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  1. #1

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    Flower Knight Tactica

    As the name of this thread suggests, its main purpose is to offer a space where you can discuss your Flower Knight team, the girls abilities, what goes well with what, etc etc and keep it out of the Chit-chat thread, where the usefull info often gets lost in the other topics being discussed.
    So if you have a strategy or team setup in mind, and would like to see what other people think about it, to help you make the it as good as possible - This is the place !


    *********************************************

    So without a further ado let me start with my Evade team

    Myrdins 1st Elusive Counterpunch Briagde

    The idea of this team is two fold:
    1 - Every girl in the team must have the Evade ability (80% dodge on 1st turn, 50% after that)
    2 - Try to squeeze in as much Counter Attack on these girls as possible.


    Now as you can see prerequisite is that the girl in question must have both Evade AND Counter - which is pretty hard to achieve, and as you know there currently is not enough girls with this combination to build a full team with that.

    As such I will have to add additional points. Since I can now go with "Evade or Counter" on the rest of the girls who have only one, its necessary to decide. But since I already decided to go with Evade as my main team what am I myself looking for next ?

    3 - Has Evade and some beneficial ability - In this case - static Skill activation.

    Since there are many girls who have this ability after blooming, it is not so rare to find some with it.

    4 - The last ability can be whatever thats works.

    So with what I am left with is these girls:
    (I ran the whole list of Character, and these are all the girls who have Evade skill listed)

    Herbaceous Peony Slash Evade + Crit + Skill act
    Saffron Pierce Evade + Counter + party buffs *
    Summer Squash Blunt Evade + Skill act. + type weak
    Red Spider Lily Magic Evade + Skill act. + damage per enemy
    Ionocidium Pierce Evade + Skill act. + Reneact
    Kerria Slash Evade + Uber damage buff on self
    Royal Water Lily Slash Evade + Party Renact + Skill act
    Tree of a Thousand Stars (Serisa) Slash Evade + Skill Act
    Nightmaher Slash Evade + Counter + Skill. act *
    Purslane Slash Evade + Crit + Crit damage
    Freesia Magic Evade + Renact + skilla act *
    Lantana Festival Slash Evade + Buff panels
    Golden Lace Magic Evade + DamagexEnemies -debuff enemy dmg
    Azalea Magic Evade + Skill rate + Skill dmg

    The Girls with Evade and Counter are Safron and Nightmaher (who also has skill act, so she is the best possible choice).
    Now I have Nightmaher from the last ticket and need to decide on the last 4

    Saffron is a solid choice, and an auto include if you need ability combo I am looking for. But I have her on Nutaku and while I do like her, I am kinda iffy on getting her here as well. Still as far as team composition goes she is the next in line to get.

    For the rest of the girls it depends.

    I am thinking about
    Nightmaher, Freesia, Iono (gotta love the derpy ). Thats 3 different damage types. There is not many Blunt type girls with evade, so I might choose that one last, hoping we get more in the future, or just skip it completely, although as you all know I like to have one of each.
    Last edited by Myrdin; 12-28-2017 at 03:22 PM.

  2. #2

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    Quote Originally Posted by Myrdin View Post
    As the name of this thread suggests, its main purpose is to offer a space where you can discuss your Flower Knight team, the girls abilities, what goes well with what, etc etc and keep it out of the Chit-chat thread, where the usefull info often gets lost in the other topics being discussed.


    *********************************************

    So without a further ado let me start with my Evade team

    Myrdins 1st Elusive Counterpunch Briagde

    The idea of this team is two fold:
    1 - Every girl in the team must have the Evade ability (80% dodge on 1st turn, 50% after that)
    2 - Try to squeeze in as much Counter Attack on these girls as possible.


    Now as you can see prerequisite is that the girl in question must have both Evade AND Counter - which is pretty hard to achieve, and as you know there currently is not enough girls with this combination to build a full team with that.

    As such I will have to add additional points. Since I can now go with "Evade or Counter" on the rest of the girls who have only one, its necessary to decide. But since I already decided to go with Evade as my main team what am I myself looking for next ?

    3 - Has Evade and some beneficial ability - In this case - static Skill activation.

    Since there are many girls who have this ability after blooming, it is not so rare to find some with it.

    4 - The last ability can be whatever thats works.

