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  1. #7621

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    Quote Originally Posted by MagicSpice View Post
    snip on assault
    That would be what we call filler grids.

    And typically, you wouldn't hit the point of 130% assault without at least getting some degree of defender from duals, the time frame it takes get there is usually a couple of events worth. And some hime weapons you might have collected during the process. Having to actually run pure defender on your grid is a heavily last resort option.

    ascension
    Values are one thing I haven't checked, as are the actual effects of the ascension accessory itself, that was my bad.

    I suppose this is speaking from a tier whore standpoint, but accessories wise DATA, afflict and atk are still pretty much the king effects.

    Quote Originally Posted by Gludateton
    snip
    Oh right. Misphrased on my part that.

    Heal accessory does add to the ascension frame with the same cap of 200%, so technically what you just mentioned can be applied using weapon skills as well.

    Do I take back that ascension is a trash acc stat? Well... partially. I'd still love DATA etc over it. But drop it on Sol or something and they'd still make it work somewhat at least.


  2. #7622
    Quote Originally Posted by Cobblemaniac View Post
    And typically, you wouldn't hit the point of 130% assault without at least getting some degree of defender from duals, the time frame it takes get there is usually a couple of events worth. And some hime weapons you might have collected during the process. Having to actually run pure defender on your grid is a heavily last resort option.
    Well, water, wind and thunder didn't get any dual defender in the last 6 months (water get 1 next event tho), water and thunder both can reach 130% assault with event SSR (in the last 6 months) and Wind didn't get any dual defender until Garuda. That like half of 6 element can reach 130% assault without an getting a dual defender recently.
    Last edited by nut; 12-25-2018 at 07:23 AM.

  3. #7623
    My main point was that heal acc are useful when you can't hit heal cap (which is rare as hell). Aside from that ? Well, they are passable for healers (rolling 3 top tier enhancements on acc is not that easy).

    Edit: Seems I messed up calculations in post earlier (took 34% raised cap from UE staff, while it's 37%). Post updated.
    Last edited by Gludateton; 12-25-2018 at 07:53 AM.

  4. #7624

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    Quote Originally Posted by nut View Post
    Well, water, wind and thunder didn't get any dual defender in the last 6 months (water get 1 next event tho), water and thunder both can reach 130% assault with event SSR (in the last 6 months) and Wind didn't get any dual defender until Garuda. That like half of 6 element can reach 130% assault without an getting a dual defender recently.
    Such is the pain of f2p.

    This is where you'd cover your butt with hime weapons that you might have gotten from rerolling or while farming. Any one those starting from Snow Raphy's release will have duals, and typically a lot of them have defender.

    When you still don't have those after getting/ nearly getting your assault done is when you consider running pure defender... if you're actually struggling with HP.

  5. #7625
    Quote Originally Posted by Cobblemaniac View Post
    Such is the pain of f2p.

    This is where you'd cover your butt with hime weapons that you might have gotten from rerolling or while farming. Any one those starting from Snow Raphy's release will have duals, and typically a lot of them have defender.

    When you still don't have those after getting/ nearly getting your assault done is when you consider running pure defender... if you're actually struggling with HP.
    yeah, I have to run wind defender sword since my rerolling account only came with Hraes, and the other hime with defender is dark and fire, and with that my wind team damage is the same or even lower than some other element without 100% but it make me able to clear all thunder content. Heck, wind didn't even get a large assault.

  6. #7626
    Quote Originally Posted by Unregistered View Post
    So I've always been rolling a light team since I've generally not had the best luck when it comes to drops. I've been rolling with Mordred - Michael - Shamash - Uranus - Artemis (sr).

    The light kamihime's I currently have are

    SR - [lightspeed] Hermod, Sati, Demeter and Durga
    R - Dike, Urania, Inanna, Kamadeva, [guardian of light] Perun and Aurora.

    Reserves I'm planning on using Satri and Demeter, I've used this comp quite some time in raids and union events and can still get the job done. I'd like some personal inputs on the current team setup and if anything should be changed?

    Sadly I had no luck for Xmas Satan again which would of been nice, even more so for the [SSR] Artemis that came out earlier this year.
    Sati has light resistance down which is very useful (it reduces defense and light resistance). I’d consider putting her in the main line up instead of Uranus. I have both Uranus and Hermod in my backup. They are fast but they don’t hit especially hard and don’t have required debuffs. I assume you’re running Sniper Shot in your Ex. If you aren’t consider working to D’Artagnan first then Herc. Light needs Sniper Shot.

