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  1. #1

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    With her in that team I can do over 2M damages. I guess she have her place more than any other girls.

    ID: 481766521 (DMM)
    Name: maotd
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    Good old memories
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  2. #2

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    Since you are going with full team crit with RR, Pygmy is the way to go imho.
    Wheat should easily pick up that lack of skill.
    I really wish I had her and I will someday, have bigger needs at present.

    It will be awhile before I get RR a RG and I am going for skill act and skill damage at 30% crit, so it will be Sensitive Plant for me.

    Onci Blue, Alstromeria(someday Wheat), Sensitive Plant, Water Lilly bride, RR(your next) is my plan
    Last edited by phob; 03-10-2019 at 03:42 PM.

  3. #3

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    Hard to pick one.
    Pigmy has less damage potential, but she's more consistent. While weakness multiplier is better that Pygmy's buff, 45% is still... well, 45%. That's a lot. And extra crit for everyone is always nice, since RR is not the only one dealing damage in this team.
    Fennel can really pump these numbers with 1.5 multiplier applied after crit damage, but on whaleship crystal/Nidhogg/other type-less bosses she pretty much becomes an overstatted 5*.


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  4. #4

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    You want Pigmy, and ideally someone who has higher then the usual 1.2 Skill act. to cover up for her.
    Honestly though, lacking just one skill act out of 5 is no that horrible if all the girls have Lvl 5 skill chances going for them.

  5. #5

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    I just bought the [+Crit DMG] ability and I've never really looked into promotion abilities, so I'm not sure who to give what.



    Regarding my team, should I give [+Crit DMG] to all my Knights and replace [+Atk on 1st turn]? (that's what they all have equipped atm). Kugaisou and Colchicum grant Crit DMG and Crit chance so I thought it'd be a good idea.
    DMM Flower Knight Girl | Name: Myers | ID: 152744586 [124/127]

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  6. #6

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    I think you should aim for the +weakness damages in priority. then, out your second Fennel in a full rainbow team and give them all that ability. You really whant it for your 1st team.

    But you can give it to your girls now ad until you got something better. For me the only 3 must have abilities are: Provocation for strong evade(+counter) girls, Healing Boost for girls with leech life skills and weakness damages for almost every remaning rainbows (especially if you can stack multiple weakness like you).
    For my 5* I mostly use +ATK turn 1. On hard map they will not stay more than that anyway. On easy maps, pests will be sweeped in 1 turn too.

    ID: 481766521 (DMM)
    Name: maotd
    DISCONUTS
    Good old memories
    10+1 roll in a nutshell

  7. #7

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    Quote Originally Posted by maotd View Post
    I think you should aim for the +weakness damages in priority. then, out your second Fennel in a full rainbow team and give them all that ability. You really whant it for your 1st team.

    But you can give it to your girls now ad until you got something better. For me the only 3 must have abilities are: Provocation for strong evade(+counter) girls, Healing Boost for girls with leech life skills and weakness damages for almost every remaning rainbows (especially if you can stack multiple weakness like you).
    For my 5* I mostly use +ATK turn 1. On hard map they will not stay more than that anyway. On easy maps, pests will be sweeped in 1 turn too.
    I won't be getting [+Weakness Damage] for a while because I haven't started whaleship yet. For now, I'll give [+Crit DMG] to the first two parties. Thanks!
    DMM Flower Knight Girl | Name: Myers | ID: 152744586 [124/127]

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