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  1. #1
    Unregistered Guest
    Lvl caps are 20/30/40/50
    That also means that the exp curve for all the rarities are the same; the difference is where they end.

    So then, why would you not want to throw 3145 exp at an SSR to get it to lv 30 first, then get the last 20 levels later? You'd still have 10,200 exp to go, but gem costs become more troublesome. The cost to enhance is based on the level of the base accessory and how many materials you use up; what exactly you consume to give it exp has zero bearing on it. It's level * # of materials * 100. So to enhance a lv 30, it's 30 * # of materials * 100 gems. Enhancing is basically a tradeoff between gems and higher rarity accessories; being more efficient with one requires more of the other.

  2. #2
    In the DMM version, (in the future basically) I take it accs can't be limit broken right?
    ✦ Union Leader of Ixion (Kamihime Game ID#: 1318886 | Discord ID: VeryVoodoo#0081)
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  3. #3
    Unregistered Guest
    Quote Originally Posted by VeryVoodoo View Post
    In the DMM version, (in the future basically) I take it accs can't be limit broken right?
    Current information does not mention anything about limit breaking.

    That said, layer 5 was introduced in a recent update (4 days ago as of this post). So we'll just have to wait and see what DMM players add to the wiki over time as they suss out what layer 5 introduces.

  4. #4

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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    some more recording:
    Awakened thor's encounter:

    Belial:

    Raguel:

    Uriel:

    Zeruel:
    ID:201799
    my main eidolon [last update July 13th]

  5. #5

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    Really hope that 1.5k NG draw isn't all we're getting for Christmas.

  6. #6
    Unregistered Guest
    Oh, to be complete, N accessories max out at 300-400 atk. It takes 1045 exp to hit lv 20 (their cap). You can hit that with 14 Ns of the same element in one go for 1400 gems. That's the dirt cheap budget option.

    Personally, I think R accessories (500-600 atk) shouldn't be too hard to farm for mid-level players/lazy farmers. As far as I've seen, you can expect 2 silver chests/3 copper chests per run of layer 2. Coppers will drop Ns, silvers here drop mostly Rs (but I've gotten 1 SR to drop this way). It'll take some time to actually get enough matching R's to max out 1 R accessory cheaply. But it's an option to consider if you don't want to bother with the material costs to enter layer 3/4 and/or you're not strong enough for them.

    For myself, I don't think that I'm strong enough to reliably farm layer 3, and I kinda don't actually care all that much yet. I'm thinking of opting for Rs for the time being; maybe eventually accrue enough accessory points to trade for the occasional SSR if I ever settle on an element.
    Hell, it's possible that I can go for N's first, then switch to R's. N's are cheap enough as is.

  7. #7
    Unless I'm missing it, I don't see how much exp each accessory is worth prior to actually confirming the enhancement. N is 10, but what about the others?

  8. #8
    Unregistered Guest
    N's are actually worth 50 experience points each
    R's are 100
    SR's are 200
    SSR's are 400
    Matching elements multiply the exp by 1.5

    Leveling the material would increase how much exp it gives, but it's not linear. There's a table on the wiki if you're curious.
    The 50% bonus from matching element kicks in afterwards. So let's say you leveled up an R to lv 15. Lv 15 adds 40 exp, so now that accessory offers (100+40)=140 exp. Matching elements would multiply 140 by 1.5 to get 210.

    There will also be rosaries, which are specifically meant to be exp fodder. The R rosary gives 150 and the SR rosary gives 300 exp. They're phantom/illusion element, so I assume no matching bonus for them.

    N being worth 10 is actually for accessory points for the exchange; nothing to do with leveling.

  9. #9

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    I put together a calculator that fully simulates the accessory enhancement process (though it doesn't currently show accessory points gained). You can combine up to 4 different types of fodder per batch of 20.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  10. #10

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Gift received at 10-19-2017 from Kitty
Message: my baka!!! it's...for you....! 
not that i wanted to do it for you or anything....buy i happened to buy 2 so......blah!!!!
    so...next kami to be awakened is acala ot so it seems.
    another fire kami :O
    ID:201799
    my main eidolon [last update July 13th]

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