Nope. Nothing new to unlock.
All your leftover Points will be recycled into Mastery Points.
Nope. Nothing new to unlock.
All your leftover Points will be recycled into Mastery Points.
So is it fine if I spend materials from events buying soul points?
I have lots of leftovers materials...
How does that system even work? 100 SP turns into 1 MP, I believe.
1. You also earn MP from combat, how much?
2. There's 12 upgrades per Soul, and you can get them all?
3. What's the MP cost per upgrade?
4. And after you get them, you can "limit break" each upgrade twice?
5. But there's a maximum of total 20 "limit breaks" across all Souls? Or does that count even the upgrades themselves...
6. The new skills, once you've bought them, you can forever use them in that line of characters?
1 - 50k xp per MP
2, 5 - Each stat maxes at Lv3 but you can only invest up to total of 20 MP per hero so choose wisely (Priority: DATA > Atk L + Burst + Crit > Atk M > Everything else)
3 - 1 MP per upgrade. Non-refundable even if you cancel already invested stats.
4 - ...???
6 - Yes
Oh, 20 MP per Soul. Nice.
I thought it was 20 MP spread across everyone, and that'd be quite tough.
If I am not wrong, Nutaku surprises us with new and "exciting" buggs.
First I notice that on accesories the icon for "ability damage" is gone. Nothing important, really. But later, doing Accesory quest, I use the ability attack of Svarog Awakened with a good number of charges...and the damage of the charges is not there?
Someone more with a similar problem?
Has this happened yet? Almost have enough Dragon Eyes to awaken a Titannia but am not in real rush, so wondering if I should wait a bit for the cost reduction.
so wait, that kills off caspiel then.... at least for now...
and fml, does that mean svarog's atk buff stacking is dead for now too?
yeah, cause i awakened gaia a LONG time ago and remember needing like 20 of something. i've never seen that requirement again..