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  1. #1

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    For primary weapon, is important that the weapon is SSR; SSR weapons do more damage on Burst.

  2. #2

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    Quote Originally Posted by Delete View Post
    For primary weapon, is important that the weapon is SSR; SSR weapons do more damage on Burst.
    While true, it should be noted that LMB SR weapons have a modifier of 3.5, compared to 4.0 of non-LMB SSRs. The SSR is better sure, but I'm not sure if "important" is the word I'd use.

    On the other hand, 0.5 makes a fair amount of difference once you're pumped up.

  3. #3

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    Anyone mind helping me organize a fire team and a light team? I'm maining water with wind as my 2nd team, figure might as well build these when I have nothing else going on. Here's what I've got:

    Souls:
    All except Morgan, Solomon, and Siegfried

    Fire SSR (all LMB):
    Ares (not AW)
    Mars

    Fire SR (all 3*):
    Hephaestus
    Nataku
    Raguel
    Ragaraja
    Motu
    Agni
    Brynhildr
    Amon

    Fire R (all LMB):
    All except FP Mephistopheles

    Light SSR (All LMB):
    Raphael
    Metatron

    Light SR (All LMB):
    Durga
    Uzume
    Diana
    Belobog
    Artemis

    Light R (All LMB):
    Aten
    Kamadeva
    Daphne
    Aurora
    Inanna
    Dike
    Orpheus
    Urania

    Weapon grids are... shit... but working on it. Advice on the KH/Soul lineups?

  4. #4

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    Team building isn't an amazing science. See a debuff you don't have? Pick it. Got a healer? Pick it. Got space left? Put whatever has the highest base damage, so probably a random SSR/SR.

    So, based on an entire five seconds that I spent looking at that list, fire:
    Mars (debuff), Heph (debuff), Raguel (debuff), Bryn (heals). Replace Bryn with Ares if you're running content that doesn't require heals.
    Soul, bring B debuff and/or BP (you might need to run Konohana-Sakuya if you need both). Mordred is always a good go-to Soul until Hercules Relic weapons.

    Light:
    Raphael (debuff), Diana (debuff), Metatron (damage), Belebog ("heals")
    Replace Belebog with your favorite SR if you don't her "heals."
    Soul, bring B debuff and/or BP. Mordred is always a good go-to Soul until Hercules Relic weapons.

  5. #5
    Quote Originally Posted by Slashley View Post
    Mars (debuff), Heph (debuff), Raguel (debuff), Bryn (heals). Replace Bryn with Ares if you're running content that doesn't require heals.
    I don't really see any reason to ever not run Ares with what he got available. Often you can just skip BP and run Sniper Joan if you really need defense. For Wrag or other resistant encounters Agni beats both Heph and Raguel. Can't think of anything currently that needs both heal and BP, isn't a raid and wouldn't benefit from Ares nuke potential a lot more.

  6. #6
    I have a fire team consist of 1 ssr, 1 sr and 2 r himes. Just got an ssr lightning hime (Marduk). Should I change one of the r himes with ssr lightning? Also I have belial.

  7. #7
    Wouldnt suggest to run off element hime, but then again if you're f2p, you dont get much choice anyway

  8. #8
    Quote Originally Posted by Minazuki View Post
    I have a fire team consist of 1 ssr, 1 sr and 2 r himes. Just got an ssr lightning hime (Marduk). Should I change one of the r himes with ssr lightning? Also I have belial.
    No, even more so the higher your modifiers for said element (belial, weapon grid, etc.)

  9. #9

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    Normally, is not a good idea combine diferent elements. There are some exceptions for defensive/healers (Sol, Gaia). The fact that you have Belial (a reason I hate you ) only adds to that. Either way, is not easy to give advice if you don't say the name of the Kamihime involved.
    Last edited by Delete; 06-21-2018 at 06:30 AM.

  10. #10

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    Quote Originally Posted by blubbergott View Post
    I don't really see any reason to ever not run Ares with what he got available. -- For Wrag or other resistant encounters Agni beats both Heph and Raguel. Can't think of anything currently that needs both heal and BP, isn't a raid and wouldn't benefit from Ares nuke potential a lot more.
    Ares and Acala, while SSRs, both suffer from the same problem - you generally don't fit them into a team before they're Awakened, since strong SRs are simply better.

    Awakened Ares gains the very impressive self-Elem+ 50%, which is basically her own personal Belial. Combined with her higher rate of Combo due to being on fire, once Awakened she does deal quite nice damage. Even then... honestly? Awakened Ares doesn't impress me much. I'd drop Yamaraja before Ares, but only because I have Amaterasu's Blind to somewhat cover up for the loss of combo-. But if I had any two of Mars/Svarog/Raguel, I'd drop Ares (currently running Ares, Yamaraja, Amaterasu, Heph).

    You can make the argument that if a Fire team would be exclusively for Ult Wind Disaster, then putting in Agni and Ares would be a good idea. That's true. A rather specific case, but considering how you need to those Regalia, a very valid one.


    Oh, and as a sidenote:
    Quote Originally Posted by blubbergott View Post
    Often you can just skip BP and run Sniper Joan if you really need defense.
    Please remember that BP is absolutely vital for newer players. Skipping BP and using Joan can be sufficient once you start to get strong, and skipping even Joan starts being a thing once you get really strong. But for a player who asks for help with team-comps, it's quite unlikely that they've reached either stage.
    Quote Originally Posted by Minazuki View Post
    I have a fire team consist of 1 ssr, 1 sr and 2 r himes. Just got an ssr lightning hime (Marduk). Should I change one of the r himes with ssr lightning? Also I have belial.
    No. I'm not sure about extremely low level grids, but I very much doubt that bringing an off-element Hime would be an improvement even there.

    In general, if you bring an off-element Hime it'll be for heals (like Sol) or multiple high-value debuffs (like Ryu-Oh for double A debuffs and BP). Even then - that doesn't really happen in perfectly optimal teams.
    EDIT: Or what Delete pointed out, extremely good defensive Hime like Gaia, who can entirely nullify Overdrives for you.
    Last edited by Slashley; 06-21-2018 at 06:11 AM.

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