    So with what I am left with is these girls

    Herbaceous Peony Slash Evade + Crit + Skill act
    Saffron Pierce Evade + Counter + party buffs *
    Summer Squash Blunt Evade + Skill act. + type weak
    Red Spider Lily Magic Evade + Skill act. + damage per enemy
    Ionocidium Pierce Evade + Skill act. + Reneact
    Kerria Slash Evade + Uber damage buff on self
    Royal Water Lily Slash Evade + Party Renact + Skill act
    Tree of a Thousand Stars (Serisa) Slash Evade + Skill Act
    Nightmaher Slash Evade + Counter + Skill. act *
    Purslane Slash Evade + Crit + Crit damage
    Freesia Magic Evade + Renact + skilla act *
    Lantana Festival Slash Evade + Buff panels
    Golden Lace Magic Evade + DamagexEnemies -debuff enemy dmg
    Azalea Magic Evade + Skill rate + Skill dmg

    The Girls with Evade and Counter are Safron and Nightmaher (who also has skill act, so she is the best possible choice).
    Now I have Nightmaher from the last ticket and need to decide on the last 4

    Saffron is a solid choice, and an auto include if you need ability combo I am looking for. But I have her on Nutaku and while I do like her, I am kinda iffy on getting her here as well. Still as far as team composition goes she is the next in line to get.

    For the rest of the girls it depends.

    I am thinking about
    Nightmaher, Freesia, Iono (gotta love the derpy ). Thats 3 different damage types. There is not many Blunt type girls with evade, so I might choose that one last, hoping we get more in the future, or just skip it completely, although as you all know I like to have one of each.
    Interesting. A lot of options.

    Personally i would go with:

    Nightmaher, Saffron, Iono, Freesia and Royal Water Lily (Normal Version)

    Royal Water Lily:

    She has no evade but she buffs defence, she has guts which helps her survivability and she has the x2 Skill Multiplier.

    If i remember correctly the toughest enemies do aoe damage at least once per turn (can someone confirm this?) which means her Skill Mulitipler would come in handy for every turn after turn on.

    Nightmaher, Freesia and Iono buff Skill Act x1.6 and that multiplied with Water Lilys x2 Buff means every girl has a Skill Activation Chance of 76,8 % assuming all girls have Skill Level 1. That makes your Team good in Attack phase and Enemy phase.

    Additionally Freesia and Iono have a chance to act again which means even more damage.

    And you like Royal Water Lily anyway so i thought why not suggest her
    Last edited by Wutan; 12-28-2017 at 08:32 AM.

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  3. #3

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    yeah there are some choices I have auto-excluded due to them just not being interesting for my team or plainly bad.

    Lantana - just bad, boosting panels are crap.
    Azalea, Golden Lace, Purslane and Herbecus Peony all have secondary skills that dont really fit in with my team.

    I DO like your Idea with the Yandere girl. I LOVE her VA, though she herself - as I have stated many times before, if this crazy girl came after me I would plant a bullet between her eyes, not wanna risk getting axe murdered just because she is jealous for no reason
    On a more serious note though, her ability is pretty good, and would allow the team to put out more damage than expected, especially with Iono and Freesia having the ability to go again in the same turn.

    I have not considered her before, because I already had the Slash type slot filled with Nightmare, and have been thinking in terms of Kerria as the Finisher, but I think Kerria would work well as a non-crit nuker in a Crit team. Yes she has evade, but instead of big damage in Evade team, she would do insane damage in crit team.
    So yeah, the last spot depends.. Also keep in mind that Tree of 1K whatever ... horrible, long name - does not have yet her Bloomed form. Which I find perplexing, maybe she is not popular enough so she is in the back seat with some of the other less popular 6* ? who knows.

    Yeah
    Nightmaher, Freesia, Iono, Royal Yandere, X - being any non slash girl
    Slash, Magic, Pierce, Slash
    Since there is no super good Evade Blunt type girl (only Blunt Evade 6* is Pumpkin and I dont like her Unit type bonus damage thing), the last girl could be of any type until some good evade Blunt is released.

  4. #4

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    Our madness Yandere girl has x2 skill activation, but like your detective girl, she needed to be attacked for the skill to kicked in. So unless we face boss with multi attack, this skill will most likely just there since Saffron or Nightmaher need provoction to reach their maximum potential. So normal attack won't hit Royal Water Lily at all.

    My choice for dodge ball team would be
    Saffron, Nightmaher, Iono, Perslane, and Easter Cactus

    The first two are obvious with best skill combination.

    Iono because skill boost, double act, and most important... her SD is cute.
    Perslane because dodge and heal, allowed for long drawn out battle.
    Easter Cactus doesn't have dodge, but she got resurrection with 50% heal for 3 members once she got knocked out. Very valuable in broken map IMO.

    Note that I prefer defensive play style. So my set up is more of a 'test of endurance' more than 'crush them all' (Crit team however, would aim for damage purely)

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  5. #5

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    Quote Originally Posted by game2534 View Post
    Our madness Yandere girl has x2 skill activation, but like your detective girl, she needed to be attacked for the skill to kicked in. So unless we face boss with multi attack, this skill will most likely just there since Saffron or Nightmaher need provoction to reach their maximum potential. So normal attack won't hit Royal Water Lily at all.

    My choice for dodge ball team would be
    Saffron, Nightmaher, Iono, Perslane, and Easter Cactus

    The first two are obvious with best skill combination.

    Iono because skill boost, double act, and most important... her SD is cute.
    Perslane because dodge and heal, allowed for long drawn out battle.
    Easter Cactus doesn't have dodge, but she got resurrection with 50% heal for 3 members once she got knocked out. Very valuable in broken map IMO.

    Note that I prefer defensive play style. So my set up is more of a 'test of endurance' more than 'crush them all' (Crit team however, would aim for damage purely)
    Good that you already tackled some of the harder maps out there.

    Well since there aren't that much multi attackers as i thought Myrdin should scratch my idea. Sry bro

    Like you said best girl would be: x2 Skill Act for the whole group after being attacked, Dodge, Counter and Self Heal attack^^

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  6. #6

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    oh... this thread... super long... talking like myself didn't start any long thread hahahaha.

  7. #7

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    Interesting take on it, but I have one problem with Perslane - Her setup is more tuned towards Crit. teams, since she boost Crit damage as well as chance, and while yes she can dodge, and heal - her Healing has only 30% to activate.

    Now I got Soap chan who has Self heal 30% and I must say it ticks pretty often, and heals her up for about 5430 hp or soo, and thats pretty good, so yeah Perslane has this effect for the whole team which seems pretty good, especially in combination with Phoenix chans resurect.
    But I must say I am not a big fan of her. She is a one trick pony, and the rest of her skills is mediocre at best (understandably so, since her Revive is very powerful).

    Now This strategy would be amazing with a pure Counter Team, or Full Counter/Evade team. But since only Saffron and Nightmaher have Counter and Evade, I find it a bit lacking, as you do not have any real means of damage, and since you are not countering with majority of your team the enemy will not kill itself on you so easily. Thus the healing becomes a bit piontless. Again it would be great in full Counter team, but we dont have that option.
    with Iono and Freesia, you get 40% to do a second attack, and that second attacks also applies all Skill Activation modifiers.
    I have seen my Protea carry my team so many times due to her taking double turns every now and then.
    And its a bigger chance than the 30% AoE heal.

    Granted I am the type of player who tends to build up his forces and then strike in one decimating assault, not purely rushing, nor purely turtling either.

    I was thinking maybe Red Spider Lily might be Good, her skill buffing the squad by number of enemies - I am not sure though if this buff is applied BEFORE the attacks, or AFTER, and also if its only 1turn effect.
    If its BEFORE and lasts the whole combat, we are looking at 35% extra damage on top of everything else the team has going on, compensating a lot for the weak offensive of this team due to its defensive nature. And if it lasts until the end of the combat even better.
    Granted its weaker against 2 enemies (and you very seldom face just a single MAP BOSS with no adds in place).

    Nightmaher, Freesia, Iono, Red Spider Lily, Saffron ?
    might be interesting...

    Something to think about would be
    Nightmaher, Iono, Freesia, Saffron, Yandere

    Not sure how combination of Saffron with Taunt and Yandere chan would work out. AoE would still hit all thus giving you the buffs.
    In this case I can see Perslane taking place instead of Iono, or Freesia (3 slash 2 pierce is a no no though). Uff yeah it seems weird but would be rather tought to crack and pretty painful due to all the Counters and 2x act buffs after being hit.

    Twillight - thats because its a discussion thread for tactics, and tactics always take lot of space

  8. #8

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    Quote Originally Posted by Myrdin View Post
    Interesting take on it, but I have one problem with Perslane - Her setup is more tuned towards Crit. teams, since she boost Crit damage as well as chance, and while yes she can dodge, and heal - her Healing has only 30% to activate.

    Now I got Soap chan who has Self heal 30% and I must say it ticks pretty often, and heals her up for about 5430 hp or soo, and thats pretty good, so yeah Perslane has this effect for the whole team which seems pretty good, especially in combination with Phoenix chans resurect.
    But I must say I am not a big fan of her. She is a one trick pony, and the rest of her skills is mediocre at best (understandably so, since her Revive is very powerful).

    Now This strategy would be amazing with a pure Counter Team, or Full Counter/Evade team. But since only Saffron and Nightmaher have Counter and Evade, I find it a bit lacking, as you do not have any real means of damage, and since you are not countering with majority of your team the enemy will not kill itself on you so easily. Thus the healing becomes a bit piontless. Again it would be great in full Counter team, but we dont have that option.
    with Iono and Freesia, you get 40% to do a second attack, and that second attacks also applies all Skill Activation modifiers.
    I have seen my Protea carry my team so many times due to her taking double turns every now and then.
    And its a bigger chance than the 30% AoE heal.

