Quote Originally Posted by Unregistered View Post
Null weapons have 2 effects:

The first improves all weapons of their type by 1.3x atk and 1.45x HP
The second act like skills from normal weapons, but requires 6 weapons of that type in the grid (including themselves) to activate.
Just to be clear, the first effect does not require 6 weapon types in the grid to activate then? It will activate for however many of that type there are even without reaching 6? Only the 2nd effect needs the minimum # of types filled? When I last read JP wiki, that's what it seemed to be implying as well, but you can never be too sure with JP wiki and google translating it.

Also I assume just one copy of a phantom weapon is enough to activate both skills, right? Or are there specifics to getting more LBs on the null wpns in order to work or something?