Page 1 of 2 12 LastLast
Results 1 to 10 of 11627

Hybrid View

  1. #1

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by Gludateton View Post
    My bad then, never occured to me that being tanky and fast to burst could hide behind "hits hard". I stand corrected.
    The problem with Hercules is that all her usefulness is singled out to only herself. She isn't a tank as she cannot redirect damage to her so even if she has good damage mitigation, that only applies to herself, not the team. If you're fighting a enemy with strong aoe overdrive, that damage reduction isn't going to matter when your other units are getting killed off. If he wanted something to help tank or rather survive then I would tell him to use Joan or even Andro. If he wanted fast burst, then I would tell him to use Arthur or just wait for Shingen. Hercules' main use is her def down and being able to use PF with her ax, without that, she is just damage and everything else she does others can do it better.
    Last edited by Aidoru; 11-12-2018 at 07:07 AM.

  2. #2
    Gludateton Guest
    Quote Originally Posted by Aidoru View Post
    The problem is Hercules is that all her usefulness is singled out to only herself. She isn't a tank as she cannot redirect damage to her so even if she has good damage mitigation, that only applies to herself, not the team. If you're fighting a enemy with strong aoe overdrive, it's not going to matter when your other units are getting killed off. If he wanted something to help tank or rather survive then I would tell him to use Joan or even Andro. If he wanted fast burst, then I would tell him to use Arthur or just wait for Shingen. Hercules' main use is her def down and being able to use PF with her ax, without that, she is just damage and everything else she does others can do it better.
    You actually pointed interesting thing here: using Arthur instead of Herc for fast burst.
    Without PF I would actually use Herc instead in most situations, because aside from hitting burst fast (which Herc also can do quite well and she will rarely be late), Herc has higher damage overall (thanks to higher DATA) and has higher chance to live through a lot of situations (those pesky trash mobs attacking just one target with triple attack, seldom happens, but happens). With PF Arthur can actually be better in some situations, because even with 50 BG on her you are capable of going PF -> FB in same turn (which Herc can't do).
    Another thing is that even though she isn't tank in strict sense, her being tanky can be really useful. Sometimes those summoning effects from eidolons can change the course of battle and dead Soul won't summon anything.

    Anyway, my main point here is that I don't agree with statement "without her axe, there's always better option than Herc" (especially when you don't have Shingen).

  3. #3

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Yes, Hercules is much better damage overall than Arthur, the comparison was simply who builds burst faster without her ax.

  4. #4

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by Aidoru View Post
    The problem with Hercules is that all her usefulness is singled out to only herself.--
    I do think that you vastly undersell just how powerful Herc is. She doesn't just hit hard, she hits
    HARD.

    In a game where you win by killing your opponent, that is extremely important. That doesn't make Herc the correct option all the time,
    but it does make Herc to correct option 90%+ of the time, Relic weapon or not. Because if you don't have Herc Relic weapon,
    what Relic weapon WOULD you have...
    Quote Originally Posted by Unregistered View Post
    Using PF under 100 burst gauge reduces its effect. That is, if you want the full +200% burst damage, it must be cast while at 100 burst. I'm not sure, but from reading a few comments, it seems to scale linearly. So, it's probably +4% burst damage for each 1 burst gauge consumed.
    No, it scales on burst spent. So using it at 50 burst (the cap of burst spent) is good enough...

    ... if you can make it in time for Full Burst, which is going to be tricky if using it below 100 burst outside of Arthur.

  5. #5
    Unregistered Guest
    ...yes, it scales on burst spent. And you expend half at a time. So when you cast at 100 burst, you spend 50. So casting it at 20 or 30 as asked means you expend 10 or 15, for presumably +40% or +60% burst damage.

  6. #6
    Gludateton Guest
    Quote Originally Posted by Unregistered View Post
    ...yes, it scales on burst spent. And you expend half at a time. So when you cast at 100 burst, you spend 50. So casting it at 20 or 30 as asked means you expend 10 or 15, for presumably +40% or +60% burst damage.
    It spends all burst gauge you have, up to maximum of 50.
    You can check it by using Roaring Blaze at 0 burst and then PF, it'll eat 20 bg (or 35 with Shingen's spear), not 10.

  7. #7
    Unregistered Guest
    Oh, in that case casting it at 20/30 would presumably be +80%/+120% burst damage then.

  8. #8
    How does Elemental damage works?

    Does this affect character normal attacks damage?

    Does this affect skills damage?

    Does this affect Burst damage?

    How does skill level from weapon works?

    What does it boost?

    What dies +xx number means on Weapons and Eidolons?

    Does this number can be stacked on Kamihimes too?

  9. #9

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by miguelsalvador81 View Post
    How does Elemental damage works?
    A super simplified damage formula is BaseAtk*CharacterAtk*ElementalAtk.
    Quote Originally Posted by miguelsalvador81 View Post
    Does this affect character normal attacks damage?
    Does this affect skills damage?
    Does this affect Burst damage?
    Yes. Yes. yes.
    Quote Originally Posted by miguelsalvador81 View Post
    How does skill level from weapon works?
    What does it boost?
    Assault is CharacterAtk, and each skill level is 0.5% more damage. Relic weapons are ElementalAtk, and each skill level is 1% more damage.

    All damage is boosted - however, please note that Abilities have damage caps. If your Abilities aren't hitting harder, then you're probably at the cap of that specific Ability.
    Quote Originally Posted by miguelsalvador81 View Post
    What dies +xx number means on Weapons and Eidolons?
    Does this number can be stacked on Kamihimes too?
    Each +1 is +3 Atk and +1 HP. Yes, you can put them on Kamihime as well, but you never want to - it's much better to put them on weapons since that way, EVERYONE in your team gets that very same +3 Atk and +1 HP, not just that one Hime.

  10. #10

    Join Date
    Oct 2016
    Posts
    1,851
    Credits
    1,531
    Items User Name Style ChangeUsername Change
    Quote Originally Posted by Slashley View Post
    I do think that you vastly undersell just how powerful Herc is. She doesn't just hit hard, she hits HARD.

    In a game where you win by killing your opponent, that is extremely important. That doesn't make Herc the correct option all the time,
    but it does make Herc to correct option 90%+ of the time, Relic weapon or not. Because if you don't have Herc Relic weapon,
    what Relic weapon WOULD you have...
    I don't agree that she's the correct option 90% of the time without her weapon. It really depends on the battle but if you're running content in which you can clear with Hercules without her weapon, then you likely can clear that same content with any other weaponless soul using the same team. Damage is important yes, but being able to clear the battle to begin with is the most important and sometimes damage alone isn't going to be enough. For solo content, you'll sometimes need to trade potential damage for utilities that will ensure you stay alive to keep on attacking (atk down, black prop, heals, damage cuts, etc).

    I won't ever use Hercules without her weapon, so using her weaponless is never an issue for me and never was because before her weapon was added, I never had any reason to use her other than leveling her. If I'm not getting Herc's relic then obviously I went with Shingen.

    And in case for some reason you guys think I'm saying not to use or something, I'm not. I use her for my fire and water team, but for the same reason I keeping bringing up, those who don't plan to spend miracle tickets on those elements, Hercules is a great choice as she can make up for missing multiple himes, which again is a benefit from having her ax's def down effect, not her weaponless.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •