who likes tezcatlipoca?
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who likes tezcatlipoca?
https://pre00.deviantart.net/fae4/th...ad-dcaqhd4.png
selling brand new account with L/E SSR and full plus more fire team.
has at least 1 SSR of each element.
rank 41 .
pm me teehee xox
After ~100 account i found all kind of 100% eidolon but all of them is the only ssr in that account, which element should i play (100% f2p, no MT too)
There isn't really a which one should you play at this point in time, but you can break down the pros and cons of the elements currently. I might screw up the playstyle summaries, so someone else correct me if I'm spreading mis-info.
Thunder... Is cucked at the moment until they release Mammon, and then it's a matter of getting that Mammon. This element I hear is rather bad even if you have Kirin, although I will say the catastrophe raid for this element may be by far the easiest. This element has a kill or be killed playstyle as far as current content goes.
Fire... Has a rather good spread of hime, but is cucked in terms of events, since this element already has a dry period for 5 months, and even more since that last fire event was a reprint of Yatagarasu. The upcoming fire event is 2 months later approximately, which is close to when Mammon is released, so you can take your pick I guess. Nuke heavy playstyle like thunder, but has access to some level of debuffs and heals. And boy, their bursts hit hard.
Water. Has a lot of events, but I'm afraid you might have missed out on the golden period. Worry not, the spread isn't too wide until after Illuyanka, so you still can be semi-viable in terms of weapon spread, before a 3.5 months hiatus in water events. Hime spread is awesome in water IMO, so you probably don't have to worry about that. Water's playstyle is very debuff heavy as far as I can tell, and also the element that has access to the best overdrive mitigation setup so far (Snow Raphy Cthulhu).
And we have wind. Not much for me to say about the hime spread, looks decent, but the events are kinda spaced out a bit far now. I guess you have Seto to anticipate too, being literally wind Sol so you don't exactly have to run off element. Wind is kinda versatile, you can either run a turtle build or run a machine gun burst build.
Of what's currently available, wind is the easiest for a free no cash player. You can hit -50% atk/def using Hraesvelgr, Joan+Ambush (unlock with soul p), Cybele (from story) and Zephyrus (from gem gacha) with 2 free hime slots for whomever.
Fire is somewhat easy too with various debuffers in gem gacha for starting out but lacking events right now so may have difficulty strengthening.
Thunder is the one I don't recommend, especially if you're not going to get any miracle tickets. Water is kind of in the middle but leaning towards the same issue as thunder.
I know arcane grails can be used to level up things a little faster (1 R grail counts as 2 R weapons), but does increasing its skill level do the same as skill leveling any other R weapon or does it become 4 for level s level 2?
The latter; it scales linearly.
R weapon (non-grail) is worth 10 points per level
R grail is worth 20 points per level
Rs need 5 x current_level points in order to level up.
SR weapon (non-grail) is worth 35 points per level
SR grail is worth 50 points per level
SRs need 10 x current_level points in order level up.
It is justifiable to level up a weapon as long as the points you put in is less than the points you'd get back doing so.
There is no practical reason to level up a weapon once the points you put in is greater than the points you'd get back doing so.
SSRs themselves don't matter - having a specific "core" SSR matters. More on that later. Anyway, a P2W Eidolon is more important. More or less this:To expand a little bit, if we assume zero SSRs ever and only SRs:
Water is probably the strongest for a new player. This is because Belphegor and Triton are OP as fuck SRs. Bonus points for having access to Nike's weak heals.
Next up is Wind. With Hraes, Cybele and Oberon you'll get -50% Def going for you. Zephyrus is also a very strong R Hime from Gem Gacha.
Fire is... well, there are Hephaestus and Brynhildr who are really good SRs. There's also the R Hime Konohana Sakuya who is the best R currently available... but only from Premium draws. She won't be in Gems gacha for the next two years at least. Fire very largely relies on a specific SSR - Amaterasu. So, if you're not willing to ever drop 50 bucks on a Miracle Ticket, I can't recommend Fire.
Forget Thunder. Thunder relies on a very specific SSR Hime, Mammon. Who isn't even out yet! Thunder also has also just one outstanding SR, the brand new Cyclops.
Now then, please notice that my recommendations rely heavily on specific SRs. Random being random, you might NEVER find them.
The good news is, Jewel income has increased a ton, so your chances to find them are much higher than before. Still, there are no guarantees,
as drawing a specific SR has beyond pitiful chances.I... don't really agree with this. Simply put, having -50% -50% is not NEARLY as important for a new player as having Black Propaganda is. Older players tend to forget that as they power up. For example in the current event, older players can probably take 2-3 hits from Expert Rage Overdrive, but a new player is going to get one Hime one-shot from every single one. So, for a new player, it is VITAL that this happens every THREE turns instead of every TWO.
So, when you decide what element you go - remember to go Gawain, Cass, Mordred, Joan/Dartagnan for Souls.
If you go straight for Joan, you WILL regret it.While true, these debuffers are really weak. -10% each is... well, better than nothing... but not really impressive either.
Thnks guys i think i’ll go wind
My party example was just to show wind can reach debuff cap without spending any money, assuming they rerolled for the 100% eidolon. He doesn't need to grab Joan first. No other element right now has a way of reaching debuff cap without relying on multiple jewels/cash gacha specific himes and even then, some still can't.
The part about fire having weak debuffs conflicts about what you said about wind having strong debuffs. The point isn't so much that they're weak but the fact that have access to it without relying on any jewels/cash.
Is there a list of encounters for each zone? I'm trying to farm specific elements but there's no way to tell if it's a 2-stage, 3-stage and if random off-element testament/knight encounters eat stages. Keeping a personal log but when each zone uses half my AP it's painful to get the wrong element.
I'm only as far as #26-1 (just finished the lava zone).
Does "Back" not do anything? Viewing anything is a PITA because I have to jump to the main screen and click three screens in to go back one.