Quote Originally Posted by Bear View Post
-- It's useful when your team can hit burst dmg cap which is actually pretty easy later on for average players with completed grids.--
... how? The damage cap is pretty stupendously high. Hitting it against Ult Disasters (8 Def)? Sure. Hitting it against Union Demons? Sure. Outside of that? ... how?

50% Def Down + 180% Assault + double P2W Eidolon + offensive Relic weapon + elemental advantage + Provisional Forest... all of that isn't anywhere near enough. You'd need 65k base Atk to hit burst cap (currently, hitting 50k is rough for non-whales - 55k with a full FLB grid?). And that's not "easy" since we're talking owning a P2W Eidolon.

... Exceed weapons? All Union events do provide everyone with such. Those give 40% extra, but that's just burst modifier, which is already at 700%. And those also increase the cap by 30%, so you'd need to hit 1.3m damage... I don't see the cap happening.

So, how exactly is it easy to hit burst damage cap for average players later on?