Would be nice indeed, but that will never happen.

For me most PvP affection drops are common, but I never actually get the 3 points one, only 7 to 25 ones. Sometimes thou rarely I get the uncommon green ones. Never got epic/legendary so or their drop chance is abysmally small or they don't drop at all.

Still with just common ones dropping cash value is averaging around 6.5k which is around double of average actual cash drops, so since they added affection items into PvP drops the average cash per fight gone up. But it also makes upgrading affection slightly faster.

If they added market rules to PvP drops, and anyone with 41+ girls would only get epic/legendary affection items, then PvP average per fight cash value would sky-rocketed. If wiki is right then average affection per epic/legendary is close to 700 affection points, that is over 290k cash value.

Not to mention that you could actually sell those back for 1/6 their price. Affection drops are 25% chance, meaning that you could average those numbers down and get around 75k cash per fight value if you use affection items, and around 15k if you sold them for cash. This would make PvP far more valuable in cash than fighting trolls, to the point people would actually do PvP till they max affection/stat upgrades/etc, and then go back to trolls to get girls, especially that the no-drop-prevention system seems to not care if you spend energy on trolls.

So in short they will never make this happen, cause it would fuck up affection, cash systems to much.

Personally how systems works now are fine for upgrading to 3 stars. But upgrading to 4/5 will be a pain. Its manageable now, but after next few 4/5 girls added it would start costing so much, you would be never able to finish them. At least as long as cash gains wont go up high enough for higher level players or if they wont cap costs on 4/5 stars or affection in general, or re-value 4/5 affection upgrades overall.