Results 1 to 10 of 300

Threaded View

  1. #11

    Join Date
    Dec 2016
    Location
    East EU
    Posts
    565
    Credits
    390
    I already did a bit of testing myself. When you start the game you can first upgrade stats now at level 3 and you get 45 upgrades. Then levels 4 to 9 add 15 more upgrades each.

    Level 10 adds 25 upgrades, level 11 adds 30, level 12 adds 40.

    When my testing alt account was still only 11 and my main account still level 40 - last upgrade at level 11 costed 383 while last one at 40 costed 3243. This gave me a difference of 2860 worth of 1430 upgrades done (with 2 cost raise each). With 29 levels in-between thats like 49.31 upgrades per level added.

    Then I hit level 41 on main account which added 50 more upgrades, my previous concepts died, new concept of a more or less steady raise was created. But that one instantly died too when I hit level 12 on alt account and got 40 more upgrades on it. This created new idea - that there is probably or 40 more upgrades at level 13 and from level 14 to probably cap of 400 we will get 50 upgrades per level, or if 13 gives 45, then 14 is too 45 and then the static 50 goes from 15 onward.

    I am close to getting to level 13 on that alt account (and actually 42 on main), if I get 40 or 45 more upgrades on it then my theory will be true. If its any number below 50 it would still be probably easily to calculate, any number above 50 would make no sense.

    Also first upgrade costs 5 (vs old 10) and from it till upgrades at level 41 it a static 2 increase per upgrade, or at least its 2 from start of the game to level 12 and on level 40 to 41 XD

    EDIT:

    Also you get quest energy regenerated to full on leveling up till level 10, aka hitting level 10 and above doesn't refill quest energy.
    Last edited by Eversor86; 08-25-2017 at 12:17 AM.

Posting Permissions

  • You may post new threads
  • You may post replies
  • You may not post attachments
  • You may not edit your posts
  •