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  1. #1
    Unregistered Guest
    Quote Originally Posted by Keyen View Post
    If the pace stays the same chap 2 onward, we will finish the current content in 10-15 days. Is it really "WAY TOO LONG" for you? :/
    I said high not long, there is a difference, especially when this is only the second area.

    I'm referring to the relation of stamina regeneration to consumption ratio.

    Also, I doubt it will keep the same pace but instead decrease. I expect far larger sinks in the future.

    There is a concept called difficulty flow in Game Design. A good game makes it a nice gentle upwards curve, matching risk and reward.

    For the most part OI handles stamina well, far better than this does.

    Plus I doubt many appreciate going two frames and then having to wait 2-3 hours to go another two when all that happened was really a perspective switch.

  2. #2

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    I don't really understand what was the alternative, actually. Finishing the game in 2 days because the stamina cost were at 3 or 4?
    Playing the game only once a day/once every other day because the stamina max was large enough?

  3. #3
    Unregistered Guest
    Quote Originally Posted by Keyen View Post
    I don't really understand what was the alternative, actually. Finishing the game in 2 days because the stamina cost were at 3 or 4?
    Playing the game only once a day/once every other day because the stamina max was large enough?
    I'd have to have access to a few things to answer that accurately.

    If the map is any indication, they don't have a ton of content.

    There are quite a few frames that don't have stamina costs at all.

    My thought is that Kinkoid (devs) partnered with nutaku to try to raise funds. Hence, the slow pace to frustrate people into buying stuff. The problem is that's a really dangerous double edge sword. It is more likely to cause people to quit.

    I read on their site (devs) that is suppose to be a 30 hr experience. Which I can only assume is wait time.

    As someone was already pointed out, this is like day 5 of play, pretty much the entire day.

  4. #4
    Unregistered Guest

    Devs Are French Dudes

    Quote Originally Posted by Unregistered View Post
    I said high not long, there is a difference, especially when this is only the second area.

    I'm referring to the relation of stamina regeneration to consumption ratio.

    Also, I doubt it will keep the same pace but instead decrease. I expect far larger sinks in the future.

    There is a concept called difficulty flow in Game Design. A good game makes it a nice gentle upwards curve, matching risk and reward.

    For the most part OI handles stamina well, far better than this does.

    Plus I doubt many appreciate going two frames and then having to wait 2-3 hours to go another two when all that happened was really a perspective switch.
    The Dev and ALl the Team Of the Game Are Actualy French You can find tham on their website link provided somewhere in here and thy all so have a Patron account

  5. #5

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    Damn it... I though the market did a reset each 12H... How wrong I was... So much time lost

  6. #6
    So far account #2 is getting much luckier with the dark lord. Only one day in and already getting nothing but rares and have arcana. Only pulling exp items on the main account though, what a joke.

  7. #7
    Unregistered Guest
    Quote Originally Posted by Keyen View Post
    Damn it... I though the market did a reset each 12H... How wrong I was... So much time lost
    It does, but you have to buy something for it to replace the items. Otherwise the items will stay the same.

    - - - Updated - - -

    Quote Originally Posted by Profile4 View Post
    So far account #2 is getting much luckier with the dark lord. Only one day in and already getting nothing but rares and have arcana. Only pulling exp items on the main account though, what a joke.
    Too much effort has been put into this one to even consider a second...it would make me cry

    I'm starting to really like the ridiculous amount of battles idea to get girls, provided previous battles counted.

    -JNF

  8. #8
    finally completed investigation.

    Be attention last used Papper wil be the end. You will receive 150 xp when used last papper shaper.

  9. #9

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    Quote Originally Posted by Unregistered View Post
    It does, but you have to buy something for it to replace the items. Otherwise the items will stay the same.
    No. The next batch of items starts its timer not when the previous one finishes, but when you open the market the next time afterward. This mean if the timer finishes at 3 AM and you open it at 10 AM, the next batch of items arrives at 10 PM. And so you lost 7 hours.

  10. #10

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    Quote Originally Posted by Keyen View Post
    Damn it... I though the market did a reset each 12H... How wrong I was... So much time lost
    Nah bro xD its every 12 hours you check in the market

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