    Granted I am the type of player who tends to build up his forces and then strike in one decimating assault, not purely rushing, nor purely turtling either.

    I was thinking maybe Red Spider Lily might be Good, her skill buffing the squad by number of enemies - I am not sure though if this buff is applied BEFORE the attacks, or AFTER, and also if its only 1turn effect.
    If its BEFORE and lasts the whole combat, we are looking at 35% extra damage on top of everything else the team has going on, compensating a lot for the weak offensive of this team due to its defensive nature. And if it lasts until the end of the combat even better.
    Granted its weaker against 2 enemies (and you very seldom face just a single MAP BOSS with no adds in place).

    Nightmaher, Freesia, Iono, Red Spider Lily, Saffron ?
    might be interesting...

    Something to think about would be
    Nightmaher, Iono, Freesia, Saffron, Yandere

    Not sure how combination of Saffron with Taunt and Yandere chan would work out. AoE would still hit all thus giving you the buffs.
    In this case I can see Perslane taking place instead of Iono, or Freesia (3 slash 2 pierce is a no no though). Uff yeah it seems weird but would be rather tought to crack and pretty painful due to all the Counters and 2x act buffs after being hit.

    Twillight - thats because its a discussion thread for tactics, and tactics always take lot of space
    I have Red Spider Lily. Let me test it real quick. There are so many buffs in rainbow teams so they are tough to track

    Edit: The Buff is applied before the combat begins. And the buff stays until combat is over.
    Last edited by Wutan; 12-28-2017 at 09:51 AM.

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  9. #9

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    Wow, there are so many revamped around the corner. Even my waifu got double act rate up to 50% So tempting yet I already put skill/dressbloom on her... What to do...

    @maotd Your team around Springstar Flower is good with high crit chance and fair survivability from Halloween Peony debuff, but careful with low skill activation chance. Kerria is op because her skill. If she can't use it (almost) every turn, it kinda moot her awesomeness. 3 of them don't have skill act boost, and 1.4x from 2 girls might be too low.

    Blood Iris is kind of a mix like Anenome. If only she has single target then she is the one to go for IMO. She is torn between her hybrid stat, skill, and abilities set. Not really offense or defense oriented so no solid role for her. Is she attacker or supporter? 7500 atk for rainbow is slightly low too. (Not as abyssmal as Anemone's 6900 though, but her skill are more than make up for it with 5.4+0.5x vs Blood Iris 3x) So which team you gonna bulid arond her? Defensive counter or pure offense with Blood Iris as semi-tanker?

    Edit: Waifu come to challenge! With her buffed rate of double act, I will add info for your opinions again.

    For whatever the reason is, every girls that this artist draws always get quite a big cut of cake called awesome. Saffron is not an exception. One version of her is the best tanker in the game, another is the powerful boss killer, if not quite a selfish version.
    PRO: High atk once growth with 7800atk
    50% double up rate with boss killer skill
    Dodge, nuff said with provocation combo once growth
    MY WAIFU! Frankly this might outweight any con I gonna list
    CON: Her abilities set is vanilla with nothing super dupe except 50% double act, the same con as Protea but with 10% lower chance
    Completely boss killer without ability to sweep
    Low atk boost compare to the two and sacrifice some damage boost to party with dodge instead
    Already spent 2 dressblooms and 4 skillblooms on her, so it all gonna waste once growth in exchange of shards discounted
    Last edited by game2534; 05-01-2018 at 10:51 PM.

  10. #10

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    I`ll chime in a little bit as far as the 60% chance to strike again goes.

    I have the non promoted Protea and she has just 40% and that already made a difference bunch of times. To get 60% - you gonna feel it. Thats for sure.
    I think evolved Iono has what... 40 ? ... wait it seems she got buffed in this update, although I am not sure what type of buff it is.
    Anyway Promoted Protea has higher chance than an original 6* and by a lot, so she will make the difference.

    Personally I think they are overdoing the promotion a bit too much. Bunch of the promo girls are better than native 6* and at that point the incentive to get an actual 6* drops massively. If they were buffed to pseudo Rainbow, or a proper but weaker rainbow I wouldnt mind this as much, but more often than not, they outscale the original 6*, sometimes by a lot.

    Wutan - gratz on the pull you lucky mofu you ! This time the girls in the gacha are n1.
    I really like the art style of the new Magic Pickerel Weed 5*. The hammer chan is pretty decent to, and I really like the copy > paste > recollored event girl. 6* seems cute enough, though my personal favorite this time is Pickerel Weed.
    Maybe I`ll try one big pull to see if I can get her.

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