    Dejnov

  7. #7627

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    Quote Originally Posted by nut View Post
    It can still be good on some hime that rely on self healing.
    Or for hime that AoE heal like Sol, who I put that on.

    It's essentially extra Ascension, or removes the need for it if you're lucky (cause it may be possible to roll more than 1 heal boost on the same accessory).

    Sol doesn't do much in offense anyway, so I'd rather put HP, Def, and heal on her, which I more or less did.


    Quote Originally Posted by nut View Post
    yeah, I have to run wind defender sword since my rerolling account only came with Hraes, and the other hime with defender is dark and fire, and with that my wind team damage is the same or even lower than some other element without 100% but it make me able to clear all thunder content. Heck, wind didn't even get a large assault.
    if i don't have assault in my fire or thunder grids, then they're just screwed....

    Kyuki was a great example as to why you need defender, cause if you can't bombard her with damage, you need the HP to survive some hits. or even better, wind catastrophe since HER COMBO RATE IS NUTS.

    if they ever do a GO of Kyuki, i'm not gonna like it (or Rahab since her rag has ONLY ONE ORB before she nukes you)

    Quote Originally Posted by nut View Post
    Well, water, wind and thunder didn't get any dual defender in the last 6 months (water get 1 next event tho), water and thunder both can reach 130% assault with event SSR (in the last 6 months) and Wind didn't get any dual defender until Garuda. That like half of 6 element can reach 130% assault without an getting a dual defender recently.
    all it takes to reach 130% is 10 M assault... get them to skill lv20 and you're set, but by then, you should have done events to get at least some SSR...

    weapon wise, absolute max on assault (not including pride) we can now reach uses 10 FLB weapons... making it 210% if they all include L assault

    Quote Originally Posted by Cobblemaniac View Post
    That would be what we call filler grids.

    And typically, you wouldn't hit the point of 130% assault without at least getting some degree of defender from duals, the time frame it takes get there is usually a couple of events worth. And some hime weapons you might have collected during the process. Having to actually run pure defender on your grid is a heavily last resort option.
    never really intended for someone to go full defender. i did say have one or two until you get dual weapons with defender on them. assuming you have M on all the skills and they're single skill SR at Skill lv 20, that's still 104% assault with 26% defender... 117% assault and 13% defender if you take 1 defender like that...

    Quote Originally Posted by Unregistered View Post
    And nobody fucking cares since most other stats are far better. Atk+, Def+, Dbl+ and Trpl+ for example.
    replace dbl with HP since dbl supposedly can screw you out of trpl... and what about affliction rate, drop rate, hell even ability damage works for someone that does it often like svarog... (tempted to see if it works on shamash since she counters for like 130k per hit for me right now)

    and there's gonna be damage reduction eventually too so don't count that out.

    but either way, to each his own. i like my options open in case the "leeroy jenkins" strat of dealing as much damage as possible isn't gonna cut it (which makes sense due to inflation on Raid HP... 200 fucking million HP on the latest DMM raid boss, you're kidding right?). who's to say that they won't have solo content with oh say.... 20mil to 50mil HP on a boss since DMM players can do like 10-20 mil damage full bursts...

    hell, if i wanted to make a challenge, you'd see damage invalidation on more bosses so you have to time your damage.
    Last edited by MagicSpice; 12-25-2018 at 12:19 PM.

  8. #7628
    Quote Originally Posted by MagicSpice View Post
    all it takes to reach 130% is 10 M assault... get them to skill lv20 and you're set, but by then, you should have done events to get at least some SSR...
    By reach 130% assault I mean with soul weapon, so 9 weapon left and you need 4 large assault or less with flb.

  9. #7629

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    Quote Originally Posted by nut View Post
    By reach 130% assault I mean with soul weapon, so 9 weapon left and you need 4 large assault or less with flb.
    actually, 4 L assault and 5 M Assault is 129%.... no need for FLB. i got (4 x 16) + (5 x 13)

    that's assuming you got them all with skill lv capped. if you literally want 130% assault with that, then 5L and 4M makes 132%.... FLB will just add to this...

  10. #7630
    Quote Originally Posted by MagicSpice View Post
    actually, 4 L assault and 5 M Assault is 129%.... no need for FLB

    that's assuming you got them all with skill lv capped. if you literally want 130% assault with that, then 5L and 4M makes 132%.... FLB will just add to this...
    or less L assault with flb, since in the contex of last 6 month you only get 6 large assault across 6 elements and none of them got 4 Large assault.

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