Originally Posted by
MagicSpice
the way i see it, average is pretty much someone's total power rating... other than that, there's far too many influences this game has to try and make a "standard for the average player"
between weapons and skill levels, whatever the gachas throw at you (free or paying), and when you started (cause that effectively locks you out of some powerful stuff), this game is far too random to try and set a "base line for an amount of power".
best we can really do is pretty much put out there what's the best stuff to look for at the time, but there's no true defining answer when it comes down to it... someone could possibly find a way to tank so hard, you barely lose HP, while others can nuke stuff to high hell in a turn.
this game pretty much boils down to "here's some random shit, make of it what you will"
wanna avoid the random factor as much as possible? get as much of the guaranteed stuff as you can. other than that, RNG can make you it's bitch when it wants to. case in point is how i STILL can't get a damn assault drop from the raids after over half a year, yet i pulled SSR left and right (a bunch of times for free).
i just don't have full potential yet... i never took the time to get any relic weapon yet (gonna change with the light ones here now), didn't run AQ too much, and my grids are at half the strength a lot of the frequent forumers are on here (yet i might have around the same potential assault caps)