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  1. #1321

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    Quote Originally Posted by Shieun View Post
    Thanks, good to know this.

    As for team building, do I start with building the team around the SR/SSRs I have, or do I build them by skills and try to limit the elements to (ideally) 1?

    Also, how many atk + def down you need in a team? Do you need a team that can stack both debuff (+ and ++)? Then in addition to that, I imagine you will need some source of Blind/dizzy (or both)?
    It's definitely a good way to start off though composition and utility are the biggest priorities. Your soul can help fill in gaps of missing roles and debuffs and some himes, if you managed to get them, are recommend to use regardless of your main element like say Sol or Amaterasu as they bring in a lot of supportive utilities which also opens up more options for your soul choices.

    Buffs/debuffs are split into 4 categories we call frames: A, B , C and D. The game itself doesn't list which skill falls under what frame but you can generally guess which frame by the way it's inflicted. Like A-frames are often applied with an attack skill while B-frames are commonly straight up debuffs only skill. C-frame are unique skills and D-frame is eidolon activated. You can stack 1 of each on a target for 4 of the same debuffs/buffs which I believe caps at 50%. Some buffs can only have one active at a time like regenerate. If you try to use 2 same frame atk down debuffs, the stronger one will overwrite the weaker one. You generally want at least 2~3 atk down debuffs for the harder content like Advent Ragnarok, I think 2 will usually suffice if you're lacking the skills but aiming for that cap is always good. C frame atk down debuffs are fairly rare so don't be worried about not having all frames.

    Dizzy and blind are optional and dependent on what boss you're fighting. Some bosses don't use regular attacks making blind useless on those kinds and dizzy can work against you and mess your timing, which it has plenty of times for me when trying to mitigate overdrive damage with a defensive buff that only last 1 turn only to have the boss stunned from dizzy and have my buff completely wasted. Of course they're generally more helpful than not.
    Last edited by Aidoru; 07-20-2017 at 09:35 PM.


  2. #1322

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    When forming a team, a general priority for a balanced team is as follows (should be mostly same-element):
    Healing (up to 500 HP/round) > Debuffs (mainly ATK and DEF DWN, get these as close to the -50% cap as possible) > Spike Damage and active abilities (sufficient to reduce the Rage Bar from full to 0 in one turn, or otherwise greatly mitigate or avoid Rage Overdrives)

    A balanced team like this that meets all three criteria should be capable of completing most content.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  3. #1323

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    out of 4 tickets - I lost track of how many I spent - I went thru my files

    appears to be #14 lol if that's true

    pulled a Kamihime, Scotch
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


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  4. #1324

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    Looks like we're getting a 4 day break from event. Meh. Really need a new eidolon to use my sr enhance mats on. Can't roll gem gacha in large amounts.

  5. #1325

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    Really? just after the union event, 4 days later they're gonna pop up another event? Wish they gave some leeway of around a week to play a normal run... *sigh*

  6. #1326

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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    i wonder why it's 4 days break though, i wished it to start sooner as i'll be at home for the following 3 days, and when the event start? when i have to go back to work :/
    oh well...can't be helped, i'll just do sp quest and raid boss on monday for weekly missions -_-
    ID:201799
    my main eidolon [last update July 13th]

  7. #1327
    Quote Originally Posted by Aidoru View Post
    Buffs/debuffs are split into 4 categories we call frames: A, B , C and D. The game itself doesn't list which skill falls under what frame but you can generally guess which frame by the way it's inflicted. Like A-frames are often applied with an attack skill while B-frames are commonly straight up debuffs only skill. C-frame are unique skills and D-frame is eidolon activated.
    This kinda make sense then... been trying to figure why Amaterasu's debuff doesnt stack with Belphegor's while it stacks with Oberon's

    Where can I find information relating to the frames? Preferably english source... I tried walking through the jp wiki with google translate to get information, but I find it very hard.

    Quote Originally Posted by sanahtlig
    Healing (up to 500 HP/round) > Debuffs (mainly ATK and DEF DWN, get these as close to the -50% cap as possible) > Spike Damage and active abilities (sufficient to reduce the Rage Bar from full to 0 in one turn, or otherwise greatly mitigate or avoid Rage Overdrives)
    Uhh... What combination of himes have the ability to get rage bar from full to 0 in one turn? I'd like to get more understanding in this mechanic. I've noticed some himes/souls (e.g. Acala/Siegfried) have this mechanic where they deal huge damage when enemy is raging. What other skills can combo to reduce the rage gauge quicker?

    As for damage mitigation, aside from blind/dizzy, defense buff and defense type hime/souls skills, what else are the source of reliable damage mitigation?

  8. #1328

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    finally some break from da events, gonna lvl my water himes... still have like 120 SR eido upgrades nowhere to spend

  9. #1329
    anon Guest
    Still salty there was no lilim superbia to capture in this event.

  10. #1330

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    finally a break, wished it was longer like a week or at least the event starts on the weekends instead of the week day
    Nutaku: July 2016 | Flower Knight Girl: 835228859 | DMM: 646263953 飢えたハンター


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    Dropped Harem Heroes. Staff deleted my nice reason for not spending $.

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