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    Knights Quarters - extensive character listings

    Welcome to the

    Knights Quarters

    The intention for this thread is to serve as a complimentary to Wikipedia and FKG Tactica. What you will find here is an extensive and simple listing meant to help you navigate through the FKG characters and their types, skills and abilities during team building.
    Instead of running amok with ctrl+f on the wiki and having to constantly jump from screen to screen, this threads main function is to simplify all of that and keep it all in one place.

    Only Rainbow tier girls will be listed. The listing will be split in between Native 6* and Promoted (Rarity Grown) 6*.

    The following Archtypes lists will be viable:

    Critical, Boss Killers, Debuff, Evasion, Counter, Solar Blast, Defense-Guts, Skill Damage

    Its possible more will be added in the future depending on new mechanics and their prevalence being added to the game.
    A skill only one or two characters have doesn't count as an archetype and as such does not warrant a separate listing


    Each of these will have a list of girls who belong to the archetype. If its a skill that has variable %, those percentage will be also listed.
    Each listing will be composed of 4 parts:

    *Character type: Slash (S.), Blunt (B.), Pierce (P.), Magic (M.)
    *Name of the character: Same as on wiki for quality of life
    *Passive abilities: all abilities listed in a simple order > damage buffs, defense buffs, skill rate, the rest depending on relevance to the listing.
    The prominent skill that serves as a reason for the character to be listed in one or the other particular chart will be highlighted
    *Active skill: Type of attack and damage multiplier.
    Type of attack can be either Single enemy unit, 2 (two) enemy units and AoE (all enemy units).
    X# represents the multiplier itself


    Example:
    Debuff listing:
    B. Cherry Dmg, Debuff dmg -20%, Boss Fight, Boss 2x3.8

    Boss Killer listing:
    B. Cherry Dmg, Debuff dmg, Boss fight 3# 40%, Boss 3# 18% 2x3.8

    As you can see the numbers % are added only to the skill that is relevant to the listing.
    In the first case the Debuff affects all enemies, thus only the debuff % is written.
    In the second example shown the Boss / Boss Fight buff applies only to limited number of allies. This is denoted by 3# which is the number of allies affected.
    There are also effects that apply only to the girl in question. Those buffs will be labeled as "name of the buff" + "Self"

    This way you can quickly and simply navigate to the numbers you are looking for.

    *It is possible though as the thread will be updated that I might eventually add all the numbers, and just highlight those that are relevant so changes and quality of life updates may happen.

    Shortcuts legend:
    *Some of the shortcuts I use are self explanatory, but some might be a bit tricky to understand. Here is a short summary.


    1st - This ability works only on the First turn
    Self - This ability affects only the character itself not the allies
    Dmg - Damage buff
    Dmg per # - Buff damage depending on # of enemies
    Dmg per spd - Buff damage depending on team Speed
    Dmg end turn - Buff damage at the end of the turn
    Dmg per HP - Buff damage per HP multiplied.
    Dmg per Skill - Buff damage per friendly skill activation. Friti only
    Boss - Damage buff against the Boss only
    Boss Fight - Damage buff against the whole fight where a boss is present
    Skill act - Skill rate buff to Skill activation
    Skill dmg - buff to activated Skills damage
    Crit - Critical hit chance
    Crit dmg - Critical hit damage
    Def - buff to Defense. Usually combined with Guts
    Guts - chance to survive an enemy attack with 1 HP. Usually combined with Def.
    Weak X - Allows to hit Weakness of the specific type of enemy
    Evade - Chance to evade enemy attack
    Counter - Counter attack
    SCounter - Super Counter attack
    Debuff xxx - Debuff enemies. Can either reduce DMG, Skill act of, or cause enemies to Miss.
    Negate - Negates 1 enemy attack
    Heal Self - chance to heal % of HP
    Resurrect - Only Easter Cactus - Resurrects KO allies
    Re-Act - Chance to act again each turn
    Pursuit - Cause extra damage after all units attacked
    Panels / Nodes - changes some of the map panels into special type that heals/buffs
    LG - Light Gauge
    SolarB - Solar Blast



    Please keep in mind that the thread is being updated Irregularly, but it is being updated still.




    Please Read

    *I will be adding one new comment for each new listing to keep them separated and easy to edit. As such please do not post other comments into this thread to keep it clean and easy to navigate through, but feel free to discuss anything - not just content wise, but also errors, updates, or things I have missed in the Chit-Chat thread so I can fix it.

    I cant always keep up with all the updates. Especially ones that are done to older characters.
    If you are someone who has a list of regular updates that happen to characters after each patch, PLEASE do share it with me so I can keep all the abilities and the numbers up to date, as it is impossible for me to run down each character on the Wiki over and over again after every patch trying to fish out all the changes some of which can be minuscule shifts of numbers.


    With the basics covered, below are the listings themselves.
    Last edited by Myrdin; 04-04-2019 at 05:53 AM.

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