Quote Originally Posted by nonsensei View Post
Not exactly, it started coz multiple people disliked it, but apparently of the usual group, so I was interested in other people's opinion on the matter coz I guessed the usual "exchange of thoughts" wouldn't resolve it like it barely ever did. I guess that wasn't a pleasant thing to have the forum occupied with (or just popcorn value to some).
Slashley never seems to accept our opinion - no matter how much we try to prove our point - on something that we disagree. But hey, that is vice-versa since we don't accept his opinion just as much. That may be due to us perceiving his thoughts silly, but that again probably holds true on his side. And hence, I thought I'd ask the rest of the people in here, but apparently to no avail.



The point is that this terminology gives a false impression on 100% eidos that they are exclusive for those throwing money at the game. I at the very least, wouldn't give a damn if he called them OP eidos, insert element here Belial, friend-material eidos, or whatever, but while I get what he's trying to deliver with calling them F2P, it gives the false impression, nevertheless. Again, in my opinion
Where Slashley comes from would have been a statistical standpoint: when you throw in a really good thing into a huge mountain of garbage, all that behind either luck or a paywall, you can't say they're strictly wrong for calling that one thing pay to win. Sure, with luck you too, can pull that one piece of chocolate out of the mountain of shit, but it doesn't excuse the fact that it is just that, one, out of much more, where if you had applied the law of large numbers, and not anecdotes, you would have to spend a huge amount. It is one thing for one person to go "hey, I got this out of a random jewel pull!", but it is another for a sizeable portion of the playerbase to say so.
Tl;dr: if it's good, the rest are shit, and not many get it? Not exactly wrong to call it p2w.

Where the opponents of the term "p2w" on 100% eidolons come from would be that technically, no, because p2w to the opponents describes a situation where the content is accessible ONLY by paying. Which the 100% eidolons are certainly not, considering the random jewel gacha pull of said eidolons is still possible.

Why do I call it pointless? Because at the end of the day, what we're actually arguing over is the semantics of "p2w", not over the actual eidolons themselves. What is my point? As long as we get the idea across that, yes, this is (e.g. Belial) we're talking about, why care about terminology? It's not as if me calling the 100% eidolons p2w eidos means they're actually 120% stronger than actual 100% eidolons

Quote Originally Posted by Unregistered View Post
Hi, noob here. Just want to ask, what do you guys normally do with the excess copies of SSR Weapons and Eidolons? Assuming you have already break-limit to the max, and you don't intend to have more than 1 copy of the max SSR.

I know for weapons, it can be used to level-up weapon skills. But no idea for Eidolons. Seems like a waste to just use them as enhancement materials.
If you have an extra SSR copy that isn't limit broken, save those for enhancement when 4LB (or 4 star) weapons are a thing. If you have at least 3 extra copies (or 2LB), I'd suggest you simply keep and use those as weapons... except weapons like Adrammelech's bow. I wouldn't even keep the first copy in that case.

Save your eidolons for when eidolon orb store releases in a month. You'll be able to trade in event eidolons, as well as SR and R eidolons for orbs, which you can then use to exchange for past raid eidolons, elixirs, dragon eye shards, SR limit break materials, but most importantly, Kaiser Dragoons