm not good enough in tactica but I don't see why it could be a bad idea as long as you keep Crit rate at max and as much Crit damages as possible.
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So I finally managed to catch up and catalog all the current Promotable girls. Good God this took a lot of time and effort.
I have updated the Promo Re-Act section, so you can take look at all the current Re-Act girls.
As for Ghosts combination of Re-act and Crit archetypes, these are the girls that fit the bill.
Native 6*
B. Cactus
B. Hare`s Tail
S. Tall Stewartia (Christmass)
M. Apple (Tanabata)
Promoted
5* M. Rainbow Rose
5* S. Statice
Apple and RR Crit buff only themselves.
As for the setup overall do you already have any Re-act Girls ?
Personally I wouldnt push for Team crit, rather go with Self crit buffing girls. Or alternatively I would completely skip them and instead focus on girls that buff against Bosses, or Buff Skill damage, while keeping maybe one or two of the Self buffing crit girls.
Anyway it depends on what you have and if you want to build around those girls, or if you want to go with a completely new, scratch build team.
There are some very good girls, and some I would rather steer clear off as they are not to good.
Last edited by Myrdin; 08-15-2018 at 05:06 AM.
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Tactica is dying. Let's use an Easter Cactus down on it!
Here is my current debuff+Kerria team prototype with the new promotion we got.
Halloween Peony
-20% ATK for 2 enemies
+20% ATK
+60% ATK after 2 turns
+30% CritRate
Snow Drop
-15% ATK
+30% ATK
+60% ATK after 2 turns
x1.2 skill rate
Promoted Dahlia
-15% ATK
+30% ATK
+30% ATK on bosses
x1.2 skill rate
Kerria
+48% ATK for 3
+48% DEf for 3
Damages based on HP
Evasion
Lavender Valentine
-15% ATK
+26% ATK
+15% Damages on bosses
x1.2 skill rate
At the end I got:
x1.6 skill rate. x1.8 would be better but that's already good I guess. Kerria reaches 60.8% of skill act with this.
+106 ATK for 2 girls and +154% for 3 girls, kerria included.
Up to +136% and 184% on boss fight with 15% more damages.
Kerria and 2 other girls can reach +304% ATK after turn 2 against a boss. I think it's a decent ATK buff.
As bonus I also have +30% Crit rate. Very nice anyway.
On the debuff side, I'm at -65% ATK on 2 pests and -45 on the last one (if there is 3 pests). Not the max but it's still decent I think.
What do you think about that team? Do you think Dahlia is a good member? Or should I look to another girl? (Aconite is not an option, even if she is THE option).
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Dahlia is okay. With so much damage buffs Kerria should be able to outheal the damage against most bosses. I think Halloween Peony is an issue. 30% Crit without Crit Damage is pretty meh, same with debuffing only 2 targets. And she has no Skill Act on top of it.
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